Blood and sand level 20 has required level 94 as opposed to 70.
Oh! That gem actually maxes out at 6; I'll need to fix that.
Blood and sand level 20 has required level 94 as opposed to 70.
Oh! That gem actually maxes out at 6; I'll need to fix that.
There is a bug with Physical to Lightning gem, I am getting a Smite conversion in the table(50%+29%).
Is it just showing the source as Smite, rather than the support gem? That's a known issue, and one that has thus far eluded all attempts to fix :/.
Close combat support doesn't give any damage increase, how difficult would it be to calculate the minimum damage it would give based on the range of the weapon and skill chosen?
I don't know what formula it uses, but I can find out.
Does "+x to Melee Weapon and Unarmed Attack range" from some of the new nodes help cleave at all? thanks
I don't believe so.
Thanks for the update!
Any chance of getting correct calculations for the phantasms from Summon Phantasm Support? Right now they use the calculations from the parent minion (the active gem they are linked to).
I don't quite understand what you mean, sorry!
Thanks so much Openarl! Your work is a major boon to the community as always.
Have you considered being able to designate two skills to add their damage values together as your final DPS? The simple example from this league is Shockwave Support - if I could have a combined Cyclone/Shockwave support damage value (just using the assumption that the shockwave will always trigger as fast as it can) it would be really excellent.
Yep; this is something I very much want to do, but it will require a significant amount of work.
Is Close Combat supported? I can't find a configuration option for it, and enabling/disabling it doesn't change my DPS at all when using Cyclone and a 2h axe.
Not yet.
The new build that fixed the damage nodes seems to have broken the icons for the notables.
Yep, that's fixed in the next update!
No problem :)
just a short question: multistrike seems to ignore the bonus damage on the 2nd and 3rd repeat, is this known/intended?
I haven't worked out a good way of handling that yet, sorry!
Can you update cleave and the cleave jewel?
The skill should already be updated; the jewel is still to come.
If you're still interested what it was I can export them, but both work fine after the new update.
I know the cause, but thanks anyway!
In the future will there be a feature where we can switch to old version of the skill trees or some build that's use old version of the tree can still be view?
I don't currently intended to add older tree versions, sorry!
With this version, multistrike is reported as a dps decrease with heavy strike?
The new Multistrike isn't fully supported yet.
When Pantheon?
It seems like such a weird core feature to not include.
Not sure, sorry!
Hey /u/Openarl it seems Titanic Impacts isn't working properly: http://poeurl.com/crpY is my build
Fixed in the next update.
I am trying to use shield charge in POB, but the added physical damage didn't apply in the calculation :(
Fixed in the next update.
i think oni-goroshi didn't work as "sword"... all swords note sims 0 dps for me.
Fixed in the next update.
It seems like the nodes are broken. When I equip a varunastra and go into Calcs, on the calculations for physical damage it shows that the type of nodes are claws even tho they are supposed to be sword nodes
Fixed in the next update.
My warchief build (had 1.2M shaper DPS) now has 70 thousand DPS against regular mobs in PoB with above average gear. Something's definitely off
Could you give me the build?
Hey, is there any sort of configuration needed for impale?
Impale isn't supported yet.