JagexSween

JagexSween



02 Oct

Comment

Originally posted by Iron_Aez

All this and still no consideration of revisting the unified minigame rewards shop? I'm sure y'all don't need a reminder that it already passed it's poll yonks ago.

We're still open to it! It was discussed for inclusion, but as it's a bigger project and topic we've earmarked revisiting it in the new year

Comment

Originally posted by H0HN

/u/JagexSween I would like to point out a typo in the reward system section. There is a boldened "Buying" instead of burying bones.

Thanks! Fix'd

Comment

Originally posted by Subterranean_Smiff

Having a soul wars match end early if too many people leave will probably be exploited by clans and alts. Similar things already happen at castle wars regularly.

Do you think restricting SW to few worlds like we propose would help to mitigate this?

Comment

Originally posted by Royoffire

What made you guys decide on +8 prayer for the cape as opposed to +12 the original version had? Just for the sake of curiosity.

+8 is already higher than the current BIS cape (+6), we felt +12 would be too great

Comment

Originally posted by Tf2_man

I'm not super jazzed on limiting the worlds you can start a fight pits game as it's fun to have a somewhat private world for clan events

We've removed the Fight Pits section for now

Comment

Originally posted by Tiptop103

Yeah, this could be a nice compromise.

I'll suggest this, and I'll relay feedback about the tunnel blocking

Comment

Originally posted by RsCaptainFalcon

I'd like to clarify something with Soul Wars.

The original avatar damage system used your slayer level against the 1-100 number to damage it. So if you dropped the avatar to 90%, only someone with 90 slayer or higher would damage it. Is this no longer the case? I'm assuming it's not, but it didn't explicitly say otherwise.

On a similar note, burying bones had a chance to do nothing (not restore avatar level) when burying them in your team graveyard, has this been left out of the proposed version?

The Slayer link has been removed. Now it's a general % based damage mitigation that's reduced by using soul fragments. Any Slayer level can damage the Avatar.

Unsure on the chance to do nothing. I'll find out.

From the blog:

Slayer was central to the gameplay of the original minigame. We've made a number of changes to remove the skill from Soul Wars:

Originally there was a Slayer level requirement to damage Avatars (which began at 100 and was reduced by using soul fragments on the Soul Obelisk). We've replaced this with a general damage reduction mechanic - all damage dealt is initially reduced by 100%, making them immune (this percentage is reduced by using soul fragments on the Soul Obelisk). 

And another section:

Initially, all damage dealt to them will be reduced by 100% (making them immune to all damage), but this percentage can be reduc...

Read more
Comment

Originally posted by God_Megusta

/u/JagexSween Will the fight pit diary task be changed now that there will only be 1 world for the minigame?

We've tweaked the blog to remove the Fight Pits section. It was listed as a 'maybe', and the initial feedback is enough for us to reconsider :)

Comment

Originally posted by F2Pleb

Can we wear graceful in trouble brewing? Fight pits update will make it slightly harder to get that task for karamja diary, is that intentional? Any news on that minigame reward shop that was passed years back? Going to poll anything again for that?

Unsure on Graceful, I'll enquire.
We've removed the Fight Pits offering due to this initial wave of feedback.
The Reward shop was discussed but it's a bigger project than we're offering in this instance.

Comment

Originally posted by aq_p

Love the massive blog post, we got alot of new cool things to look forwards too. I just have to mention one thing -

A point to be made for any further Last Man Standing map creations is to address the fact that people are running circles around large house objects to avoid being killed. The wild varrock map proposed seems to have a lot of buildings so I just want to make sure that's taken that into consideration to stop people from griefing/stalling LMS games (remove ladders too pls). Also fixing the keys/chests/crates from giving you duplicate (inferior?) items during the game would be nice. Other than that new maps would be greatly welcomed.

The latest iteration of the map has fewer ladders and houses, I'll aim to share that soon.

Comment

Originally posted by noobcs50

What about Stealing Creation? 👀

In our recent survey we asked you about Stealing Creation AND Fist of Guthix. You can still take it here: https://osrs.game/Porting-Content-Survey

Comment

Originally posted by Scoot_AG

Any thoughts of decluttering Ferox Enclave? Even with very few people there it is just so noisy to the point where it’s hard to see certain NPCs and where you’re supposed to click.

Do you mean scenery?

Comment

Originally posted by RunKlutzy5350

I read it, love some parts hate other parts, overall I’ll take it thanks. Btw jagonians gimmie the kbd pet I’m a nice 4700 dry and starting to lose my steam a bit.

What parts do you hate?

Comment

It's a long read, but we'd love your feedback.

We talk Soul Wars and the Old School changes we're going to make for it.

Minigame improvements for:

  • Last Man Standing
  • Trouble Brewing
  • Ferox Enclave
  • Barbarian Assault
  • Castle Wars
  • Puro-Puro
  • Shades of Mort'ton (this is a hefty rework!)

25 Sep

Comment

Originally posted by ErinTales

Can you please not add dailyscape?

We don't want dailyscape. If players want us to explore things like Shooting Stars then we'd eliminate the daily aspects of it

Comment

Originally posted by Countertoplol

lmao their statements on services is a joke. If they ban the discords people will just go back to using 3rd party sites like scythe or doing it in dms like they did in the past. At least put out a f**king statement saying that it's against the rules and that they will enforce it if they find out about it.

The way they're just leaving it as a grey area is beyond stupid.

It won't stay as a grey area. Statement and enforcement will follow.

Comment

Originally posted by Tug_Boats

I'm in the same boat, in the survey when it asked "Do you want shooting stars?

I just skipped it because I have no clue what it even is

That's a good point. My bad there, I just assumed people would know.

https://runescape.wiki/w/Shooting_Star

Comment

Never going to happen. On today's Leadership stream I asked Mod MikeD whether Steam would affect our model (there were lots of questions about this following the Steam announcement) and he adamantly said no. We're subscription-based and we'll still that way. Steam gives us access to lots of new players, we want them to play our game and if they like our game then they'll stick around. That's our goal.

Comment

Fix'd typos!

Apologies it was published so late, we had some issues with our news module. The blog was too dang long.