RiotAugust

RiotAugust



31 Aug

Comment

Originally posted by RiotMeddler

Much appreciated, I miss those sorts of chats too. I'm looking to get back to posting more once things settle down a bit, it's been a while and would love to remedy that!

Hi, big fan


23 Aug


17 Aug

Comment

Originally posted by Blaikiri7

It’s zeris AD RATIO ON W that’s an issue, who gives a f**k if zeri builds ap wtf

Typo. The AD ratio is also being hit.

130% >>> 100%


12 Aug


09 Aug

Comment

Originally posted by DevelopmentNo1045

It's day 1024. Divine sunderer has been nerfed again. The stats still say that Trinity Force is a viable option. Your top laner locks in Jax against 0 tanks.

He builds divine and complains he does no damage and how shit the game is cus top already has no impact.

Save top laners mental health, tell your top lane friends that Trinity Force is a viable option when not playing against multiple tanks.

Trinity is stronger than DS in most situations on many champs who can build both.


08 Aug

Comment

Not going to comment on whether or not these builds/champs are OP or should be nerfed (we are nerfing yi next patch), but be careful when analyzing item winrates. The later in a build an item is purchased, the higher winrate it will have. This is due to the fact that if you have enough gold to buy X items, you are more likely to be winning. Have to remember all the games that are surrendered or lost before these items are bought.

As an example, most mythics that are bought SECOND in a build *(riftmaker after nashor's, sunfire after botrk) will have higher winrates than the mythics that are bought first.


27 Jul

Comment

Originally posted by SilvertheHedgehoog

PASSIVE - UMBRA BLADES

MINION DAMAGE No longer deals 50% reduced damage against minions that are the primary target (note: will still do 50% reduced damage to all other minions damage by Nocturne’s Passive)

THEY'VE FINALLY DONE IT!

wooooo


14 Jul

Comment

Just gonna hop in and say that twitch viewership IS NOT the best way to measure a game's overall player engagement.

There's a lot of games on Twitch with lower viewership that are THRIVING in terms of player engagement.


01 Jul


28 Jun

Comment

Originally posted by Bidwell93

Honestly of the more recent champs it feels Senna, Seraphine, Viego, Zeri and Gwen are always getting changes. I guess for the first 2 its because theyre trying to balance champs to be carries and supports and the other 3 just have way too much on their kits

You're right on some of these, but it's been 8 months since we changed Viego...(unless you count the global healing adjustments we did to every champ in the roster)

Comment

Originally posted by The_Boobox

Going from damn near worst champ to best champ in 1 patch... the ol Riot razzle dazzle...and it was listed as a "nerf"

I for one, welcome our new Lavender Sea overlord.

It was a nerf. Without it she'd be 56-58% winrates in low MMR right now. Winrates on first patch are always deflated as people learn the champ.


23 Jun

Comment

Originally posted by Ericzx_1

How do you accidently make her able to dodge tower shots? No flame I am just curious on how that happens.

Towers often have to be special cased out


15 Jun

Comment

we're nerfing that exact thing next patch!

Also, different champs are different. Yorick ALWAYS has ghouls, BV only gets her minions when she takes rift or baron.

Comment

Originally posted by pjotter15

So cool to see Riot incorporating that Gen Z slang into our official communications. Sivir is pretty mid rn, deadass needs a glow-up pronto, no cap.

skull emoji x7


07 Jun

Comment

Originally posted by AlhtaraMarinakh

Or, hear me out, it's a very simple balancing lever which they use.

this. Similar to adjusting jungle damage numbers on Ekko or Base AD on Graves

Comment

Originally posted by Rexsaur

You know whats the funny part?

Most LT adc users (non kog/twitch) have literally LESS WIN RATE THAN THE AD ASSASINS they wanted to buff lmao.

Because Xayah, Jinx and others really needed that triple nerf while being just average you know.

ADC winrates have little to do with assassin winrates. There's an ADC on both teams in nearly every game, making their winrates mostly based on their matchups vs each other.

If every ADC in the game had a 50% winrate they could still be strong or weak as a class compared to the other classes.


01 Jun

Comment

Originally posted by ShadowLoom

How many times has the Senna soul rate been changed already lol, they never seem to be sure what to do with it

It's not indecision. It's a simple lever to tune ADC vs. support winrates. Similar to jungle damage values and base stats on other champs.


24 May

Comment

Who do you think is gonna be the strongest next patch? My bet is Kayle

Comment

Originally posted by Himbler12

cant wait for the kraken slayer+LT into full bruiser build that's going to let her get like 2.2 attack speed while also being unkillable

*3+ AS