JagexAzanna

JagexAzanna



19 Jun

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Hotfix⚠️: The dwarven chainaxe no longer gives XP and Produce when in double-resource mode.

Impling spawn rates from the tree shaking scrimshaw have been reduced after they were spawning too frequently post woodcutting changes.

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Hotfix⚠️: Players will once again be able to build the southern wall of the Fort next to the Guardhouse & they will be able to get a refund for the Leprechaun composting service.

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Originally posted by _Severthetime

Unable to build tier 2 Grove even though I built tier 1. How would I fix this issue it says I need to build tier 1, which I have.

Build the eastern gate in the misc menu

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It's an issue the team is looking into atm.

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Heyo, Team is aware of this one and are looking into a resolution.

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Originally posted by Alphadictor

Was the AFK timer extended with this update? My alt at arch was afk for 6min straight without logging out.

Afk timer hasn't changed currently, its intended to be updated around August.

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Originally posted by limixi

Unable to bank wildy sacks post update.

Also will these dyes ever get introduced to clue scrolls or some other ingame way?

Heyo, we are aware of this issue and are looking into it.

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Lots of options this week - will you answer the call of departed souls of the underworld for delightfully dark rewards? Or are you going to be more #lumbercore and set up a new Woodcutting haven at Fort Forinthry?

https://secure.runescape.com/m=news/woodcutters-grove--parcels-from-the-dead---this-week-in-runescape

Hotfix⚠️:
Players will once again be able to build the southern wall of the Fort next to the Guardhouse & they will be able to get a refund for the Leprechaun composting service.

The dwarven chainaxe no longer gives ...

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15 Jun

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Originally posted by RsmvJake

I keep seeing mention of Elder Frames but they aren't required to upgrade the fort for this update. What exactly is their purpose?

They would be used to make T3 versions of the Chapel, Guardhouse and Command Center.

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UPDATE : With Woodcutters Grove coming out on Monday the 19th there will come an update to the costs of buildings in the fort.

These changes are being made so we can substantially increase the XP for making the higher Tier buildings in order to make this a viable training method for Construction as intended. To compensate, the material cost has been increased.

We have updated the Woodcutters Grove Blog with a table of these new frame costs and the experience gained.

https://rs.game/woodcuttersgrove


14 Jun

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The Fort is coming along well, if we do say so ourselves, with the Raptor's help the local undead are kept in check and it is time to think bigger and for that, we are gonna need a lot more wood. Thankfully a dashing lumberjack has shown up on your doorstep at an opportune time.

This update will see you setting up a little Grove of your own to help supply the Fort with the raw materials it will need to sustain itself and pick up a few Woodcutting tips and tricks along the way.

https://secure.runescape.com...

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12 Jun

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Originally posted by AHeroicLlama

This number choice is really weird to me too - in fact if you Google it right now you get 3 hits on the entire internet - 1 being that news post and the other being the RS Wiki, which states the number is "2.1 billion times 1 billion plus 2.1 billion (the exact formula is (231 - 1) × 109 + 231 - 1). "

No idea why it was selected but I assume they had their very janky reasons.

I believe it was ( Current max int * 1b + Current max int)

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Originally posted by Alphadictor

HOTFIX: 12:00 Game Time. We have enabled Free Deaths while we investigate an issue with Death Costs.

were there any rollbacks and bans handed out to those who abused the scripture/book exploit today? Someone sent this image , can you confirm if this is true?

https://preview.redd.it/23s3pk6ghl5b1.png?width=412&format=png&auto=webp&v=enabled&s=3bc9e976a449f9ec8d28a375278dad500d883881

Yeah that's a fake image, especially odd that the timestamp on it shows 14:36 but it says the rollback would have been at 13:00 GMT so it would have happened in the past, I imagine whoever made it meant to write Game Time.

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Originally posted by Roskal

Can a jmod show us what the new max cash would look like in the pouch since Im pretty sure none of us will ever see it legitimately.

I will be incredibly scared if anyone ever hits the new max cash as it is literally hundreds of times more money then is in the game currently.

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Yeah the patch note was my mixup, it was in the shortlist but didn't have a release not and I forgot to add one.

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HOTFIX: 12:00 Game Time. We have enabled Free Deaths while we investigate an issue with Death Costs.

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Heyo Folks we are currently looking into the death costs post this update.

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Heyo Folks! This one has popped up on the radar and the team are looking into at the moment.

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Originally posted by Chigzy

Ooh awesome!

On a note: That table does not scale well on mobile. landscape , portrait

Love we can tele using sword now to wildy events too!

Huh thought I set a table width, cheers for the heads up will look to see what we can do about it.

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New max cash limits will soar with today’s update - cha-ching! Plus, we've got hotly-requested fixes galore, straight from the Community Hitlist…

https://secure.runescape.com/m=news/max-cash-update--community-hit-list-first-strike

HOTFIX: 12:00 Game Time. We have enabled Free Deaths while we investigate an issue with Death Costs.

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