EpicDustyDevo

EpicDustyDevo



29 Oct

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Originally posted by Cheezymac2

I went straight to pleasant to peep the decorations. None

you were a little bit early


25 Oct

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Originally posted by JJKirby

Hey /u/EpicDustyDevo,

Would it be possible to ever produce a number of the grand total of mats possible on either map?

Maybe within some range, but there is randomization at work in everything you break so you could never get it exact.

I'd hate to be the one to count everything and figure that out though :)

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Originally posted by CSTRKR

u/EpicDustyDevo we got another one!

Nice - FYI, that's one of the seats from the diner it's leaning on.


17 Oct

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Originally posted by regrettheprophet

he has a picture of a military base and some cans next to the couch. He drinks looking out at the ocean remembering back to his days in the army.

only the OGs will know where the couch is from

ok not really, but do you? :)

Comment

Originally posted by Retard124

Any news on Large Teams coming back Fri-Sun?

Nothing to announce at this time


16 Oct

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The guy who lives on this island (I call him Jethro... don't know why) has a few other interesting things in his collection. See if you can find them all.


15 Oct

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Originally posted by IDonnoAnymore_

Amen to that!

Glad you guys like it! Was a lot of work :) :)

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Fixed it - was left over kill volume from old map

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Fixed it - was left over kill volume from old map

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Fixed it - was left over kill volume from old map

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Fixed it - was left over kill volume from old map

Comment

Originally posted by RangerReadIt

I think it has more loot! I went there earlier and I legit got 7 chests!

EDIT: someone told me there's 13 now!

I actually put 14 there, 7 felt a little light... but I thought there should be some connection to the meme ;)


30 Sep

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Originally posted by Jherba200

My pallets :(

My pallets :(

Don't worry, they're somewhere else now... found 'em yet?


11 Sep


23 Aug

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FYI @thread, 33's is up this weekend.


20 Aug

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Originally posted by Plugfix27

Are you going to introduce large LTMs again this week?

We've had some bugs & memory concerns preventing us from running the weekend large modes, hoping to get things fixed up soon but can't guarantee a date at this point.


15 Aug

Comment

Originally posted by Pliskin14

There is another one in the boat. In the little room in the southern part of the boat (second level I think wrt sea level). If you destroy the floor near the door (not the floor of the room), the chest is destroyed.

OK cool thanks. Pretty sure we are about to change it so broken chests drop their loot, so hopefully this all stops mattering pretty soon :)


13 Aug

Comment

Originally posted by jrushFN

u/EpicDustyDevo the chest in the second floor of the abandoned mansion breaks when you hit the wall next to it, but only if you hit the TV and bed next to it too. Every few updates, there's a new piece nearby that causes the chest to break, seemingly at random.

OK so this one was *technically* behaving correctly. The wood boards the chest is on is attached to the wall separating the chest from the bedroom. If you break the wall, the boards the chest is on break, which means the chest breaks. I moved the boards down a nudge so they would attach to the door & arch on the lower floor, which seems to make more sense in this case.

FYI all these fixes will be live in 10.20, 10.10 is already locked.

Comment

Originally posted by jrushFN

u/EpicDustyDevo the chest in the second floor of the abandoned mansion breaks when you hit the wall next to it, but only if you hit the TV and bed next to it too. Every few updates, there's a new piece nearby that causes the chest to break, seemingly at random.

Wack. OK I'll take a look here in a second.

In case anyone's curious, what we do is assign parent actors to objects that we want to be destroyed if the object underneath it is destroyed. There seems to be a bug in that parenting code right now, but I can fix the issues manually while we wait for the code fix, so thanks for pointing them out.

Comment

Originally posted by Pliskin14

I tested it today, and it seems already fixed, sorry! And thank you for your efforts on the game!

Sure, drop me a message if you find any more. They're easy bugs to fix.