It's a legit question! To be honest we weren't sure how much we should lean into a full seasonal event with gameplay and narrative content together. Would it feel too disruptive to the SR experience? In the past we've focused on doing one or the other, usually not both together (things like the Bilgewater event, Odyssey etc being outliers). Given the response to this seasons gameplay changes, and the overall player interest in more immersive storytelling, you can expect us to continue to go bigger on cohesive seasonal experiences in the future.