Magyst

Magyst



25 Jan

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Originally posted by HierisIngo

Thanks See-bot

See-Bot has something to say in next weeks patch note header ;)


24 Jan

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Originally posted by Zion-plex

So she will become a Skirmisher or stay Fleetfoot?

Edit: NVM let's forget about that just bring the new Hero system asap please

We're working on getting it out to everyone as soon as we can. We need to make sure it's done correctly though as this is a pretty substantial change.

But she will be a Fleetfoot. Her description is listed as Skirmsher.

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Originally posted by Fozlou

Someone made a typo. She is showing as skirmisher instead of fleetfoot. (her abilities are all correct, just a typo error)

This is correct! She woke up on the wrong side of the Subclass. This will be corrected in v7.30 (Next week).

Here is the Trello Card for tracking.


23 Jan

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Originally posted by iannotti10

Tonight my team completed the PL 128 30 wave Frost Knight challenge!! Tried posting this earlier (link to previous post below with some helpful comments). It was an amazing run and completed it on only our 2nd attempt as a team! Took a ton of strategy, communication and skill all around and practicing builds in Creative mode really helped. Huge props and congrats to all of my teammates in this great accomplishment! Below I have linked a screenshot showing part of our build at around the 44 minute mark. If anyone has any questions feel free to ask! Thank you Epic for such an awesome challenge and look forward to the next one!

https://i.redd.it/n8ybp2isq5c21.png

Heroes and Gadgets used:

Heavy Base - Slow Field/Supply Crate

Special Forces - Slow Field/Teleport

Striker - Supply Crate/Adrenaline Rush

Enforcer - Slow Field/Teleport

Weapons used:

130 Max Physical Bun...

Read more

Congrats! This is definitely a challenging feat. Well done to you and your team!

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Just to note... There was never a date released for the Hero Loadout. I'm not sure where the idea that it was coming in v7.20 came from. I definitely apologize if this was miscommunicated somewhere.

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Originally posted by DaveySan7

The thing that bothers me the most are the constant delays for updates. Since Christmas I've been hearing about the Hero Rework and nothing more than Magyst saying "it's coming soon, we are finishing this that" while BR got a new event and such. Why is the STW team so slow?

It's not a matter of being slow.. but the amount of time it takes to do something the right way. STW is very complex and has several Heroes to manage and balance. This Hero Loadout revamp is something the team has been working on for quite a while and isn't something that can be done overnight. You also have to factor in QA testing, UX testing, and then make adjustments/fixes based on bugs and balance.

The Storm King, for example, may have seemed like "OH a new NPC and that's it". But even that took several months of planning and implementation.


22 Jan

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Originally posted by xSmxthy

Major communication beats?

Yeah, thinks like Blogs, Dev Updates, etc.

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Ouch! I added the below comment on another thread.. so I'm going to add it here because it's relevant to this thread as well.

I'm putting some final touches on major communication beats. However, we're still working on release dates for these features which puts a hold on when the messaging goes out.

I definitely don't want to release information on something that either gets changed or delayed. I promise I have some stuff coming for everyone very soon!

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Originally posted by DabouC

Like everyone else! Out of curiosity, do you guys take reddit tips into your game, like the floor launcher after the Chinese did it, or do you guys already know everything?

We take a lot of the feedback into consideration from other social channels not just from Reddit, but it has to be good and constructive feedback. No idea is a bad idea <3

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Originally posted by GreatTurtleGod

Crackshot is my favorite skin.

when you focus on BR too much

Appearance, Crackshot would instantly be my main if he was an Outlander. Not a huge fan of Soldiers.

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Originally posted by PM_ME_INTERNET_SCAMS

August 29th confirmed /s

2030, to be precise.

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Originally posted by DabouC

Yo magyst, are you trying the PL 128 challenge? Tell us your experience!

I'm getting wrecked. T_T

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Originally posted by Swastik496

8 AM? Wtf. I remember when it was 4 AM. That was much better.

Content Updates go out a little later than full patches.

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Originally posted by razaqreviews

Ahhh I can't wait any longer Magyst!! On a side note, are we getting a roadmap or video sometime soon on what we can expect for STW this year?

Yes! I'm putting the finishing touches on some major communication beats. However, we're still working on release dates for these features which puts a hold on when the messaging goes out.

I definitely don't want to release information on something that either gets changed or delayed. I promise I have some stuff coming for everyone very soon!

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"Whoa! That person has really gotten him or herself into quite a predicament."

- Darryl Philbin

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Personally, I would go Tiger with double headshot perks if you are pretty accurate. This has huge damage potential and the Tiger is pretty accurate.

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Originally posted by [deleted]

[deleted]

Don't forget the bullet right under that last one :)

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Originally posted by 9DAN2

Can we expect any Xbox performance fixes any time soon.

STW is literally unplayable on Xbox right now. I hate accidentally forgetting I should avoid the hover board, leading to being thrown across the map after a delay, then spawning with empty hands unable to shoot and hover board sound effects for the rest of the game.

Edit: just logged in and got an example from my first game. This happens pretty much every time, usually leading to being unable to fire the weapon for a minute or two.

We're still digging into the submitted reports. We have a couple of outliers that we're investigating. We know it's a huge painpoint right now for console players.