JagexLight

JagexLight



19 May

Comment

Originally posted by brett0727

/u/JagexSarnie this looks similar to other bugs mentioned here, but I haven't seen it yet. The dark core at Corporeal Beast is unattackable for the first few seconds after it lands, so you can no longer de-spawn it.

I think this could be connected to the other issues which we're already deploying a coldfix for later today. If this issue persists after the coldfix, could you let me know and I'll pass it on? :)

Comment

Originally posted by Big_Custard3698

Just went to Zanaris to to a Zygomite slayer task. After clicking attack nothing happens. Can't melee or range them down. Nothing happens. A cannon will attack them but when it is time to use the sprayer on them, again nothing happens.

Have had a couple friends check and they have the same issue.

Thanks for raising this, it looks to be connected with similar issues players have reported to us. We're going to be introducing a coldfix later today (turning the game off and on again) to let us fix and resolve this issue. We apologize for the inconvenience caused.

Comment

Originally posted by velocity360

Anyone else notice their character switches to autoattacking the tentacles at kraken since the update?

We're implementing a colfix (turning the game off and on) to fix this issue today. Thank you for raising this to us and we apologize for the inconvenience there.

Comment

Originally posted by JagexLight

Thanks for raising this guys, sorry to hear this - we're investigating now and will update the Newspost when we've fixed it and/or have more information.

We're deploying a coldfix to resolve this issue. :)

Comment

Originally posted by Vadehoc

You're welcome, thank you for responding so quickly!

Another finding: It seems like you can't attack the spawn at sire at all right now

We're deploying a coldfix (turning the game off and on again) to fix this issue, apologies for the inconvenience caused.

Comment

Originally posted by Crispor

Anyone else having trouble fighting mutated zygomites after the update? I was on a task when the update came and after the update I can only hit them once, then my caracter just stands there and does nothing (I have auto retaliate on and clicking on the zygomite doesn't help either)

We're deploying a coldfix (turning the game off and on again) to fix this, apologies for the inconvenience caused!

Comment

Originally posted by Stompopolos

My autoattack isn't working? Update hit in the middle of a Kraken task now I have to manually click on the octoboy every attack.

Sorry about this, we're investigating now. We'll update the Newspost when we have more information on a fix.

Comment

Originally posted by [deleted]

[deleted]

Thanks for raising this - the team is looking into it now, very sorry about any inconvenience caused. We'll update the Newspost when we have more information on a fix.

Comment

Originally posted by Yanthiccc

kraken auto attacking is bugged since the update release

edit: cerb and sire are also doing the same

Thanks for raising this, we're investigating this now and will update the newspost as we have more information.

Comment

Originally posted by Yanthiccc

the same is happening at kraken

Thanks for raising this guys, sorry to hear this - we're investigating now and will update the Newspost when we've fixed it and/or have more information.

Comment

Originally posted by chikin_1

Found a bug. I have to spam click kraken to keep attacking it after the update, my character just stops attacking if I'm not constantly clicking.

We're investigating this now - thanks for raising!


17 May

Comment

It would be much appreciated if we could stop this now.


11 May

Comment

Originally posted by Toxic_Asset

Some constructive feedback for your upcoming content related discourse is that we are absolutely sick and tired of the mods on livestreams all just saying "secret, can't mention it" week in and week out. I don't understand why you can't either just keep it hush until it's ready to reveal and focus on talking about the current known stuff you "can talk about", or just be fully open with the community.

It feels like we have just been teased along for months on end now with "it's secret, but we promise it will be big, it is on the roadmap, but not yet lol". No criticism to the work that you are all doing and the circumstances you have had to adopt to with Covid, and while I know that you said in a livestream "all will be revealed after clans / group iron / the backlog", there seems to be very little guidance and communication with the community and I hope it is something you can really improve on, and soon. As it stands, it appears as if a lot of the community I interact wit...

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I think that's totally fair and I'm sorry that the community feel this way, we definitely hear you. We're trying to learn from mistakes made in the past. We have previously announced content and teased it far too prematurely (Group Ironman being one example).

I take on board your feedback. Of course not every update is going to be a huge one and I'm sure you understand that. You just want more communication about what to look forward to because you want to be assured there's a future for the game.

I can only apologize for the fact we're repeating ourselves.

It's a difficult situation. We need to answer the questions players are asking us, or else we get called out for not listening to the community. If players are asking us every week about large content updates, we can't share more until there is a date locked in. It does result in us repeating ourselves a lot of the time because we don't have an answer for you yet. Because of that, players feel we have a l...

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Comment

Originally posted by Reportmy1hit

Thanks, but is there even the most vague ETA you could offer?
Should we expect it by the end of May, most likely June or possibly July/August? Based on current intentions and knowledge.

Current intention is to release this content to fill the gap between larger pieces of content. I can't offer any indication of dates as it is subject to change, and players will always call this type of stuff out if it goes off-schedule, but to my knowledge May is too early and August is too late for Phosani's Nightmare. It hasn't been Polled yet so we don't know when it will be released in game. We're an agile company so I must stress that approximate dates are subject to change, hence why we're hesitant to give any until it's locked in.

Comment

Originally posted by jorganjorgan

Can’t wait for my friends to come back so I can tell them to stop being lazy, those iron ores aren’t going to mine themselves!

Friends who mine together are bros for life!

Comment

Originally posted by danielito19

Very excited for the clan release. Not having to log into the cc name holding account to rank people will be such a time saver. Is there any chance we can get a run-down of all the available features before the clan update launches? I've been on the edge of my seat, both with February's blog and Ash's tweets over the weekend, and would love to start talking with the other senior leadership about how we want to use all the new admin features!

If we just have to wait til the official release that makes perfect sense of course. Thanks again Jagex for this update, I can't overstate how thrilled I am.

I've passed this on to Mod Sarnie and he will be looking to arrange a livestream where we showcase some of the new Clan features. I can't guarantee this will happen before the release - it may be straight after (depends on schedule availability) but it's a great idea. Thanks for your enthusiasm!

Comment

Originally posted by Reportmy1hit

If I recall correctly, Husky mentioned that Phosani's Nightmare was practically complete due to ideation sessions in developers' spare time.
When can we expect it to be polled and (if it passes) go live?

The Poll should go live in matter of days. I can't give information on when it gets implemented if it passes. That's subject to change but as the intention is to fill the gap in content for you, it shouldn't be too long to wait. Our focus for the short-term will be ensuring the Clans System launch goes well in the coming weeks. I hope this helps!

Comment

Originally posted by Isthatyouson

Is TOB hard mode coming after the roadmap is released or before?

TOB Hard Mode is intended to fill the gap in content so that's likely before - don't know if it will be a roadmap or if we're just going to talk in more detail about what's next.

Comment

Originally posted by TheRSFelon

I wish people would understand that you guys are busting ass to deliver the content everyone’s crying for and no matter how many people are on the team, this stuff takes time. Everyone wants you guys to rush rush rush then has a complete meltdown when something happens like the item glitch when sepulchre came out. We’ve had tons of new stuff lately to keep us entertained - shooting stars, Tempoross, Shades of Mort’ton rework, even leagues was only 5 or 6 months ago. Sorry that the gripers are the loudest, keep it up you guys. I’ll be here when the new content comes out and I trust you guys to make it absolutely awesome. The happy ones are unfortunately the quiet ones and there are more of us than the gripers, just maybe not on Reddit I guess. Thanks for doing things the right way.

Thank you man that means a lot to the team.

Comment

Originally posted by Beretot

First step towards Group Ironman. I'm hyped!

We love to see it bro!