That's nice...but what about the abundance of xp rewards already being granted? Why work "harder" to kill enemies when the current missions already offer an abundance?
I understand the Hero XP buff needing to be enhanced due to going from 3 to 6 heroes per "build".
But the Survivor XP buff...that is REALLY hurting the community more than it is helping.
Stronger enemies isn't what I feel what makes it "Harder". We need more diverse scenarios, enemies, missions etc..
Raids, puzzles, step-to-step mission completions and other stuff.
The only thing players who have reached max level really play for is re-perk and perk-up...and the occasional Legendary Survivor with a specific bonus to swap out with another Legendary Survivor.
We need something "New" other than just stronger enemies. Raids as mentioned above with exclusive rewards are a must.
Rewards I would like to see consist of but are not limited to: