For sure. Ridgeline is our first real experiment with AI in such small numbers against the SWAT team and it’d be ideal to see it modified and improved as we go.
For sure. Ridgeline is our first real experiment with AI in such small numbers against the SWAT team and it’d be ideal to see it modified and improved as we go.
Next update will focus on SWAT AI overhaul.
Technically the next major major update will. We're gonna roll a few things out before then because it's literally a gigantic task.
VOID, i know you are reading this subreddit often...
Please make a secret update on april 1st, where killing Amos would actually result in getting more points and getting a secret achievement.
:-)
Gruntr trying hard to win Employee of the Month.
If I get it VOID will release my wife and child from The Sphere.
She may have bled out if you hit an artery. (Note there is currently no way to stop them bleeding)
Dont make me cum. Its not 5pm yet
Smuttiest response I’ve received yet, bravo!
Yeah, hasn't moved since the release
Actually it was overwhelmingly positive a few weeks ago! Hahaha. It fluctuates a bit.
They said something along the lines of they’ll consider it but only once the game is in a more solid state
Aye
it doesn’t work with the main menu stuff unfortunately, but thanks for the suggestion though
I'll follow up with this but what do you need? Maybe I can record it in-editor for you and send it somewhere.
Thanks for your feedback. We'll be looking into some short-term QOL changes for the SWAT so they're at least a little less frustrating to play with until we've finished the overhaul.
Glad you enjoyed it! Our team is gonna take a bit of time to relax now that it's out, but messages like these really feel great to read. Thank you!
Bit of an exaggeration. I understand the technical reason for needing animations. But tbh id prefer teleporting ragdols upon restraining than the same animations over and over.
Or a good middle ground is to add more varied animations. I keep seeing the same ones.
Also i hate how running suspects dont fall in the direction they are running when shot.
More animations are planned and so are improvements :) Can have your cake and eat it too in this case, just need to wait a little til we knock out the kinks. But fair criticism.
Refunding now.
Emoji dissolving whilst screaming in anguish gif
What about untied people? So theres a chance that when they shuffle closer they pull out a knife or gun?
Both planned.
Fun fact the guy making cbbl for counter strike made it without checking if the scaling was correct and the map was made almost twice as large.
See the original ron gas map with the green facade. I made the art without checking scale and as a result the swat could barely peek over the bottom of the window.. it happens!
Yeah i know. But my point is that i want more varied bleed outs.
They’re comin!
I’m guessing maybe devs make stuff like that tall enough to complete crouch behibd
Pretty much :P but could be improved!
Magazine loadouts should always account for you already having one in your weapon, so say you loadout with six primary magazines, you should have seven total, six vest, one gun, this could help us better spend our points too since we would always have one "free" magazine to work with for both primary and secondary weapons.
Also the PFC-9 has been bugged for as long as I can remember, amazed no one has gotten to that.
Good report. Never seen this. As for mags they’re not +1 because of how inventory is set up, but that’s a fair call for sure.
LA Confidential!
He was! I didn't know Gerald dabbled in magic, but it sure took me by surprise to say the least
Edit: Towards the end of the clip, you can very clearly see his feet just kinda hovering through the floor
Some funky business going on here for sure. Thanks for the vid :)