Ev1n_NA

Ev1n_NA



10 Nov

Comment
    Ev1n_NA on Forums - Thread - Direct

It is not mentioned, because the details of the company's internal processes, or the relationships of individual staff members, are not for public consumption. I've been here for 10 years and have been through every seniority level. In that time I have seen many people come and go, for various reasons both personal and professional (including disciplinary).

We certainly have our fair share of organizational problems, just like all big companies do. However, I'd take personal internet testimonies with a grain of salt and be wary of what you extrapolate from them, because they are reflective of someone's feelings and opinions on a topic or problem, but usually don't show trajectories - i.e. how that topic is being or has been addressed.

Please don't expect us to have dialogue with the community on internal topics not directly connected to the development of World of Warships.

Thank you for sharing your opinion. Your proposed s...

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08 Oct

Comment
    Ev1n_NA on Forums - Thread - Direct

Thanks for posting our position on this above. I was just about to link to it.

We're not spinning anything - we're just sorry that a personal opinion was injected into the community space, where it didn't belong.

Just to clarify, the person in question is not the CEO of Wargaming. They are the manager of the Wargaming Saint Petersburg studio - their opinions should not be extrapolated to apply to Wargaming's strategy for any of it's products.


I will close this thread now, because i can see speculations and extrapolating, while I don't see the point of discussing this further than the statement above.

Then i will go back to working on the things that I believe matter more and support our commitments, hiring for my community team, disclosing drop rates etc.

o7

Ev1n


17 Sep

Post
    Ev1n_NA on Forums - Thread - Direct

Commanders!

Due to a technical mistake a special combat mission chain for Twitch 250k subscribers anniversary became available to all the players, not only to those who watched the streams for a total of 2 hours. Unfortunately, we had to temporarily cancel the chain.

All players who already completed the whole chain or some parts of it and received the Supercontainers will keep these rewards and will be able to obtain this mission again after joining our Anniversary stream. If some players couldn’t complete any part of the mission – we are inviting them to join our stream on Twitch where they will be able to receive the mission! More details about the stream can be found here: https://worldofwarships.eu/en/news/general-news/stream-rewards-0108/

Besides, all players who made any progress in this chain will receive 250 C...

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14 Sep

Comment
    Ev1n_NA on Forums - Thread - Direct

Sorry about that. This activity was apparently related to a bug where some accounts received multiple instances of compensation for completing the current Dockyard (multiple invoices of 16k). Our system initially flagged a list of accounts with invoices with the same characteristics and doubloons were debited, then the team worked through that list, verified the transactions and re-credited those that were correct. Nothing else on your account should be affected nor should this situation reoccur. As far as i understand the bug was isolated to a few accounts and the team are working on it.

Best,


13 Sep

Comment
    Ev1n_NA on Forums - Thread - Direct

Do you guys run any mods? If yes, please try vanilla (without them) and see if it continues.

If it does, please send us a Customer Service ticket with a description of what happens, a replay of the battle and a WGCheck file (which you can get via WGC). That would help figuring out what's wrong.

Comment
    Ev1n_NA on Forums - Thread - Direct

You think it's too easy to land hits due to the angle of attack, or that the alpha + fire% is too high?

Comment
    Ev1n_NA on Forums - Thread - Direct

What would you like to see in there and how far into the future do you think would help?

(don't say as far as possible, please :) )


11 Sep

Comment
    Ev1n_NA on Forums - Thread - Direct

That is not what i wrote though. What i said as that just like you are now vocal about not wanting subs, since alpha we have had people across the world voicing an opposite opinion - that it would be cool to have subs in the game. Except for the longest time we didn't know how to deliver that and therefore said we had no plans to do so.

You (and a few others) seem to think that because you are very vocal about submarines in the forums that means that majority of players do not want subs in the game. Let's for a second entertain the notion that 50% of the people who visit the NA forums every month share your opinion - which they don't. The amount of unique forum accounts who visit the NA forums every month (on average) is ~1.7% of the unique active accounts who play every month on the NA server. The amount of people who actually react to anything on the forums (post, emote, etc) is around 40% of that number of monthly forum visitors - the rest just read. So please unh...

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Comment
    Ev1n_NA on Forums - Thread - Direct

Ok, I get that for you this is frustrating, but for others its not and most players gave positive feedback on this type of thing in the past. We'll see how it is this year - if most people feedback is negative, then we will modify it next time.

There might be an additional condition to those achievements that you guys haven't considered. :)

Comment
    Ev1n_NA on Forums - Thread - Direct

Thanks for reporting this! The portal profile is not tied to game updates, but we did have a portal release a few days ago. Seems like either something in that release broke that part of the profile, or the API isn't providing this data to the site.

Let me check that with the team and report back why the functionality is gone.


10 Sep

Comment
    Ev1n_NA on Forums - Thread - Direct

The point is that we can't prevent an EU citizen from playing on NA, so therefore we need to enforce GDPR and CCPA equally on all servers, since they are entitled to their data protections wherever they choose to play.

Comment
    Ev1n_NA on Forums - Thread - Direct

Ok, you guys actually made me read the code of the achievements. Yes, for now there is no bug officially recorded in the queue that is related to achievements and according to all the evidence that I've seen in this thread they are counting correctly. :)

Have fun! :D

Comment
    Ev1n_NA on Forums - Thread - Direct

No, he's actually correct. We are GDPR compliant and the functionality works the same on all regions (in NA additionally CCPA compliant). OP may be impatient, but he's not wrong on this.


If the feature doesn't work as intended please send a ticket to support. Rest assured, if you really want to be deleted we will delete you, but might be there was a glitch and it didn't work correctly.

Please also remember that there will be a grace period of 45 days until your data is fully removed, as per the Privacy Policy.

Comment
    Ev1n_NA on Forums - Thread - Direct

We thought a refresh of this port with a new theme would be cool. If a lot of players really like the old Designer's Table we'll see about bringing it back in some time.


09 Sep

Comment
    Ev1n_NA on Forums - Thread - Direct

Please see this post for an update.

Comment
    Ev1n_NA on Forums - Thread - Direct

As I've already said yesterday, we will not comment on this topic further than I already have. I understand that this might be an important topic for some of you, but it is simply not the policy of the company to do so, nor is it good business practice for any company.

This is not an "unwillingness to communicate", but simply just the fact that we cannot disclose this information to you.

The staffing decisions made by the World of Warships product team or the World of Tanks product team also have no bearing on our commitment to improve communication, or on any other commitments we have made. We are going to be more transparent where possible, to make sure that our players understand our decision making processes, especially where it applies to the game directly or to other areas of the general user experience. However, there are also areas where information is considered business sensitive (or protected) and it is unreasonable to expect us to disclose...

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Comment
    Ev1n_NA on Forums - Thread - Direct

While we did say that for a long time, the game moved on since then and we figured out how we wanted to conceptually do it. Both positions are not mutually exclusive and it is natural that the game will evolve over time.

It's also not true that the majority of players do not want subs in the game or that there were no people who asked for subs to be introduced.

Trying to legitimize griefing players in this context by saying "your game content made me do it" is all sorts of messed up.

I do agree with that last part - in the end we are talking about behavioral choices, so even if we prevent the impact of some of them through mechanical changes, players will just find different ways to grief around the new mechanics.

If that happens, do let the Community Managers on here or in the official discord know about it. Our policy is that the CS team should react to reports of griefing that contain replays. ...

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Comment
    Ev1n_NA on Forums - Thread - Direct

The dev team is aware of this bug. The current estimate on a fix is next patch, but we'll be evaluating whether we can do it sooner.

Feel free to check my post on the other reported bug.


Best,

Comment
    Ev1n_NA on Forums - Thread - Direct

Could you upload a screenshot of what you mean and in which UI element?

Comment
    Ev1n_NA on Forums - Thread - Direct

Thank you for asking this question in a normal, human way.

We currently don't know the answer to this question, because we just confirmed that this is bug with the dev team just after the release was done on the NA cluster. However, the release ops team is still deploying the update on the remaining clusters. After that is done tomorrow they will look at what's broken and what the timeline for an expected fix can be - this will include other issues, not just the nerfed AP damage for FdG and GK. Our current estimate is based purely on standard process: bug is identified and the plan is to fix it by the next patch at the latest.

An important consideration is also how critical the issue is (this is not very critical in terms of impact on overall player experience) and whether the fix ETAs for multiple bugs coincide, so that we can bundle them together. Between these two factors it's more or less likely that we will decide to release an interim patch, be...

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