RiotMeddler

RiotMeddler



14 Jun

Comment

Originally posted by WoonStruck

I have no doubt that it could be balanced. I just hope its prioritized more than past permanent game modes. That's the main concern. Its a different Riot from back then, so hopefully that will be different.

One of the major problems with past game modes (mostly temporary ones) is that there's very little incentive to play beyond novelty, so once that wore off, the modes were practically abandoned. If the game mode drops off after a month, are there plans to add incentivizes to playing the mode beyond novelty? Adding forms of depth/progression, as an example.

This mode will be launching with a rating system (very similar to the one Double Up in TFT uses), which we think should be a meaningful part of supporting longer term sustained engagement. Also expecting we'll do more frequent, responsive balance changes than some modes would do, given while this isn't meant to be as competitive as SR is it's still a more competitive and therefore balance sensitive experience than most of our other game modes

Comment

Originally posted by popegonzo

Any word on how the queue is going to work for this? Is it only going to be a 2-person queue or could we queue as 8 & have teams randomly decided?

On initial launch at least it'll just be teams of 2. We'd like to add queueing as 8, but won't have it initially though


13 Jun

Comment

Originally posted by Oleandervine

Ohh, so like the duel mode of Nexus Blitz!

Yes!

Comment

Originally posted by WoonStruck

Hopefully its tailored enough to add some parity to the different power curves and classes in league.

I have my doubts, but maybe I'll be pleasantly surprised by their handling of it.

That's the intent. Being realistic, balance will probably be off for some champions, maybe some classes even day 1. Will patch or potentially hotfix as needed

Comment

Originally posted by Oleandervine

I'm honored that you responded to me! Also excited for when it lands! It seems like it'll be such a wild ride. Will we get more levels of -kill since there will be more enemies? So Octakills?

It's not a free for all all at once, but a series of 2v2 matches! Think like a tournament structure

Comment

Originally posted by KejornLoL

I have heavy doubts that it will be a permanently viable mode without a competitive queue.

If they design it solely for casual play, a ton of the playerbase will play for a week or two and then drop it. Just like Nexus blitz.

It doesn't get much better than Nexus Blitz imo and that did not pass the test. The only exception by Riot's own standard is ARAM and it wasn't even a mode they really designed. It was a community made game mode.

2v2v2v2 mode will be launching with a rating system. Not the same as Ranked, but something fairly similar to how the Double Up rating system in TFT works

Comment

Originally posted by Jragon713

https://www.leagueoflegends.com/en-us/news/dev/dev-state-of-modes-2023/

We’re going to try and deliver the mode with as much polish as we can manage, but you might see a few more cracks than you’re used to. And if you like it, you can expect to see it again in the future with improvements.

"see it again in the future" implies to me that it will be rotating out, and later potentially back in.

Current plan is for a longer than usual run (more than two patches). Things like when it comes back, how frequently, for how long etc will be based off how popular it is, in particular how well play rate maintains over the course of its run

Comment

Originally posted by Oleandervine

Haven't they been gushing about a 2v2v2v2v2 mode they're working on for like the past 6 months?

For vis - should be hitting PBE around the 26th or 27th of this month


08 Jun

Comment

Originally posted by Levi_sch

how hard is this mmr reset?

Moderate. Softer than the start of year one

Comment

Originally posted by peewee-bird-brother

Anything on 2v2v2v2 ? I'm really excited for it

PBE late June, live mid July

Comment

Originally posted by Gimhae

If someone is D4, will they be dropped to emerald when the patch goes live? or will the rank just fill in as people fall and climb from Plat and Diamond?

Emerald will be added at the same time as the ranked reset in July, so people will go through placements again (shorter this time) rather than getting moved around within the tiers when it's added

Comment

Originally posted by Necroside

Didn't you guys opt out because it was too insulting the first time around?

Our thinking is that in a less serious context like for the 2v2v2v2 mode, that doesn't have the same permanence or history, that embracing the meme nature of Wood should be fine. We'll see of course, but feels meaningfully different to us than the context with the standard ranked system

Comment

Originally posted by Bragarini

Holy, the 2v2v2v2 mode will have ranked? I thought it would be just like aram with hidden ELO. Good to hear!

We're looking at a rating system similar to the one HyperRoll in TFT uses, so not the default ranked system but something that serves a fairly similar (though not quite as sweaty on average) purpose

Comment

Originally posted by 42-1337

mans can wear brights colors too...

Oh for sure. It's not just a champ's gender though, but their personality, how their kit would tie in with a theme etc too that will determine fit.

Comment

Originally posted by deathspate

Weird spot to ask, but I saw WR getting a new elemental drake (ice). Haven't seen its effect yet, but is the team on PC also considering new drakes as well? This isn't me asking for or against the new drakes, just wanted to know the position of the team.

If the ice drake goes well for WR we'd be open to adding it to LoL PC as well at some point. Adding additional drakes isn't one of our higher priorities at present for preseason/large gameplay update work though, we think other issues are more pressing gameplay wise

Comment

Originally posted by arQQv

Okay, so one Question: Will the non-SR Clashes be on some other maps (Like Nexus Blitz or TT [I know you're hiding it somewhere]) or only ARAM?

We're considering options beyond ARAM yeah if there's a game mode available that Clash could make sense on. Can't promise anything, but open to it and discussing future possibilities certainly

Comment

Originally posted by Elrann

We're adding new rank:

It's not wood.

My day is ruined.

So, no promises, but we're considering calling the lowest tier in the rating system for the 2v2v2v2 mode "Wood"...

Comment

Originally posted by PM_ME_YOUR_KATARINA

2v2v2v2 isn’t real is it

PBE's late June, going through balance and bug fixing at present

Comment

Originally posted by Spideraxe30

Oh yeah do you have any updates on language swapping or is that something for a later dev update

Still coming this year, will be in a later dev update when we have specifics to share

Comment

Originally posted by Xanhomey

Are you guys planning on updating PBE servers? I feel like the servers might crash when the new game mode drops, like what happened with Set 9.

We did double PBE capacity recently in response to queues for the latest TFT set. Might potentially be able to do more again at some point. PBE's not going to be able to accommodate a large proportion of the overall playerbase though, and our priority's on using it to find bugs and do late polish so that the full launch goes as smoothly as possible