Has anyone heard if there will be time-gated crafting? Like, "this item will take 12 hours to build". Not like it will change my mind about playing the game, but I'm just not a huge fan of that kind of gameplay.
No, this is currently not a thing.
Has anyone heard if there will be time-gated crafting? Like, "this item will take 12 hours to build". Not like it will change my mind about playing the game, but I'm just not a huge fan of that kind of gameplay.
No, this is currently not a thing.
Stay tuned...
The wub wub destroyed the world, and here we are picking up the pieces of the most epic stage performance mankind ever knew.
Ok I'm in...tell me more...
Have they said anything about new ultimates or new javelins yet?
No we have not.
What with micro transactions being such a sensitive subject in the gaming world, wouldn't it be better to be upfront about the model for them prior to a release? People at least know what they're walking into and those that will complain can get it out of the way early.
*Edit more refering to pricing I think it would be a good PR move to have this information in the open before release, PR wise the information we currently have on micro transactions Is great but there's always room to improve, I think slapping the pricing out in the open would be a bold move and be great for PR.
There has been some feedback about weapons and the fact that they all look the same, even for masterwork weapons, will we potentially see more designs in the future that offer more variation and "wow" factor when you posses them?
Can't really talk about the future, but we definitely leaned more into personalization of your Javelin, as that is the character you are staring at in a third person shooter. Typically weapon appearance is more obvious in a first person shooter, as it is the most visible representation of your character.
There's an alliance cap per week, but is there a cap to how much one individual can contribute to that alliance pool per week?
Yes - 'fairly high' still applies.
Let us add one more hero, who I think might actually be the one to look into this. :) u/biochrisschmidt
Yup, that would be me. On it ☺️
nothing carries over to lauch
This is correct 😊
Confirming: once you are a member of an Alliance, you can't be a member of another Alliance?
No, you can be a member of as many Alliances as you have friends.
Is there a cap to that as well though? Like 10,000 coins at the most a week or something of the sort?
This is just one source of Coin, and no, there is no hard Coin cap for the week.
Thanks! Also, do we need to have an active EA account linked to Xbox in order to play the game?
My brother, for example, cannot play the open demo because his linked EA account is locked, and when he launches the demo he gets an error message "to protect your information your account is temporary locked" on the Anthem waiting screen.
Just wondering if he won't be able to play the real game either because of this. EA support couldn't help him.
You will need an active account linked, yes, but I would encourage you to try again with customer support! They are very helpful and should be able to get him going.
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Sorry - let me try to clarify - two ways you are rewarded:
Personal - you earn points for yourself while at the same time making a bigger bucket for your friends to fill. You are rewarded with Coin for personally progressing right when you hit each level/tier.
Social - your friends and people you played with fill the bucket as they play. You are rewarded with Coin at the end of the week for this part, since I don't know who your top 5 are and where they ended up until the week is over.
And everything resets each week.
You can view both your progress through Alliance and your top 5 friend's progress via a screen in Fort Tarsis. Sort of a 'if the week ended right now this is the state of things' screen.
and your alliance tier resets after a set time or it just keeps growing?
thanks for all your hard work btw!
It resets each week, yup
Oh no, I don't have any friends :c Thanks for the info!
That's ok, you will still earn Coin for yourself just by playing the game ☺️.
Is there any incentive on my side to being in someone else's Top 5 for the week? Anything to encourage myself to keep grinding for them? Any rewards or bonuses for me to shoot for with high weekly performances; or just my sense of pride and accomplishment that I'm carrying others, like I already do in everything else I play?
yes, I'm being sarcastic, but not completely!
Yes. You are progressing through personal tiers (which make the bucket bigger for your friends). As you pass through each tier throughout the week you are awarded some Coin immediately as opposed to the social Coin at the end of the week when we tally your friend's XP.
Whether or not you have friends in your top 5 list you still progress and earn your way through your personal Alliance track just by playing the game.
Is there a "players you recently grouped with" function? Because being able to add people after finishing a random group stronghold/etc would be quite valuable.
You can add people during your expedition to a Favorites list, which lets you invite them later if you had a good time playing with them.
Can randoms fill up all 5 buckets? If not, why not?
No, we group all randoms into one bucket. This is primarily a technical limitation. For friends, we are tracking all of your relationships to them, and their relationships, and their relationships, etc, using a node graph database. It's just not possible to track the relationship of everyone you have played with, and everyone they have played with, etc etc to find the top 5 people for the week. So we limited the scope to friends which is still feasible, while providing what we felt to be a good compromise to those players who don't have as many friends who play Anthem with them.
If that's the case why have a cap at all? Seems like artifical extended of material. Instead of letting players who play a lot & grind able to afford something in a timely manner putting caps so it takes even longer is tiring.
The cap doesn't extend the grind. If we didn't have a cap and left it unbounded you would be rewarded with very little additional gain for a ton more grinding, which we think isn't a great experience.
Is the weekly cap pretty low? I dislike the idea of a cap in general, but if it's high enough it won't be a big deal
There is a cap yup, but it is fairly high. We expect most people will not hit the cap weekly.