Boggzy

Boggzy


15 Nov

Post
    Boggzy on Forums - Thread - Direct

Captains!

Meet Lady Liberty! This Wednesday, November 16th we will be joined in the studio by the voice actor behind the Statue of Liberty Commander! She will talk a bit about voice-acting and what it was like to create the first female English commander voice-set in World of Warships! Afterwards we will run a quiz for you all on Statue History and Voice-Acting with a chance to win one of three Statue of Liberty Commanders with unique voice-overs!

Further - we will also be giving away three of the Ashley Twitch Commanders that will soon be receiving another unique voice-over set, partly created with lines our Community Contributors!

Join us at 5pm US Central time on the one and only: Twitch


10 Nov

Comment
    Boggzy on Forums - Thread - Direct

You're absolutely right. I actually thought this was a great suggestion for "how do I play this well".

Another time


09 Nov

Post
    Boggzy on Forums - Thread - Direct

Captains!

Boggzy and Gaishu team up to play the ships YOU struggle with! We will wrestle valiantly with hard-to-play ships for YOUR entertainment. That, or they will utterly fail and die gloriously for YOUR entertainment! Either way, you win!

Along with choosing ships for them to play and walk through, they will have some information regarding the brand new OMEN Raffle campaign in which you can participate for free to win fun prizes! Come join us and tell us what you're bringing to Clan Battles Season 19 that start today

5pm CST - you know where: Twitch


08 Nov

Post
    Boggzy on Forums - Thread - Direct

Hello, everyone!
Due to a technical issue, doubloon season bonus of the Premium Battle Pass is not working for doubloons purchased in the Premium shop. We are aware of the problem and are working on fixing it. All the missing doubloons will be credited to your account and you will be updated once the problem is solved. Apologies for any inconvenience!


21 Oct

Post
    Boggzy on Forums - Thread - Direct

“Commanders! For technical reasons, battle chat is temporary disabled on the Public test server. We are sorry for the inconvenience.”


17 Oct

Comment
    Boggzy on Forums - Thread - Direct

This drop is for the skin only, and hopefully an awesome skin for free will still be something worth taking part in!


13 Oct

Comment
    Boggzy on Forums - Thread - Direct

Hi, guys
While we sympathize with wanting to know what resource Tromp will cost before the deadline for the token is up, we don't release details like that until we are ready. Usually it will come in the form of a devblog or in patch notes, but I'm afraid we just don't do that until a process of checks is completed internally to verify that the resource chosen is the one we want to go with.

Sorry for the disappointing answer


05 Oct

Comment
    Boggzy on Forums - Thread - Direct

Looking at it again, the ballistics are almost identical in terms of speed and flight time to the 203's on the Atago - placing it very high in terms of 152/155mm ballistic family. The almost constantly available spotter plane will put your range out to a point where they will actually have better flight time than any other 150/152/155 in the game, if I'm not mistaken. That makes farming BB's or even cruisers at distance easy.
What you're getting is close-to USN dpm with ballistics that are closer to IJN / Russian on an American cruiser. That gets coupled with excellent AA and decent firing arcs makes for a different gameplay experience than a Seattle or a Wooster

And as always - you are welcome to pick another Steel ship if that's not your cup of tea


03 Oct

Comment
    Boggzy on Forums - Thread - Direct

Vallejo's main characteristic difference from Worcestor is flatter ballistic shell arcs. While it may not seem like a significant difference on the surface, anyone who plays Worcestor a lot will tell you that "the rainbow" is hard to lead at range due to the long flight times.
Vallejo flattens those arcs a bit to make firing at range more comfortable, along with a few other differences to give it a different play experience from other USN CL's

Comment
    Boggzy on Forums - Thread - Direct

Sorry, brother - making new ships takes a lot of work. 11.9 will have some new ones available, but it is certainly an unusual problem indeed to receive a coupon for a group of ships that you already have completed . We'll just have to make moar!

Don't hold your breath - Alpha and Beta ships are for just that - Alpha and Beta


28 Sep

Comment
    Boggzy on Forums - Thread - Direct

I don't believe so. As I understand it, the North Cal camo will be available for community tokens in the armory and the KOTS XIV skin will be acquired in another way

Comment
    Boggzy on Forums - Thread - Direct

Comes with the territory
That was a 245k damage / 3 kill game for me, btw

Post
    Boggzy on Forums - Thread - Direct

Captains!

Join us this Wednesday, September 28th for a new devblog that contains a first look at the new USN Hybrid Battleships! Share with us your best "wrestling names" for Delaware, Nebraska, and Louisiana for a chance to win a Palm Tree perma-camo for the US cruiser Atlanta!

NA Community Contributor Gaishu will be joining us remotely to discuss the 18th Season of Clan Battles and what ships are making their mark in Tier 8!

And finally - we will reveal the newest member of the NA Community team as we welcome another Community Manager! Did we steal one from EU? Did we raise them from the rusty depths just for you? Have we secretly had them this whole time? Find out at 5pm Central US on our Twitch Channel!

https://www.twitch.tv/worldofwarships


21 Sep

Comment
    Boggzy on Forums - Thread - Direct

Hi, everyone
I am personally a big fan of secondaries as well - but it's important to remember that secondaries are not meant to be a reliable means of doing damage without speccing into them. Some cruisers having exceptionally accurate batteries is done to give them a special flavor and utility to help them stand out and feel unique compared to the large field of cruisers, but this isn't something common.

Most people have two issues with inaccurate secondaries:

They don't feel useful as a game mechanic


Their inaccuracy is immersion-breaking

Those are both totally things to take issue. To the first, the answer is that non-specc'd secondaries function as a wild-card when it comes to a pitched battle. They are not supposed to be something you can reliably count on to win a battle for you, but can drag you across the finish line for exciting surprise finishes. I have seen and experienced myself many ins...

Read more

20 Sep

Comment
    Boggzy on Forums - Thread - Direct

Subs don't need a nerf, brother.

If folks won't trust my opinion as a WG employee - fine - but trust my opinion as a skilled player who has played this game at every level of competition: Submarines are not overpowered. Some aspects of them will need to be watched to make sure they allow proper counterplay, but they are not overpowered by any metric. If Erazer and I (who butt heads frequently ) both assert that submarines are not "overpowered" - there might just be something there.


19 Sep

Comment
    Boggzy on Forums - Thread - Direct

Only 3 are functionally different.
Surface, Periscope, and "Max". 30 and 60 function the same way.


18 Sep

Comment
    Boggzy on Forums - Thread - Direct

I don't think I have ever seen this occur

Comment
    Boggzy on Forums - Thread - Direct

There are plenty of ways to politely engage a company with your opinion.

People who don't like submarines are very vocal. This is not unusual - when people are happy, they tend not to make much noise about it - they just go about being content and happy.

When people are angry - they tend to make it extremely clear to as many people that they're angry. You will hear displeasure far more than you hear pleasure.

We have conducted a variety of research into whether or not submarines would be a good addition to our game and the results supported it. We don't share those results publicly because it's not normal for a company to do stuff like that. We make our decisions, and we hope that if some players don't like it, that it's something they can at least accommodate into the game experience.