JagexLight

JagexLight



26 May

Comment

Originally posted by Nia-Teppelin

Really grateful for the addition of a toggle for the new music changes. They are nice to have for some but I value the nostalgia of which area each song is tied to more :)

Are there plans to add a shuffle feature soon?

Yes, we would like to implement your request, but this doesn't have a date set on it, it will be when the developers have time. I recognise this is a highly requested feature so I will continue to pester them on your behalf! We have lots of content to deliver though so it will depend on our resource availability. :)

Comment

Originally posted by B-Wilks

Yeah I just found this out too. Seems a little strange.

Hey there guys. We've written a second newspost as a guide to clans, with more information. Check it out here: https://secure.runescape.com/m=news/a-guide-to-the-clans-system?oldschool=1

"Relevant members will be able to add and withdraw money from the Coffer, with the maximum value of 1,000,000 coins being held at one time. As the Clan system's infrastructure is so new, we've set this limit to the Coffer for safety. If it functions well, we will be able to raise this limit in future. Players are not notified when someone puts money into the Coffer, but are always notified when someone takes money out of it."

Comment

Originally posted by yeeftw1

Would be cool to customize the clan hall!

For example, the suits of armor, music, rug, theme, chapel, customizable tables of food (like poh). Money sink?

Would also be nice to buy multiple beers at once rather than 1 at a time.

This is something Mod Elena brought up on our livestream as a potential idea for the future. Never say never! I'm sure we'll revisit this idea at some point!

Comment

Originally posted by Haz606

there's a glitch with how items are equipped visually in relation to using clan hall benches and the vexilium. e.g. you can equip scythe with the elder maul holding animation

Thanks, we're investigating this now.

Comment

Hey there, thanks for raising it. We're investigating this now and putting out a hotfix for it. More details will be in the newspost "Issues and Hotfixes" section. Thank you for bringing it to our attention!

Comment

Originally posted by SpartansLiveForever

If you fletch while holding the clan banner you vanish. Also you can make other things vanish with you

Thanks for reporting this - it's a known issue and we have been investigating this. It looks like certain animations have caused it to behave this way. It doesn't look hotfixable for now so we're planning to fix it next week, but we're monitoring this closely. If it becomes a larger issue, we will look into fixing it sooner.

Edit: We've seen various reports of this having the potential to impact PvP, so we've blocked certain actions with the banner as a temporary fix in the meantime. Let me know if you experience any issues or want to raise anything further and I will escalate it back to the team.

Comment

Originally posted by OGmakoo

So how do you actually register a clan now? After the update.

I'd highly recommend checking out the neat guide we posted here: https://secure.runescape.com/m=news/a-guide-to-the-clans-system?oldschool=1


25 May

Post

We'll be live on Thursday, with our weekly Q&A livestream!

Get ready for the highly anticipated Clans release stream! Mod Ash, Mod Flippy and Mod Kieren are confirmed guests, with other guests set to join them so we can answer all your questions relating to Clans! Please feel free to direct your questions to the appropriate team members.

Leave any questions you have for the team below and join us on Thursday at 17:00 BST (UK time).

During the livestream, we'll also be hanging around the Grand Exchange over on World 525! Feel free to pop by and say hello. We hope to see you there!

External link →

19 May

Comment

Hey everyone, really sorry about this! We've managed to fix this via a Coldfix today, I apologize about the inconvenience caused. Hope you guys are good to get back to the Slayer grind!

Comment

Originally posted by brett0727

/u/JagexSarnie this looks similar to other bugs mentioned here, but I haven't seen it yet. The dark core at Corporeal Beast is unattackable for the first few seconds after it lands, so you can no longer de-spawn it.

I think this could be connected to the other issues which we're already deploying a coldfix for later today. If this issue persists after the coldfix, could you let me know and I'll pass it on? :)

Comment

Originally posted by Big_Custard3698

Just went to Zanaris to to a Zygomite slayer task. After clicking attack nothing happens. Can't melee or range them down. Nothing happens. A cannon will attack them but when it is time to use the sprayer on them, again nothing happens.

Have had a couple friends check and they have the same issue.

Thanks for raising this, it looks to be connected with similar issues players have reported to us. We're going to be introducing a coldfix later today (turning the game off and on again) to let us fix and resolve this issue. We apologize for the inconvenience caused.

Comment

Originally posted by velocity360

Anyone else notice their character switches to autoattacking the tentacles at kraken since the update?

We're implementing a colfix (turning the game off and on) to fix this issue today. Thank you for raising this to us and we apologize for the inconvenience there.

Comment

Originally posted by JagexLight

Thanks for raising this guys, sorry to hear this - we're investigating now and will update the Newspost when we've fixed it and/or have more information.

We're deploying a coldfix to resolve this issue. :)

Comment

Originally posted by Vadehoc

You're welcome, thank you for responding so quickly!

Another finding: It seems like you can't attack the spawn at sire at all right now

We're deploying a coldfix (turning the game off and on again) to fix this issue, apologies for the inconvenience caused.

Comment

Originally posted by Crispor

Anyone else having trouble fighting mutated zygomites after the update? I was on a task when the update came and after the update I can only hit them once, then my caracter just stands there and does nothing (I have auto retaliate on and clicking on the zygomite doesn't help either)

We're deploying a coldfix (turning the game off and on again) to fix this, apologies for the inconvenience caused!

Comment

Originally posted by Stompopolos

My autoattack isn't working? Update hit in the middle of a Kraken task now I have to manually click on the octoboy every attack.

Sorry about this, we're investigating now. We'll update the Newspost when we have more information on a fix.

Comment

Originally posted by [deleted]

[deleted]

Thanks for raising this - the team is looking into it now, very sorry about any inconvenience caused. We'll update the Newspost when we have more information on a fix.

Comment

Originally posted by Yanthiccc

kraken auto attacking is bugged since the update release

edit: cerb and sire are also doing the same

Thanks for raising this, we're investigating this now and will update the newspost as we have more information.

Comment

Originally posted by Yanthiccc

the same is happening at kraken

Thanks for raising this guys, sorry to hear this - we're investigating now and will update the Newspost when we've fixed it and/or have more information.

Comment

Originally posted by chikin_1

Found a bug. I have to spam click kraken to keep attacking it after the update, my character just stops attacking if I'm not constantly clicking.

We're investigating this now - thanks for raising!