JagexLight

JagexLight



07 Jul

Comment

Originally posted by Wocto

The boss also doesn't wake up when you disturb after a kill https://i.imgur.com/R3iOGiM.png

Thank you. We believe this is an unintentional bug with an engine fix we put out this week, so we're going to be rebooting the game soon to resolve the issues that arose with today's game update, this should resolve the one you reported too. The usual 30 minute in-game countdown timer will precede the reboot.

Comment

Originally posted by Wrood757

Before the updat using Arceus Spellbook thralls at Demonic Gorillas sometimes the Gorillas would be mid fight and then just stop attacking. It seems like you get placed completely out of combat. I would have to spam click to attack the Gorilla back (to continue what would be auto retaliate).

Post update now using Arceus Spellbook thralls, the summoned minions just derp out. They attack once, maybe twice, and then the thralls just stand there and don't do anything until they die.

Thanks for reporting this to us and for all the context to help us identify the issue. We've confirmed there is an issue with Thralls and timers on certain NPCs. We're soon going to reboot the game to resolve the issues which arose with today's game update. The usual 30 minute in-game countdown timer will precede the reboot. Thank you for your patience whilst we resolve these issues.

Comment

We're aware and are investigating issues relating to Phosani's Nightmare after the game update. Really sorry for the inconvenience caused, we will share when we know more and are working on a fix now. :)

Comment

Originally posted by rainclire

Phosani's Nightmare won't wake up anymore after first kill and thralls don't attack anything anymore after update

Hi, thank you for raising this - we are looking into this now and will share once we know a bit more.

Comment

We're investigating this now as someone has made a comment alerting us about this, thank you for raising it to us. We will update you when we know more.

Comment

Originally posted by Man_Get_Lost

Will the new slayer helm redesgns be next week as part of the poll 57 changes?

They should be going out next week, but can't confirm it as a definite thing since plans are subject to change. But yes we're aiming for it next week :)

Comment

Originally posted by FL3XASAURUS

Excited for the gauntlet changes! Are these changes things like combo food?

Yay glad you're excited! We are referring to the Gauntlet changes you guys voted on from Poll 75. I can't confirm it will all come out as plans can change. But I can say we will be looking to get as much of the Gauntlet changes out as possible so we are aiming for combo food to go out then if possible.

Comment

Originally posted by NoLuckyDucky

With the pandemic scuppering recent RuneFast plans.

Yarrr.

ty ty it has been fixed (◕‿◕✿)

Comment

Originally posted by puq123

"With the pandemic scuppering recent RuneFast plans"

Ahh yes, RuneFast

fixed this, ty (◕‿◕✿)


01 Jul

Comment

Originally posted by BossHighscores

Since the update regarding being able to extinguish the flames on olm with ice spells, all forms of flame removal take an extra tick to have the flames disappear. Can this be reverted?

Also, please make seed drops in chambers instantly appear for everyone instead of just for the person who dealt the most damage. It makes it easier to gather seeds as a team.

I'll pass the feedback about the Olm to the Operators team to investigate in our next meeting. Ty for raising it.


24 Jun

Comment

You are very talented and I love these looks :)


23 Jun

Comment

hey

Comment

Originally posted by Air_Yoshi

I tried it this morning and the swarms keep blocking the rats, the only way I managed to make it work is to "dance" them as if they were Dust Devil's so they stacked and let both rats attack me.

Okie, I've put a point in to review tomorrow, we will probably be able to move the Swarms slightly further away

Comment

Originally posted by KnitCat99

So, the features are only for Steam users? Meh.

We're testing them out on Steam before releasing them into the main client and mobile. :D

Comment

Do you have any more information so I can share it with the team? I'd like to fix this to make sure it's back to normal for you but need to understand what has changed.

I've checked with Mod Ed and as far as we're both aware, the Swarms have been there for a while and from our end it looks like we haven't changed anything except bringing the area back to multi. However I'm aware of several complaints about this so I am keen to understand if there is something we're missing. How are the rats behaving differently?

Comment

Originally posted by ParadoxOSRS

Demonsbane spells are so mediocre. They really should be meta for mage, yet they are barely better than a trident.

Please:

  • Remove the 1t delay with autocasting - The few bosses this would be decent at - e.g. Sire - are marred by the need to manually cast this every time. You can just left click with a trident. It's just bad, especially when dodging poison pools/bombs etc

  • Make greater corruption 100% accuracy/do damage/work like charge. Splashing these over and over to achieve the DPS boost that you wont see for several ticks isn't fun.

Check out the AKD Newspost changelog at the top, we updated it yesterday and also made some comments about Demonbane Spells

Comment

Originally posted by Aarrg0

Hello, i have two minor suggestions that would really help for myself as a mobile player.

  1. The tile marker setting that highlights the tile you are walking to, and then dissapears when you arrive. often used on RL for people trying to woox walk.

  2. The standard pc little x that appears when you click, instead of the circle you get on mobile. i find that its harder to pinpoint exactly where ive clicked because the circle icon is so much bigger and doesnt have an intersecting middle like the x.

Are these options you would consider?

I'll note this for feedback in our game update review. Thanks!

Comment

Originally posted by popkornplayer

The XP drops bar isn't there after update

This may be a temporary problem with RuneLite after the update, can you check if this persists on the Steam Client?


22 Jun

Comment

Originally posted by Bob8372

Can you confirm whether demonic gorillas will have their mechanics changed with thralls? Being able to be pjed by another gorilla if your thrall somehow takes aggro is gross

We are treating this as a bug and it should be fixed within the coming weeks, I am not sure exactly when but it was brought up and considered something for investigation so I expect it to be in our newspost in the coming weeks.

Comment

Originally posted by whacky531

Any word on the issue with demonic gorillas trying to aggro thralls during prayer switching? This causes nearby gorillas to attack the prayer and forcing players to switch to a new gorilla.

It was addressed in our feedback meeting and sounds like a bug so we'll be addressing it as a bug fix. Should be coming out with this week's game update or next so do expect some updates in our regular newspost!