Hey @solarious
Was that single player or online?
Does it happen reliably?
Hey @solarious
Was that single player or online?
Does it happen reliably?
Hey everybody,
We are incredibly thankful for the staggering amount of feedback you sent us. It has been incredibly useful for us and our team is looking into each of the issues you reported.
Remember to keep sharing your input with us in our forums as usual!
(Pro Tip: And if you share it following this guidelines, we will <3 you even more! How to be a pro Testlive Bug Hunter (PLEASE READ))
Thank you everybody!
Hey everybody,
We are incredibly thankful for the staggering amount of feedback you sent us. It has been incredibly useful for us and our team is looking into each of the issues you reported.
Remember to keep sharing your input with us in our forums as usual!
(Pro Tip: And if you share it following this guidelines, we will <3 you even more! How to be a pro Testlive Bug Hunter (PLEASE READ))
Thank you everybody!
Hey everybody,
We are incredibly thankful for the staggering amount of feedback you sent us. It has been incredibly useful for us and our team is looking into each of the issues you reported.
Remember to keep sharing your input with us in our forums as usual!
(Pro Tip: And if you share it following this guidelines, we will <3 you even more! How to be a pro Testlive Bug Hunter (PLEASE READ))
Thank you everybody!
Hey everybody,
We are incredibly thankful for the staggering amount of feedback you sent us. It has been incredibly useful for us and our team is looking into each of the issues you reported.
Remember to keep sharing your input with us in our forums as usual!
(Pro Tip: And if you share it following this guidelines, we will <3 you even more! How to be a pro Testlive Bug Hunter (PLEASE READ))
Thank you everybody!
Hey everybody!
We have a new patch on our Testlive branch with some new balancing passes on some weapons and fixes to some exploits and general bugs.
The event log should also stop naming players, and the Fragments of Power now have an extra use to make them even more appealing.
We have also added new facial animations when talking over VoiP. Check them out!
We would like to thank everyone in our community for your continued feedback and support, as many of these fixes stem directly from your input. Please help us by trying out these new changes and fixes and sharing your feedback with us. Here’s how you can ...
Read moreHey there,
We moved this topic from PC Bugs and reports to General Discussions.
Thanks!
Hey @xxmattattackxx
Our team is aware of the performance issues affecting the Playstation4 Pro systems and they’re looking into it. For now, some users suggested that installing the game into a SSD hard drive (external or internal) seems to greatly reduce the effects.
We understand this is a frustrating situation and we appreciate your patience while we’re looking into it. Thanks.
Hey @bstein68
G-Portal has upgraded some server hardware and moved some servers to a different node to improve performance.
So it seems this issue is only happening in single-player and not in online play, correct?
Hey there
Does this issue still happen in the current Testlive build? If so, which weapon or tool are you using in particular and against which structure? Is it while playing online or offline?
Thanks in advance for your collaboration!
Hey everybody,
Please keep the conversation civil and be nice to each other. Let me hammer this quote home:
Hey there,
This is a known issue, as we wrote in the patch-notes:
Currently Known Issues
First selecting “Female” at character creation and then slecting “Head Options”, “Face Details” or “Finalize Character” might move the camera past the player avatar, making it impossible to see your character Selecting “Male” at character creation might render your avatar invisible when browsing the “Face”, “Hair” and “Facial Hair” options. The new special health-bars have a lower vertical offset than intended. VoIP from other players can sound distorted unless you set your Voice chat and/or master volume to 80% or less After putting down a placeable, the item persists. Current workaround is to climb to remove this. It will be fixed
Thanks for your feedback ...
Read moreHey @CorJammit
Thanks for the additional information. We’re sending it to our team, they’re looking into it.
Hey @Kephler
We’re sorry about your frustrating experiences. We have fixed undermeshing exploits in our current Testlive patch, which will be released soon.
Hey @StarBlade86
Thanks for your feedback, we’ll send it to our team.
Hey,
We moved this thread to the General discussion section as it’s not a bug report
Thanks!
Hey @KzErWiNsKi
G-Portal has been doing some server upgrades, but the issue still seems to persist. We are now investigating if there is something else affecting the server performance. We will get back to you once our team has finished their investigation