Read moreMy thoughts? (dont listen to the big dauntless youtubers that cry about iceborne somehow ruining the game)
I'll be 100% honest I started playing this game early last year and I started it with my good friend friend. We both got a solid month into the game and hit a wall or repetition and big monsters that seemed to oneshot, defy physics, 1 frame insta attack with no tells... etc etc etc.
When we got to the dire patrol karabac, embermane and stormclaws levels my friend just quit out of frustration. No matter the kit we made... how we played... how many tutorials we watched... we would constantly get 1 shotted. And anyone who plays games knows that nothing pisses you off more than insta dying and feeling as if there was no possible counterplay.
Me having slightly more tolerance to rage games than him gave the game a few more days. And I got my hands on iceborne. That cell single handedly kept me playing this game for this long.
Have you guys ever thoug...
I think our new system will be a lot more forgiving for players who find the game harder. We aren't making the game easier, but we are allowing players of all skill levels to progress through the game. If you are better at the game, you'll push further faster and gain XP faster. If you aren't as skilled, you can grind out lower level behemoths and level up slower, but the idea is that you'll never hit a point where you feel stuck.