Reav3

Reav3



26 Mar

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    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Solash1

I still think you could probably do a bit more to sell the "Living doll" vibe, maybe some pailer skin or hollower looking eyes

She's ALMOST there, just needs a bit extra

She's not meant to be a living doll. She is a doll that has been transformed into a human, similar to Pinocchio. We had early versions where she was more of a living doll but it felt too similar to Oriana and even more so to Shaco.

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Originally posted by krazanas

Using existing champions as examples, which champs would sit on the cusp of human/humanoid and humanoid/creature? Also, what would Urgot, Sejuani (as a rider of a creature) and Udyr's placement be?

Sejuani would be human, Urgot would be humanoid. Creatures would be like Yuumi, Rek'Sai, Vel'Koz, Kindred, Kha'Zix, etc

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Originally posted by Zarathielis

Again, I don't know if you can share this but does the next champion (the mage) count as Humanoid or Creature and is she basically the "monster" champion of the year?

Also are you happy with how Viego has landed so far in terms of popularity?

Do you expect Gwen to be widely popular or more niche?

The mage would be under humanoid. So far Viego has landed exactly as we predicated, so yeah we are pretty happy with his reception. We expect Gwen to be somewhat popular but not like super popular. We are currently predicating she will land somewhere near Fioras overall playrate

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Originally posted by TreeKeeper15

So will the percentages and stuff that you told us before be changing as well? Like will we be guaranteed at least one creature every year, and then a certain percentage of humanoids and humans? Also it's good to hear that the terminology will be changing. I know that a lot of people have been very upset that champs like Lulu, Xayah, Aatrox, and Rek'sai were all in the same category and fighting for spots.

I wouldn't expect a creature every year. Though we are planning to make sure we get one in 2022 since it's bee awhile (And not a cutsy one like Yuumi) For this year the non-human is what we would put in Humanoid (like Lillia, Aatrox, Yordles, Etc..) What we want to do starting in 2022 is do less pure humans, not necessarily more creatures (So more humanoid/humanish champs)

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Originally posted by sonebrm

and on another note; are you doing the roles thing again? viego being jungle, gwen being top, the mage being mid and so on. does this mean we will get an adc and support, I guess later this year?

As I mentioned in the SS video, we are still doing the roles thing again this year

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I here its pretty groovy

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Originally posted by Notarobot1006

Honestly I'm stoked to hear that. I've been worried for a while that the definition of "monster/creature" was expanding to include Champs like Renek or Lillia. Hearing that they count as humanoid fills me with hope for future Champion designs.

yeah we are defining it now as Human, Humanoid, and Creature, and going to be more deliberate to make sure we are making champs in all 3, though we will still likely be doing mainly Human/Humanoid Champions with creatures thrown in (Since creatures tend to be much lower playrate in general. We still want to make them, it's just a smaller audience, so we will generally make less)

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Originally posted by Zarathielis

Could you share if there is a new champion roadmap in the works or when we can expect one? After the new Bandlecity Mage champion or before? Or after the Ruination event?

Im working on one right now, targeting sometime after Gwen goes live

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Originally posted by bz6

gameplay looks sick, thematic well... getting tiring repeating the same thing tbh.

I remember a post back in January saying how this year team is doubling down on different thematics even though less popular.

/u/Reav3

While we are shifting to do less straight humans, (though this doesnt mean less humanoids, it just means we want to do more stuff like Renekton/Aatrox/Lillia as in humanoids) the effects of that shift won't really be seen until 2022, since champ timelines are so long. And this doesnt mean we don't want to make creatures anymore, we do, it just doesnt mean we plan on suddenly making tons of creatures, just less pure humans.

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Originally posted by throawayjhu5251

Thank you for not saying anything though. Definitely a pleasant surprise. I was unsure how Isolde as a champion would fit in lorewise, but this is really good stuff!

Edit: As a side, can we expect any Yorick-Viego-Isolde related lore updates or cinematics?

All im going to say for now is , the story is far from over

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Originally posted by IcyColdStare

Everyone: New champ is Isolde obviously

Riot: lmao y'all got jebaited

It was so hard to not say anything


17 Feb

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Originally posted by cimbop

Hey Reav3, was it you/your team behind the Pantheon rework? I just wanted to say it's been fantastic and I really enjoy it.

As a side note, is Riot's stance to have him no longer be a jungler? Or will that be balanced eventually?

the recent rework? That was done but the SRT (Summoners Rift Team) that handles balance, and everything not champion related in SR basically. Wish we could take credit because they did amazing work to get him where we wanted him when we did his VGU

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Originally posted by TreeKeeper15

Reav, since Seraphine was designed before being brought into KDA, could you give some more context on why she doesn't feel like she really fits Piltover's aesthetic, and feels more at home among KDA even without her skin? I know that it has been a common complaint that she really feels like she was designed for the skin and the champion was made later, rather than the other way around. I know she's supposed to be a popstar, but many of her design elements seem out of place in Piltover, even for someone trying to stand out and be colorful, like the excessive glitter. I really don't mean to sound confrontational, but I am very apprehensive about the idea that the champion was already locked down before being put in KDA when she doesn't really fit her region.

Sure I can talk about our thought process behind her outfit. We intentionally wanted her outfit to stand out and feel out of place, futuristic even. We looking at pop stars they usually (especially when they are performing like Seraphine is in her base outfit) wear outfits and clothing that don't look like they belong to the real world. Like you wouldn't see many people walking around the streets wearing the same outfit Elton John or Lady Gaga wear at a concert. We wanted her to have that feel, like she was setting trends and wearing clothes normal people would never have or think of. Seraphine is a artist in many senses and she doesn't only sing or dance she also makes her own clothes. So they aren't meant to be clothes you could just buy in a store in Piltover or Zaun. The idea was that she made really unique outfits for her performances that pushed the boundaries of pilt/zaun society. Anyway that was the thinking behind it, at least.


16 Feb

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Originally posted by LooneyWabbit1

Hm. Interesting.

I think the issue here then is that she was supposed to be the mid mage of the year, but 90%+ of the target audience (Sona/Lux players) are pure support players.

Is that why she's been successful (likely intentionally) support and just left there? Why was she advertised as a mid mage when she obviously isn't one and was never intended to be one?

We targeted her to be viable mid/support like Lux/Morgana. She ended up resonating more strongly with supports, but as long as she is viable in mid we are happy with whatever percentage lane she gets played in more or less. Currently she is viable in both lanes, so she still hits mid players if they choose to play her in that lane.

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Originally posted by Hellioning

Man, if that's the case, then her release ultimate skin and non-Piltovan appearance makes even less sense.

Well we felt she would really resonant with players that liked K/DA and we also wanted to experiment with launching a champ with a legendary or ultimate skin since we had never done that before. K/DA and Worlds felt like a big enough moment to try something crazy like that

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Originally posted by LooneyWabbit1

Hey if the whole is engagement and not money, I am truly baffled by Seraphine, and seemingly so are most players.

With Seraphine we wanted to make a simple accessible mage that would be appealing to Lux/Sona players. We felt we hadn't made a really simple mage in along time, and we thought she would be really popular among that crowd (which she has been) We wanted to make a popstar/singer archetype in the game for a long time as we felt it was a popular archetype that didn't yet exist in the game. Sona occupies more of a musician/bard archetype and Karthus more of a lich/wight. Contrary to popular belief on this subreddit, we actually locked Seraphines art/kit long before we even knew she was going to be part of K/DA. We were originally going to release her like halfway through 2020, but when we decided we were going to do K/DA again we thought she would thematically be a very strong match for K/DA, so we held back her release so she could be a part of K/DA. This is why we were able to start her publishing campaign so early in the year, because we had locked her art/kit already which we don't ...

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05 Feb

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Originally posted by Hefastus

source is dead since official LoL boards got nuked (RIP) but thanks God it can be still found in the depths of internet

https://boards.na.leagueoflegends.com/en/c/story-art/0YgbTFIJ-if-ezreals-vgu-goes-well-jax-blitz-and-kennen-are-next-in-line?comment=000400180000

https://www.reddit.com/r/DianaMains/comments/9arab6/reav3_on_diana/

those were apparently your words:

"We definitely care about Diana. We have actually tried doing a mini-rework on her internally twice, but both got scrapped because we couldn't find something that we thought would be good enough. We wan't to do something with her, but we want to make sure it's good. We could also wait a little longer and get through some higher priority VGUs and th...

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Right this isn't me saying that we were actually working on one, just that it could be pretty cool to do

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Originally posted by Hefastus

We talk about doing things like Morg/Ez a lot,

ye just like that time when Diana and Leona were suppose to get duo update (Diana VGU and Leona visual update)? xD

shame that leagueboards got deleted so source of that duo rework is gone (I remember it was mentioned that after multiple internal Diana mini reworks you guys gave up and decided to give her big scale VGU and Leona small update with visual update)

I'm not sure where u read that, but at no point were we ever working on VUs or VGUs for Diana and Leona


03 Feb

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Originally posted by The_Yeti_Rider

Is there a reason we cant get more Ezreal/Morgana styled updates for champions? So many champions have perfectly fine kits but have terrible models or animations that are just not appealing to look at or play with. Rumble comes to mind in terms of good kit but lack luster visuals

We talk about doing things like Morg/Ez a lot, and it's something we want to do more of in the future, especially as our outsourcing pipeline gets stronger overtime. It's difficult to do those completely in-house like we did for Morg/Ez because both had massive skin catalogs that need to be updated as well, so doing them means we would have to cut/remove VGUs or New Champs (sometime more then 1 due to the scope of remaking all their skins) from the schedule which we believe have a overall higher value since they also drive engagement (where as VUs dont actually drive engagement) But like I said we have been building a much stronger outsourcing pipeline in the last couple years which makes VUs start to look more reasonable. Can't make any promises but it's something we talk about a lot internally.

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Originally posted by TreeKeeper15

Hey Reav, I was wondering if the second rework of 2022 is still planned to be the same champion whose rework was started, or if it will be a new champion? Also which rework was your favorite? I know a lot of people have been yelling about reworks lately and just wanted to say that I and a ton of other people really appreciate all the work you do!

We still haven't decided what the 2nd VGU will be yet, we just have one slated. Who gets the VGU will depend on a lot of factors that we will consider once we get closer to starting ideation on it