I think the post has a typo - it says the dragonbone necklace needs 80 prayer instead of 70. I believe it should be the opposite?
Thanks for spotting this, we've changed it now :)
I think the post has a typo - it says the dragonbone necklace needs 80 prayer instead of 70. I believe it should be the opposite?
Thanks for spotting this, we've changed it now :)
Was the dragon warhammer left out intentionally in the new strength reqs or was it an oversight in the blog?
Dragon Warhammer has been affected by the changes in Warhammer requirements (now requiring strength instead of attack), but the DWH has not seen an increase in Stats. The only warhammers that have seen an increase in strength stats are Bronze, Iron, Steel, Black, Mithril, Adamant, Rune and White Warhammers. Hopefully makes sense? :D
assuming the bonecrusher necklace section is a typo and that it's changed from 80 -> 70 prayer and not the other way around, won't this be ridiculously good for slayer now?
Thanks for noticing the mistake (typo), we've corrected the typo in the Blog now.
This is a much more clear and detailed overview of what needs to be changed and why. I am very happy to see the responses to player feedback.
My only suggestion is that the survey is kind of wonky. The article mentions several gaps and underpowered weapons -- but the survey only asked me about Crystal equipment and crossbows as a whole. Despite being mentioned in the article, there was no mention of Karils/Heavy Ballista/Twisted Bows/or Magic Bows in the survey.
Thanks so much for your feedback, we'll use this to improve the survey in our next round of feedback. :D It's difficult to predict every weapon that players will want to specifically talk about (and we didn't want to bloat out the survey too much), however we do understand Karil's would have benefitted from its own section and it was a missed opportunity there.
Since there's no specific section for Karil's, we're asking players to put this feedback in the "Other" section for Crossbows and we'll take it on board from there. There is a line of questioning that asks "Should crossbows be stronger than they are currently?", the follow up question is "If crossbows are buffed, how should the buff be applied?" and then there's an "Other" section where we're asking players to put their feedback on Karil's specifically if you want to.
I wouldve liked a bigger focus on the dart scaling. I think thats where a fair compromise lies. Make low tier darts (addy and below) significantly worse for bossing and use against high defence monsters but keep the dps the same for rune and above.
Making the dps worse for vasa, muta, olm etc just severely punishes poor players and irons dry for a twisted bow/dhcb and makes the content less enjoyable. Having to grind stats for rune/amethyst darts justifies keeping that dps the same IMO.
Thank you for this feedback. As we mentioned, the proposal/solution isn't in this newspost (that will come after we hear your thoughts). So make sure to pop this in the Survey if you haven't already done so! :)
Question regarding the Survey
There are a few questions that ask players to select if they would prefer receiving new items from existing content or future content.
Was it a concious choice to make it so you had to select one or the other? I would have liked to express that it might be beneficial for items to come from a combination of sources (i.e. some existing, some new) rather than forced to pick one or the other.
This is a really good bit of feedback for the next survey we give players, thank you very much for letting us know this. In future we can probably even offer a way of ranking this so players can choose which source they want most. We'll keep this in mind for the next round of feedback with regards to ERB! :)
Maybe there should be a different question for the Karil Crossbow? It's very unique compared to the normal crossbows, doesn't make sense to me to bunch them all togheter.
Point taken on board for the future. :)
Since there's no specific section for Karil's, we're asking players to put this feedback in the "Other" section for Crossbows and we'll take it on board from there. There is a line of questioning that asks "Should crossbows be stronger than they are currently?", the follow up question is "If crossbows are buffed, how should the buff be applied?" and then there's an "Other" section where we're asking players to put their feedback on Karil's specifically if you want to.
I feel some of the questions in the survey could have had an "Either / not fussed" option to them, like the enhanced crystal weapon seed or the new crossbow.
As for thoughts on the rebalance, weaker things like Karils / Crystal bow should be buffed to be more usable. The blowpipe should be nerfed, but not nerfed into the ground like the previous proposal. There were plenty good middle grounds suggested by the community that seem to have been ignored.
Hey there! Appreciate the feedback. The main aim of the survey is to collate the community's feedback as this Newpost does not provide our solution to the problems outlined yet. So for the points you raised about Karil's, would it be possible to ask you to pop that into the Survey we linked in the Newspost? There's no specific section for Karil's, but there is a line of questioning that asks "Should crossbows be stronger than they are currently?", the follow up question is "If crossbows are buffed, how should the buff be applied?" and then there's an "Other" section where you can put your feedback on Karil's specifically. Thank you for sharing your thoughts with us, hopefully we can work together on the best way forward. :)
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We're looking into this now, tyvm for raising it to us. :)
Hey there. I am so sorry this happened to you, there is absolutely no excuse for this type of behaviour.
When I flagged this to the Player Support team, we tried to find the incident but it unfortunately wasn't reported to us. This means that we would need to manually trawl through lots of data to find it and action it. The best and most efficient way for us to handle in-game harassment is through the in-game reporting system. When you use this system, we will have a record of what was said and can efficiently deal with this issue.
That said, I am sorry to hear of the toxicity you experienced - there is no excuse. Please keep reporting this to us (ideally in-game) so we can punish offenders appropriately.
I think you're going to like Poll 75! :D
Hey guys, thanks for raising this to us. It will be fixed by next week, we apologise for any inconvenience caused. Hope that gives the eels enough time to save themselves. >_<
Thank you for raising this, the team is looking into it now.
I feel so sad at the rate they release content.. Was hoping to see poll 75.
It's coming soon, blog should be out hopefully by next week.
I really like the idea, I'll raise it to the team as it's something we briefly discussed in the playtest. :)
I have all the shades of morton items on the log, but the section is not green. It looks like runelite has already removed the col log plugin as I cannot find it in settings or on the plugin hub anymore. Is this a runelite bug still?
Thank you for raising this - it's currently under investigation and relies on another technical job so we're not sure exactly when this will be fixed. We've added this to the hotfix table at the top of the newspost and we'll update it once we know when the fix is coming.
I thought we were also getting a sidebar in the menus for the collection log? Looks like it passed poll too
Hey there, so happy to hear you're looking forward to the side panel update. Since this is technically part of the combat achievements interface overhaul, it'll be included in the combat achievements update. Hope that's alright.
Update - issue should be hotfixed now. <3
Hey Hawcha, we're aware of this issue and investigating it, will share as soon as we know more.
What happened to the collection log getting added to the side panel part of Poll#74, Question 5? I thought that UI looked really good, is it still coming?
It's still coming we promise! So, since the side panel part of the combat achievements interface overhaul, it'll be coming into the game with the combat achievements update instead of this one.