Hey!
We are planning another mass test on Singularity on Thursday, August 25th, at 17:00 UTC (= EVE time)!
What exactly is being tested?
We are going to test some experimental audio changes. These changes aim to remove the popping that can be heard when the client tries to play too many sounds, which can happen in busy situations like fleet fights. It will also reduce client CPU usage by limiting the number of sounds actively playing at the same time.
The music and important sounds like the UI and gate / wormhole activations will always play, but other sounds are being prioritized based on how relevant they are.
How to connect to Singularity for this test:
- Change the server from Tranquility to Singularity in the bottom right corner of the launcher and log in as normal.
- More detailed instructions are available ...