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JagexLight



25 Aug

Comment

Originally posted by TheChairYT

Aight this gonna be chaotic but im ready sorta

The only way!

Post

26th August, 13:45 BST - The Deadman Reborn Newspost has been updated with our recent changes and hotfixes. Check out the table at the top of the Newspost to find out more. Let us know what you think.
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The Deadman Reborn PvP Tournament begins today at 12:00pm BST - Ready your nerves and prepare yourself to be the last Deadman standing!

We'll be keeping up this Reddit Megathread with all the latest from Deadman's latest iteration.

UPDATE STATUS: Deadman Reborn is now live in-game! Our Q&A for Deadman Reborn is today at 17:00 BST. We're taking questions here.

Useful links:

Read more External link →

04 Aug

Comment

Originally posted by t-w-b-

Same has happened to me with Bryophyta. Hasn't happened to the regular gauntlet though.

I have submitted a bug report in game.

We're looking into this now - thanks for raising!

Comment

Originally posted by marquant

New YouTube series: Playing OSRS without a minimap!

Quick someone jump on this!

Comment

Originally posted by JerryRigger66

Ah, that's a bummer.

ETA: Would it ever be a potential update to have multiple in-game accounts linked to the Steam account, perhaps with a client "lobby" to choose which to log-in to?

I think this is a Steam related thing, so not really something we can do on our end? But we'll bring the suggestion up to the team!

Comment

Originally posted by wastecadet

It would be smart to have a link to the nerch store when talking about nerch, because now my impulse to buy has gone

Aw man, looks like we forgot to add it in but we'll do so now. Thanks for raising it!


30 Jul

Comment

Originally posted by D2agonSlayer

Especially if you lived in Cambridge on a Jagex salary.

*nervous laughter*

Comment

We've discussed this as a team but there is a lot of code that would need to be checked and run every time a player hits an NPC and then remember that. This could cause serious lag issues at this current time. We've discussed potential alternatives and it's something we'd love to do, but just not at this current time unfortunately as it is a large undertaking. Thanks so much for the suggestion though.


29 Jul

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i work as a community manager. it's pretty chill. just reading reddit all day honestly


28 Jul

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Hello! We're aware of this but thanks for raising again. We've got a job in for it already (thanks Mod Arcane!) and a fix is scheduled for next week's game update.

Comment

Originally posted by zukowsij

I walk in with pray missiles and poison protection on, wearing full T5 armor. Take 1 damage from the doorway, but then tried to do a few kills once I'm established in the room. Not hit at all by jumping attacks or spawns, not in melee range for that attack, and none of the projectiles do any damage throughout the fight. Tried it on 3 of the 2k worlds, and also fought all 6 of the shamans because I thought it might have something to do with the room. I was thinking it might be something with the poison projectile landing a 0 hit? Or that I was misreading it and it's supposed to be the task-only cave instead of the temple? Thanks for looking into it!

Thanks for sharing more info.

I'm wondering if this was the issue? -> We've identified an issue with Shayzien Protector where a task might fail if a player gets hit by poison even for null. We'll be deploying a hotfix to resolve this soon (will update the newspost). I'm so sorry for the inconvenience caused!

Comment

Originally posted by xilFN

still broken as of like 3 minutes ago on world 361

Thanks, I've updated our newspost and social channels to reflect that we're still investigating issues of reports from players experiencing the same issues. I'm really sorry for any inconvenience caused, we're trying to pinpoint the issue. Any repro steps are helpful. I can confirm that this isn't happening in all cases, there are just a small numbers of cases this is affecting.

Comment

We've tested this a few times and can't find a bug on our end at the moment. However, if you might have more information please let us know and I'll pass it on to the team.

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This should already be fixed. Please let me know if it's continuing to happen and I'll bring it up to the team!

Edit: We're thinking since it's fixed for most people, you may just need to log back out and log back in? Not too sure.

Edit 2: Thanks for your reports guys, we're in a call now still looking to identify the issue. Any repro steps helpful. I'm very sorry for the inconvenience. I've updated our newspost and socials to reflect this.

Comment

We've updated the newspost now (16:20) as we realized the first hotfix didn't completely fix the issue. I would recommend to leave the instance and open a new one if you're still experiencing issues. Let me know if issues persist after that.

Edit: Apologies, it seems that there are bugs remaining for a few players now. I have updated the newspost and our social channels accordingly. We're still investigating why this is happening to some players.

Comment

Originally posted by aquihagato

after killing it we also cannot Disturb it again to do another kill, we have to leave the room to start.

Hmm, could you try completely leaving PNM and re-entering? I think there may be an issue where you're using an older version of the instance.

Comment

Originally posted by BabyFormer

it shows that one hitting parasite is fixed, but I still had to do 4 hits to kill it.

Looking into this again - thanks for raising.

Comment

Originally posted by bknight2

It appears that the hotfix for the parasite only applied to the parasite in the first phase of the fight; any beyond that are the 40hp ones that may not be one hit still

Thanks! We're investigating this now.

Comment

Originally posted by bknight2

Your hotfix for the parasite stopped working already

Can you provide more information? We're on a call at the moment and monitoring any bug reports, but this isn't enough info to help us locate/identify

Comment

Originally posted by bknight2

Phosani’s nm is all messed up. Can’t 1 hit parasites or reawaken after a kill plus random other bugs.

We're investigating now. If you have any more details please let me know. I'll pass on to the team.