War Asset Costs Overhaul
Changes to Map-based Resource Gain
- Upon a successful capture, bases award their full resource value to any participating outfits above a contribution threshold of 1000 score.
- Outfits who own a base continue to gain resource ticks over time once every 5 minutes, (no changes from Live.)
- Sanctuary no longer offers resource trading.
- Expeditions have been retooled to provide larger resource drops with a consistent conversion.
- Assets can no longer be Overclocked at all. This is an experiment to see if the slowed pacing, coupled with the resource changes below, result in more diverse war asset usage.
- Light ANVIL
- 5 Auraxium for 3 ANVILs
- Medium ANVIL
- 25 Auraxium
- Heavy ANVIL
- 50 Auraxium