MoltonMontro

MoltonMontro



29 Oct

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Originally posted by Owl_Temporary

I looked it up and I got nothing what mod is this?

I looked up the vehicle's name (as shown in the image) and found the mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2226682949

You could also just browse your full list of mods, either from Steam or from in-game, and probably have narrowed it down that way too.

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Building on top of a tree stump will stop the tree from regrowing, unless the server config is set to overwrite this functionality.


26 Oct

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How adorable!


23 Oct


22 Oct

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It seems that you're looking at modded maps, of which you have none installed. Either install the custom map you wanted to play on, or play on an official or curated map instead.


21 Oct

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Originally posted by furefall

So how do I do that im not the best with steam

Manually launch Unturned.exe (not Unturned_BE.exe) from the game folder (not a shortcut, and not through Steam).

If you don't know where the game folder is, you can navigate to it through your Steam Library. Right-click the game, hover over Manage, and select "Browse local files".


20 Oct

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You're probably trying to run the game with BattlEye, which doesn't exist in Unturned Classic. Run the game without BattlEye.


16 Oct

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Big 'gratz, many thanks for playing!


13 Oct

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Originally posted by Aussie_Timtam

How do I toggle it off? Cause I’m the owner

Set Items_Obstruct_Tree_Respawns to false in your Config.json, for the difficulty your map is set on (e.g., under the Normal difficulty settings section).

Having it set to true will let players obstruct trees to keep them from regrowing. This isn't exactly what you're asking for, but being able to remove the actual tree stumps is not planned for U3. As someone else commented, players can harvest tree stumps in Unturned II.

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Trees won't regrow if built on, unless the server owners toggle otherwise.

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Only admins/owner can uss cheats, unless you're including LDM permissions. Cheats Enabled on applies to admin toolkit, fullstop; normal users cannot use cheats.


23 Sep

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All of the previous answers are all kinda-almost correct.

The red cross on a white background is a trademark protected by the Geneva Convention, and is a symbol of the Red Cross. A generic red cross, on some other or no other background element, is not trademarked. There are some other symbols on a white background that are trademarked too, such as the Red Crescent symbol.

The Red Cross is not a medical organization—this is a common misconception because of certain aspects of the Red Cross, in addition to how the trademark is often violated and the symbol is mistakenly used by unaffiliated medical organizations—but rather an international humanitarian organization.

The trademark is enforced. Regardless: even if a trademark isn't enforced against every violation, that doesn't make the use lawful.

The medkit, suturekit, and health status bar were not in violation of the trademark. The first two were white crosses on a red background, while the...

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07 Sep

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Your post is rather vague, as it doesn't actually describe how you setup your server.

Did you follow the official docs? What's your Commands.dat look like? Did you set your Server.bat to be a +LanServer instead of an +InternetServer? Etc.

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Originally posted by satirelive

Try sending him an email, he responds actively there

It's worth noting that Nelson does not develop the console port of the game – the console port is developed by FunLabs and 505 Games.


28 Aug

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Your post is a bit too vague. It'd be helpful if you provided additional information, such as your spawn table set-up.

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Let me lend you a hand with these questions. Wouldn't want you to have been left empty-handed!

1) Yes, the game will be on Steam. 2) Officially supported? More than U3. 3) We've already talked about this a lot. Short answer: yes, less limited than U3, yes. 4) Already implemented (with a screenshot of it on Devlog #039).

5) Devlogs aren't scheduled. That being said, we typically do announcements (if we have any) on Fridays. The next Unturned II update is largely just a minor patch to the last update. You'll have the next devlog relatively soon.


25 Aug


22 Aug

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Originally posted by Wolfster89

You know unturned is unrealistic when you find binoculars everywhere in towns. Out of all the places I've visited never ever have I heard or seen anyone have those.

I have a pair of binoculars! :(


21 Aug

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Originally posted by CubeTheLad

This seems awesome, although I hope drones have a certain proximity and also attack zombies as it would be really annoying if you were surrounded by zombies and tried to run but just got gunned down.

Drones patrol areas, rather than just roaming freely across the entire map. Although they chase the player slightly, the idea is that they're a hazard at more end-game areas.

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Don't use older versions of RocketMod, like some people may suggest. They're not compatible with the latest version of the game.

Our own fork, called LDM, is packaged with the game itself (and the U3DS app too).