Hated

Hated



18 Jan

Post
    Hated on Forums - Thread - Direct

Today we deployed A20.1 b5 to EXP for you all to enjoy!

Savegames should be compatible, but as always we recommend a fresh start.

We have updated a few POIs that will only show up in a newly created world with A20.1 b5


To participate:

1. right click on the game in steam

2. click on properties

3. click the "betas" tab

4. the drop down menu will have latest_experimental available ← you want THAT

5. select that and wait for the game to download.



The changelog:

A20.1 b5


Added

Show Stability makes a clearly different green for max and darkens colors every 1m of world space


Changed

Updates to downtown_strip_05 based on player feedback (e.g. texture issues, sleeper adjustme...

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21 Dec

Post
    Hated on Steam - Thread - Direct
Hello survivors!

Today we release A20 b238 to stable.

Find our forum announcement here.[community.7daystodie.com]
The complete changelog can be found here.[7daystodie.com]

We do have a public test server running for people to join and hopefully reproduce chunk and/or region errors on it, so we analyze the log.
steam://connect/185.209.179.61:25008

TFP wish you all a Merry Christmas and a Happy New Year!
Post
    Hated on Forums - Thread - Direct

Hello everyone!
I'd like to use this thread to collect information, savegames and outputlog to find information of reported missing 16*16 chunk pieces.

Ideally we even get a viable repro in here.


Here is what those look like:



on map:

Comment
    Hated on Forums - Thread - Direct

Yes, the issue should be resolved with A20 b237.

Post
    Hated on Forums - Thread - Direct

Hello survivos!


We are happy to release our Alpha 20.0 b238 stable version to all of you in time for the holidays!

Alpha 20's release brings a truckload of new features with it, if you have not seen them yet, check them out here.

If you have been playing during experimental, but dropped out at some point, you can read up here on what you missed in between builds.


If you want to participate in bug reporting, consult the known issues list before posting, please.


After Christmas break we will start deprecating 19.x betas on Steam. We do not like to do this, but due to Steam's limitations, we do not have further beta slots available. Please use this time to make sure your save games and/or mods run fine in Alpha 19.6 b8 since that build will be the only version of Alpha 19.


We are keeping the public TFP3 server (steam://c...

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Post
    Hated on Steam - Thread - Direct
Alpha 20 B238 Experimental is out!

Official A20 Experimental Forum Bug Thread[community.7daystodie.com]


Here is how you can access the A20 Experimental build:

  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download

Changelog A20 b238


Changed
  • AI destroy area works on full paths
  • Wrehouse_02: reduced street light intensity
  • Warehouse_05: replaced poles with parking blocks, reduced street light intensity
  • Pass on fixing POI...
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Comment
    Hated on Forums - Thread - Direct

Changelog A20 b238


Changed

AI destroy area works on full paths


Wrehouse_02: reduced street light intensity


Warehouse_05: replaced poles with parking blocks, reduced street light intensity


Pass on fixing POI densities

Fixed

AI path grid has missing ladder nodes from origin shift


Docks_02 has an SI issue with the bridge sign area.


Cleaned densities on terrain for house_old_ranch_10


Added key to front door on house_old_ranch_10

Post
    Hated on Steam - Thread - Direct
Alpha 20 Experimental is out!

Official A20 Experimental Forum Bug Thread[community.7daystodie.com]


Here is how you can access the A20 Experimental build:

  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download



Changelog b234-b237 Added
  • Shape MaterialHitpointMultiplier scales a blocks upgrade, repair and harvest values
  • Block LODCullMin to override culling minimum (2% default).
  • part_trader_tile_filler_03
... Read more
Comment
    Hated on Forums - Thread - Direct

Changelog A20 b234-b237


Added

Shape MaterialHitpointMultiplier scales a blocks upgrade, repair and harvest values


Block LODCullMin to override culling minimum (2% default).


part_trader_tile_filler_03

Changed

Adjusted AI destroy area values


Switched the capsule collider to a box collider and adjusted the size to prevent floating arrows on large ammo piles


Set landmines to .1% min cull


Block shapes with 25% and 50% HP are now back to 100%


Suppressors attached to pipe pistols now suppress


Suppressors attached to .44 magnums now suppress, a little


Reduced sleeper count in volume in rwg_tile_countrytown_intersection


Updated part_trader_tile_filler_01, removed player sleeping bags and replaced them with the POI vers...

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18 Dec

Post
    Hated on Steam - Thread - Direct
Alpha 20 B233 Experimental is out!

Here is how you can access the A20 Experimental build:

  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download

Official Forum Post Bug Reporting Thread[community.7daystodie.com]

A20 b232 & b233 changelog

Added
  • Coffin/Casket open & close sounds.

Changed
  • Clamped item stack counts to 65535 when saved
  • "DecorateChunkOverlapping biome null" warning to show chunk
  • Impro...
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Comment
    Hated on Forums - Thread - Direct

!Help Wanted!

We are looking for a chunk error bug. We have opened one of our testservers to the public, hoping for lots of traffic, forcing this bug to show its face.

It is currently a 32 slot server, available for anyone to play on for a while, please remember we officially support 8 players in MP.

This server will NOT be available as a long term alternative to play on through the release of A20.

We might have to restart the server or world during that process.

185.209.179.61:25008



Changelog b232&b233


Added

Coffin/Casket open & close sounds.

Changed

Clamped item stack counts to 65535 when saved


"DecorateChunkOverlapping biome null" warning to show chunk


Improved path node penalty clamp and added log


...

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17 Dec

Comment
    Hated on Forums - Thread - Direct

Good find!
The fix is ready already and will be in the next build for the public.

Comment
    Hated on Forums - Thread - Direct

Thank you, but that bugs needs way more indepth information.

We are on the hunt for it.


16 Dec

Comment
    Hated on Forums - Thread - Direct

I'd like the outputlog for this.

Comment
    Hated on Forums - Thread - Direct

Is this issue still happening on a new world in b231?

If yes, please savegame and world on a gdrive.

Comment
    Hated on Forums - Thread - Direct

the 4k is a mistake and will be fixed in the next build.

Thank you,


NotJugginator.

Post
    Hated on Steam - Thread - Direct
We have just released an update to A20 Experimental b218 with some great fixes.

Here is how you can access the A20 Experimental build:

  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download.


Changelog b219-b231

Official Forum Bug Reporting Post[community.7daystodie.com]

Added
  • City_center_01 tier 4 "Olgiddy & Brother" ad agency POI.
  • Held candle light visibility
  • VoteRequirements for buff and progression.
  • Random ...
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15 Dec

Comment
    Hated on Forums - Thread - Direct

Changelog b219-b231



Added

City_center_01 tier 4 "Olgiddy & Brother" ad agency POI.


Held candle light visibility


VoteRequirements for buff and progression.


Random pitch support to sounds played at a position (like impacts) or in head


LighLODHeld flickerRadius which does algorithmic motion (added to candle)

Changed

Removed infinite blocks/paint from cheat mode


Added missing random loot counts to some raw food crafting ingredients


Iron Bars now upgrade to concrete


Increased player's held light visibility when world darker


Lowered the max texture quality VRAM requirement to 3 GB


Living off the Land level 2 now has a 50% chance to harvest 1 additional crop


Updated the ...

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06 Dec

Post
    Hated on Forums - Thread - Direct

Hello!


We are happy to share Alpha 20 with all of you today.


To participate:

1. right click on the game in steam

2. click on properties

3. click the "betas" tab

4. the drop down menu will have latest_experimental available ← you want THAT

5. select that and wait for the game to download.


We also suggest you clean your old data out before starting a new game:

1) start the game from your library

2) select show game launcher

3) click in the tools tab

4) click on clean game files and check all circles

5) click clean


We hope everyone enjoys it!

Cheers!



With the introduction of the shape menu and other block changes, user's cust...

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29 Jul

Comment
    Hated on Forums - Thread - Direct

A19.6 b8 Changelog


Fixed

Twitch Status and Cooldown time should not overlap