Kaldorei

Kaldorei



14 Aug

Post


  • Added missing dynamic events and quest translations (FR, ES, JP, CH, GER)
  • Improved and uniformized a few character materials from the intro (Herana, Reynan, Sil, Ordo, Zandra, Supplicant)
  • Fixed a bug that made Daryon's eyebrow not following the eyelid correctly when he is in soldier uniform (intro)
  • Added a few camera automations on the tutorial stalker boss to generate better camera plans
  • Improved terrain shader of the Battlefield and Mother House maps (reduced "Pixelation effect", improved lighting and added some noise)
  • Fixed a bug with the Keyboard Mouse combo (was not present when using a controller) where Ordo was not highlit during the potion tutorial
  • Zandra concentration bar will last until the end of the tutorial ...
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Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, i'm not certain but maybe when taking screenshots with NVIDIA Ansel (Alt + F2) it may removed the early access UI but i'm not certain of that.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, yes you may have missed something because there is a different weapon tiers in each chapters of the game.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, the energy stone is an item used for the summoning system that is currently not finished and so not used for now (before it was used for the special attack system but we decided to simplify the special attack system and use the condition system for summoning) so for now it's an unused item, thanks for spotting it i will remove it from the quest rewards.

For the mass battle we are looking into improving the clarity of those battles thanks. as to see the hexagons we recently added a new options in the game settings to display the hexes at all time during tactical camera.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello,

Unfortunately character customization is something outside of our scope / budget so it's unlikely it make it through the game, but people will be able through the modding system to do custom models for the different characters.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, the weaknesses discovered of the ennemies are just below their ATB bar

13 Aug

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Gooosersniper: Never mind it works now, thank you though.

Nice to hear it, hope you'll enjoy the game!
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by BlackKnight: Alright I have retested again and yes when I use Fallon's Piercing sot the game utterly crashes.

Hello, we have a hard time reproducing the issue here but it's not the first time i heard about this crash so we will investigate.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, can you give me your configuration please?
Also can you try a check integrity on the Steam game files?

Thanks!
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Rad-Icarus: Thank you for the reply.

I really like it better when you find new armor and equip it to change a character's look, but I understand that's a big task for a smaller team.

It's good to know there are some options though. I can look past smaller issues like this to support a dedicated independent team. I'd rather give you my support.

Thanks a lot <3
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Sp@wned: meaning if i am not wrong , in 7 or 8 month to have complete game

Yes this is our target timeframe
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, right now there is ~30h of gameplay in the game and the final game is expected to be 45-50h, the story ending is not implemented yet we still have 3 chapters to release (1/3 of the game).
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Rad-Icarus: Thanks for the reply.

Can you explain or link me to an explanation or video of the wardrobe system?

Will these be unlocked in game or paid DLC?

Basically there is a menu in the game called wardrobe where you can swap out models at any moments for characters / weapons / creatures (like Nekaroos), this menu references skin coming from: ingame items (like Daryon Soldier Armor, Halloween costume), DLCs paid and free (War Nekaroo, Backer Nekaroo Skin) and Mods.

12 Aug

Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello,

There is no visual changes for armors because it would be complicated with our small team but there will be a few costumes available in the game through the wardrobe system (like soldier outfit Daryon, halloween outfits, etc..) but not much but each weapons have unique apparence
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello,

We added preloading (meaning that the next scene load during the play time of the first one) but there is know loading issues on Unity side and they plan to fix it asap
Comment
    Kaldorei on Steam Forums - Thread - Direct
Thanks a lot!
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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by sdarigan: Thanks!

Edit: So does that mean you'll be able to go anywhere once it opens up, or do areas open up through story progression?

Areas open up through story progression but the areas are all quite big with each having activities to do (a few sqkm each)

Originally posted by romantic warrior: I'm actually interested as well, how close is it to xenoblade? Because I love the XC series

The closest would be Xenoblade Chronicles... Read more
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, thanks you're right, we may clarifity it in the future.

Basically the player option mean that monsters will always be at your level (easy mode), disabled mean no sync and enemies mean that monsters will always have a few more level than yours (hard mode)
Comment
    Kaldorei on Steam Forums - Thread - Direct
Bonjour, nous n'avons pas prévu de faire doubler le jeu en Français pour le moment
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by RadicalEdd: Du coup même la traduction fr est faite en externe? C'est ironique ca :)

Non la traduction FR est faite par notre scénariste une fois qu'il à fini le script anglais :)