A parade in my honor will always be the dream
A parade in my honor will always be the dream
Keep in mind that the two highest spikes you see there are game release and pandemic.
I can't verify his numbers, but it's no secret that the pandemic increased the number of players playing warships. The pandemic changed a huge number of things and how many people played more games was certainly part of it. Player participation is also seasonal, hence many of the spikes you see
I was waiting for this one to appear in the comments.
Sorry to disappoint, but it ain't this
Ahskance and myself have the distinct pleasure of unveiling a massive devblog with a lot of exciting news, content, and changes! Come join us as always at 5pm Central US Time this Wednesday on the Official Twitch Channel: https://www.twitch.tv/worldofwarships
See you there!
You're absolutely right. I wasn't trying to suggest they are the same, only that balancing a BB with a metric-boatload of HE-spamming guns is very difficult. Meckles is balanced by the fact that German HE damage is poor. British HE damage is high, so the inaccuracy helps to reduce the "ease" by which Marlborough can farm fires and do direct damage.
We're watching it's performance. If it underperforms, we can always adjust it further. Baby steps!
I don't understand your percentages here, I'm afraid.
Dispersion is the total ellipse size in which the shells can land.
Sigma is roughly the likelihood that the shell will land towards the middle.
Increasing sigma absolutely does increase accuracy. Both increasing sigma and decreasing dispersion are both things that increase accuracy, just in slightly different ways.
The ship is not limited to 8 guns. It has 16 guns but has more risk involved when utilizing all 16. This is common thing amongst many ships. Choosing to play a ship bow-in and only have half the firepower does not mean the ship lacks the guns.
I mean - I am indeed a CM, not just an administrator
It's really not hard. There's always work to be done to make things better, but I was surprised by the realities of working on a global game. This job has honestly been an absolute joy and getting to see things from the internal side was extremely eye-opening and helpful for me in terms of problem-solving and building my own skills
Interesting to hear you say that BB population has bloated. The most common complaint I hear is that there are too many DD's
16 battleship caliber guns is a LOT - especially when it comes to HE spamming.
When something has an easy potential to be way to good, we will often buff or nerf it slightly at first to see how it is affected.
Mecklenberg, for example, has the same number of guns with significantly better accuracy, but has 305's with the low damage characteristic of German HE. It's harder for that one to "run away" balance wise.
You're not alone! Personally I think it's high-time we got the DY ships from 2 years ago available again
I don't know! We can choose whichever we want with a division!
NA Community Team is back with stories from their trip to the USS Hornet and a first look at the Hampshire! Since we missed you last week, we'll go over patch details and answer your questions as best we can. We missed you, so come play some Operations with us!
Wednesday, 5pm - 7pm Central US Time Aug.24
KOTS in 9v9 on Ocean would be terribly boring.
You'd see a smoke-line of cruisers farming battleships that get constantly pushed further and further back. I played this format in Succession League back in 2021 and the novelty of Ocean wore off very quickly.
I will say - that the best thing Ocean did was make people have to rethink builds to accommodate a map with no terrain. In KOTS / Succession this didn't matter because you knew ahead-of-time what map was coming, but in a Clan Battle format where your composition must take into account Ocean map ~15% of the time the effect is much different.
Dockyard ships are not slated to go to the Premium Shop any time soon. We are aware that folks do want to get access to them again, so we are looking for fun ways to bring them back without making the people who worked hard for them feel like they are "lessened".
And yes, the DE7 is awesome
I took Monday off because I had worked something like 8 days in a row.
The 200% bonus will apply to all game modes except Training Room. It is also possible that Clan Battles is not a part of that - though I was unable to get that confirmed.
We take weekends too - and the folks who have the definitive answer are taking a weekend.
I will have an answer Monday!
I can check on the games modes available for the 200% bonus
Yes, of course we have folks whose job is to monitor "game health" statistics like how long battles last and how one-sided they might be. I can do that research easily myself without much effort.
Look... when people complain about "streamroll" and "one-sided" or "lopsided" matches, what they mean is: "One side loses so many ships that the game ends early and even the winning side doesn't get much XP - so it's lose / lose for everyone". This is simple. Winning so fast that even the winning team doesn't have time to get significant damage / kills and therefore everyone has a bad game.
This is easy to check with just a few metrics:
1. Average game length - (a lopsided match ends faster)
2. Average kills per game - (a steamroll results in few kills all piled on one team)
3. Average XP per match - (many one-sided matches will lower overall XP accumulation)
If a couple of these suggest...Read more