FactorioTeam

FactorioTeam



13 Sep


12 Sep

Post

Graphics

  • Updated transport belt icons.

Bugfixes

  • Fixed unregistering multiple events at once would not clear event filters. more
  • Fixed inactive mining drill playing its working sound for a moment when panning over it. more
  • Fixed a crash when pressing Alt+F4 or clicking the X button when in sound settings. ...
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22 Aug

Post

Bugfixes

  • Fixed LuaControl::enable/disable_flashlight when LuaPlayer points at a player with CharacterController. more
  • Fixed incorrect fluid arrows on chemical plants, pumpjacks and oil refineries more

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at ...

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19 Aug

Post

Minor Features

  • Added support for SRV records on Linux and MacOS.

Changes

  • Updated the --audio-driver command line option description for Windows, and added the option for Linux and Mac.
  • Storage tanks can now show fluid connection info.

Scripting

  • Added LuaEntity::stop_spider().

Modding

  • Added FluidBox::hide_connection_info. When true the blue fluid connection arrows will not be drawn.

Bugfixes

  • Fixed a crash related to multiplayer latency and modded selection tools. more
  • Fixed an inserter activity progress being incorrect for certain orientations.
  • Fixed a sound ins...
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Post

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

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05 Aug

Post

Bugfixes

  • Fixed a crash related to audio. more
  • Fixed that it was possible to provide invalid path_resolution_modifier value to LuaSurface::request_path. more
  • Fixed double click interaction with number input. more
  • Fixed teleporting spidertrons across surfaces while also changing their position. ...
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02 Aug

Post

Bugfixes

  • Fixed a desync when using LuaGameScript::get_train_stops when there are multiple stops found.
  • Fixed a crash related to transport belts and item entities. more
  • Fixed linked container content was cleared when entity dies leaving a ghost. more
  • Fixed linked container content was cleared when fast-replacing through script. more
  • Fixed locomotives on curved rails would not snap to train stops. ...
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28 Jul

Post

Changes

  • Added PulseAudio driver for the SDL audio backend.
  • Added Wayland driver for the SDL video backend.

Bugfixes

  • Fixed a crash when trying to draw a wire connected linked container in a blueprint. more
  • Fixed linked containers with filters would not preserve filters while there are no containers placed. more
  • Fixed a crash when using SDL audio backe...
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26 Jul

Post

Minor Features

  • Added support for SRV records on Windows.

Changes

  • Integrated SDL_Mixer for audio mixing, which is now the default mixer.

Bugfixes

  • Fixed a desync when canceling deconstruction of cliffs when a robot has already thrown the explosive. more
  • Fixed startup mod settings would show as being able to be reset while the game is running. more
  • Fixed an issu...
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23 Jun

Post

Changes

  • The game no longer requires re-entering server passwords when restarting to sync mods or mod settings.
  • When joining modded games mods and settings are synced at the same time reducing the number of restarts needed.

Bugfixes

  • Fixed server getting stuck at "Saving the map for player" for 20 seconds sometimes if a client disconnects shortly after connecting.
  • Fixed server getting stuck at "Saving the map for player" forever in some rare situations.
  • Fixed highlight box on curved-rail would not render selection box correctly. more
  • Fixed heavy-mode when character dies in multiplayer. ...
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06 Jun

Post

Optimizations

  • Improved game startup time when using mods.

Bugfixes

  • Fixed that item requests didn't subtract items picked up from ground when reviving ghosts. more
  • Fixed burner inserter would not fuel itself when drop target was full. more
  • Fixed that inserters would report status other than "Waiting for space in destination" in certain cases. (https://forums.factorio.com/102225, ...
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06 May

Post

Bugfixes

  • Quickbar shortcuts to items in blueprint books can be used again. more
  • Fixed grenade shadows.
  • Fixed it was possible to put blueprint book indirectly into itself more

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at ...

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02 May

Post

Changes

  • Significantly reduced the intensity of the red screen flash when the player character takes damage.
  • Changed fish so they won't swim into inactive chunks. more
  • Changed slowdown capsule and posion capsule icons to be matching in size. more
  • Added email authentication to login GUIs.

Bugfixes

  • Fixed that overwriting ItemRequestProxy item requests wasn't working properly in some cases when the same item was already requested. ...
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01 Apr


29 Mar

Post

Optimizations

  • Improved overall performance by 5-10% when fully zoomed out.

Bugfixes

  • Fixed that some error messages wouldn't be translated. more
  • Fixed that biters might remain inactive when they should be activated. more
  • Fixed that units could teleport through cliffs if they bunched up close together. more
  • Fixed that setting LuaGuiElement::zoom to 0 would crash the game. ...
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09 Mar

Post

Gui

  • Some GUI fixes and improvements for screen resolutions under 1920x1080
  • Set the default GUI scale on the Steam Deck to 100%

Bugfixes

  • Fixed poison cloud sound fade out.
  • Fixed tooltips for vehicles would still show entry instructions even when no passengers are allowed. more
  • Fixed train stop names with different amounts of leading spaces being treated as equal in some cases but not in others. more
  • Fixed idle machines without idle sound counting towards the max_sounds_per_type limit. ...
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02 Mar


25 Feb


23 Feb

Post

Bugfixes

  • Fixed that the Steam version wouldn't start on Linux and OSX.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

External link →
Post

Minor Features

  • The multiplayer games browser can now filter games that are hosted on dedicated servers.

Bugfixes

  • Fixed west variation of Boiler and Heat exchanger graphics. more
  • Fixed save/load instability occuring when the game was saved after a robot threw cliff explosives but before the cliff exploded.
  • Fixed a crash when script tries to connect rolling stock during rolling stock destruction. ...
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