Gruntr

Gruntr



12 Dec

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Originally posted by Sheyvan

Both will be reworked and reintroduced at a later point. They likely want player to focus on playing and giving feedback on all the new ones. Think about it: It's the first time the game ONLY has textured Maps and no whiteboxes now. Gives a nice impression on youtube, when recent videos only feature finished looking maps. Farm is probably the roughest one too date, as it is the one most desperate for a remake. All 5 new ones look stellar.

Thanks for your words. And yes, Farm actually has a brand new whitebox that is just about ready for art.

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Originally posted by CaliRecluse

Many of us were wrong on that, apparently.

Actually you guys were pretty close to being correct, it was right after 213. Unfortunately though even with the story it didn't fit well enough, so we took it to a different direction (Coyote).

Fast Food will likely come back after full release. We've got a good catalogue of levels planned. It'll obviously be free when released, in case I get asked.

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Originally posted by THEKINGCRUMB

This area looks like the final gun battle location in the way of the gun

Heavily inspired by it ;)

Thanks for the video op, this issue is partially due to the directional light shadowcasting distance being too low. We will turn it up a bit higher and see how that goes.

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Originally posted by resfan

I'm amazed they didn't fix that lol, posted that a couple months ago

Too funny to fix

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Does this strictly happen in the lobby? Using any mods? I'll forward this to the team.

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Strictly with this level it is an issue, we tried to solve it for a while and for some reason.. nada. It's totally unexplainable as to why from what we could tell! Port is gonna be receiving changes probably in an update or two anyway.

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Using some old car mesh in that first one.. we have two very similar ones -- one needs deleting.


11 Dec


10 Dec

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Originally posted by MattH665

I do love that you guys are aiming for enemies that create a challenge with intelligence and cunning. A nice change from battling dumb AI that swarms you with numbers or just has good aim+reflexes in other games.

I think it poses a great development challenge for the team which is really important for growth. Thanks for the kind words. We'll see how we go!

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Have you got a video so we can have a look? Or at least the level this happened to you on in particular. You using mods etc as well?

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For sure. Ridgeline is our first real experiment with AI in such small numbers against the SWAT team and it’d be ideal to see it modified and improved as we go.


09 Dec

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Originally posted by zigaliro

Next update will focus on SWAT AI overhaul.

Technically the next major major update will. We're gonna roll a few things out before then because it's literally a gigantic task.

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Originally posted by MicholexWasTaken

VOID, i know you are reading this subreddit often...

Please make a secret update on april 1st, where killing Amos would actually result in getting more points and getting a secret achievement.

:-)

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Originally posted by ThumblessGod

Gruntr trying hard to win Employee of the Month.

If I get it VOID will release my wife and child from The Sphere.

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She may have bled out if you hit an artery. (Note there is currently no way to stop them bleeding)

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Originally posted by Many_Cup_1408

Dont make me cum. Its not 5pm yet

Smuttiest response I’ve received yet, bravo!

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Originally posted by KestreLw

Yeah, hasn't moved since the release

Actually it was overwhelmingly positive a few weeks ago! Hahaha. It fluctuates a bit.

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Originally posted by TheManager127

They said something along the lines of they’ll consider it but only once the game is in a more solid state

Aye

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Originally posted by confused-toilet-roll

it doesn’t work with the main menu stuff unfortunately, but thanks for the suggestion though

I'll follow up with this but what do you need? Maybe I can record it in-editor for you and send it somewhere.

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Thanks for your feedback. We'll be looking into some short-term QOL changes for the SWAT so they're at least a little less frustrating to play with until we've finished the overhaul.