Dan_Felder

Dan_Felder



03 Feb

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A lot of people assume that AI plays the enemies of path of champions but in reality it’s hundreds of thousands of poros.

The range of acceptable power level is much wider in pve than pvp. Balance is still important though, because it affects the relative challenge of adventures and whether folks feel it’s worth trying out different relics, plus how powerful we’d need to make new relics in the future.

For an extreme hypothetical just to demonstrate the point, imagine if there was a relic that said “+5|+5. Game start: If i have 3 copies of this relic equipped, summon me from your deck or hand.”

This relic would be so powerful it would be silly to run any other relic currently in the game. All champions that had the relic slots for 3 copies of it should run 3 copies of it.

Furthermore. All late game adventures that are supposed to be challenging would have to be balanced assuming players can get 3 copies of this relic. That means not using t...

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Originally posted by Humbling123

Then I think Riot should do the other way around, and add short stories for Norra.

Narrative tried to have a sit down with her to talk about stories like 3 times but they can never find her. They searched all over campus. Yumi was unsympathetic.

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"This is the last time we let Zilean choose the dates..."


01 Feb

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Welcome to the game!

Aside from the strategy resources other folks are posting, here are some useful tips for getting comfortable with lor’s mechanics and flow.

  1. Go to settings and un-check “enable auto pass”. This will mean the game always asks your permission to pass, instead of auto passing if you can’t play a card. This will help you learn the pass system much better.

  2. Look up the differences in card speeds. Unit, slow spell, fast spell, burst spell, focus spell - all have slightly different rules about when they can be played and whether they can be responded to by your opponent.

Once you understand the pass system and the card speeds, and how they interact, the game will make SO much sense and A lot of the depth will open.


31 Jan


28 Jan

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Originally posted by Fluidcorrection

Pretty much only used my swain annie. It hits red gwen and kayntrox hard and can pull out surprising wins vs ftr.

Sounds fun! Annie’s such a fun little spitfire to burn things with


27 Jan

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That's awesome! Welcome to the game. :)

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Congratulations! What decks did you use?

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Originally posted by Kaliley

there is a list of relics that can be earned through story adventure?

Every champion with a story adventure has a unique relic as a reward for their 2-star adventure.

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“The moral arc of the universe is slow to bend, but it bends towards justice”

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Originally posted by LongFluffyDragon

Someone else, but i liked rapid draw for how off the wall it was, trying to come up with strategies and wincons on the fly with the random shit you got, and planning ahead.

f**k Ledros, though.

Doesn’t URD scratch that itch too? Im interested if there’s reasons folks specifically like RD over URD or vice versa.

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Originally posted by MuckFrogger

That is all we ask! We appreciate you just for looking into it and taking a look at other concerns from the community, thanks for taking care of the community and being receptive to suggestions and feedback and being so active here as well! Hope you have a great day :)

Thanks. Always great to read comments like this after wrapping up work. :)

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Originally posted by Organic_Building4565

I really hope they will bring back draft...maybe do it like Solforge did before...run it as a weekend warrior event. Since the event is limited during the weekend , it should keep the player count higher for better matchup. Each tix will allow you to play up to 7 matches. But if you lose 2x your run ends. You get rewards depending on how far you can go. You can always use shards to get more tix if you want.

Also, instead of picking one card out of groups of 3 cards like in expedition before, just make it like how we open card packs in real world draft. Player have to choose 1 card out 6 random cards for the first pick. then the next pick is 1 card out 5 cards, then 1 out of 4 cards, so on and so forth with each pick the player choose from a smaller number of choice.. then start again (akin to open a new pack) until we got 30 cards. When the player picked card from two region, the region is 'locked' and only the cards from these two region will be available in each picks...

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Another Solforge appreciator! I have SO many hours on solforge. Possible I left it on overnight a few times though… was sad when it ended, though I’d basically moved on to netrunner by then. I try to play all the card games :)

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Originally posted by MuckFrogger

Dan can you look into bringing legacy cosmetics back to be purchasable in the future? Thanks

I try to look into everything that players ask for. Can’t promise results of course but we care a lot about building alongside the community, it’s why I’m on here and other areas of feedback so often.

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Originally posted by SceneDesperate1005

please marry with me (and give me janna in LoR)

If you can only choose one which would it be?

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Originally posted by ItaGuy21

Are there any plans on rotating URD out or adding back Rapid Draw? I personally liked it so much more

Why did you prefer Rapid Draw more? Just curious.


26 Jan

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We haven't released them yet but I think of myself as [[REDACTED]].

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Originally posted by Ninjawizards

Hi Dan, thanks for being so communicative. I haven't played in a while, is there a draft mode back in the game? I know it wasn't popular but I loved expedition :(

There isn’t right now. I played it a lot too. Love draft modes. Path of Champions is how I scratch my limited itch right now.

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Originally posted by Tryndamere

WHO SUMMONED ME?!!?

Sources say... *checks notes* Teemo.

Do your thing.

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Originally posted by TheSussyIronRevenant

hi❤️

*Braum-Wave*