Are you able to share an update on when the may video is coming?
Barring unexpected issues we'll have the next Dev Update video next month. We're targeting every 4-6 weeks with them generally, so there'll usually, but not always, be one each month.
Are you able to share an update on when the may video is coming?
Barring unexpected issues we'll have the next Dev Update video next month. We're targeting every 4-6 weeks with them generally, so there'll usually, but not always, be one each month.
Mid this year or mid next year ?
This year
Probably pretty obvious but please be willing to go crazy with augments like how prismatics can be in tft even if they don't come up too often. Having a mix of crazy power swings and small bonuses really make the game retain playability.
We're trying a really wide range of stuff out at the moment :)
But why does the League SR have to suffer for other teams to be staffed? New champions and SR evolution are key to League's longevity. And after all the reshuffling the 2v2v2v2 mode releasing in summer is still going to be a prototype...
SR is a separate team from Champions. We're not reducing SR priority to focus on game modes, we're shifting from new Champions specifically, based in significant part on feedback from players that they'd like fewer new champions and more other stuff.
At this point the 2v2v2v2 mode won't be just a prototype. It should be reasonably refined, hence mention for example of having a new map for it rather than just having to repurpose an existing map like we were doing during initial prototyping.
its ao cringe hear them
During development of this video we sat down and talked about how Aludarg didn't like our voices. Our solution was a written summary, just for you, that I'll link here:
https://www.leagueoflegends.com/en-us/news/dev/tl-dw-midseason-bots-champs-dev-update/
I notice a few champions getting VUs that are more in line with their Legends of Runeterra counterparts. Is the LoL team looking at that and thinking "That's sick, we should put that in LoL" or is it more of a directed effort throughout all Riot Games?
Gradual move towards more joint planning and development. We're starting to get more cases of one game/team identifying a cool direction for a character and other games then figuring out how to also adopt that approach around the same time. Won't always be possible, but should see more cases like this going forwards
Just to be clear, what exactly is the difference between Teemo/Lee Sin's ASU's and Jax's VU? Are they not basically the same thing? I understand that Jax was at one point going to get a small scale VGU, and it got split up into a midscope and VU, but at this point it just seems like the same thing.
At this point yeah they're pretty much the same thing with different names since we got there via different paths
We thought he was a great character in some respects (personality, voice, backstory, connection to other characters etc). Didn't make sense for a MOBA however, just the wrong sort of expression of power for the gameplay we offer.
With new AI/Bot-related game modes on the horizon maybe he could be a sort of high stakes shopkeeper in a rogue-like? :D
I could definitely see Silco as a compelling NPC if we had the right game or mode. I also think he could work well in something like LoR though too under player control, plenty of options in games that don't have to be all about direct head to head real time combat
When we getting a new dev blog on skins and etc ?
We'll cover some skin stuff in the next video (potentially accompanying blog as well)
/u/RiotMeddler Any update on Clash? I know the recent technical issues have been addressed by a Rioter in another thread, but what about changes in general? Clash has a few issues (smurfing, teams leaving after first loss) that have existed for a long time unaddressed. In comparison to what Valorant is getting with Premier, Clash pales in comparison. With the last true dev update to Clash being two years ago (as far as I could find at least), is Clash no longer being iterated on? Or are there changes in the works?
Short term - address the technical issues that have been really damaging recently, adjust internal processes so code changes that could impact Clash don't get added last minute
Longer term - get a lot of learnings from Premier in VAL, figure out which could make sense in Clash, then determine how to prioritize that potential work versus other League feature development. Realize that's fairly vague, and that yeah it's also reflective of no feature improvements coming in the near term at least. Figure better to share what we can though at least
There is something I want to ask, since the first video at the start of the season you guys say that there'll be language update, where we could finally set the game in diferente language but ever since that video there has been no talk about that, when are they gonna say anything? It's something I'm really excited to see in league.
We'll get an update on language select timing in one of the upcoming videos (either the next one or the one after)
Riot doing Skarner mains dirty pushed back and nothing new to show
We were faced with either going ahead with something that wasn't hitting the quality bar or with significantly delaying Skarner's VGU again. Would certainly prefer not to have to do either, but we concluded better to delay than ship something that wasn't right, especially after missing the mark on Skarner in previous updates back in the day.
Will Teemo and Lee Sin still be receiving their ASU’s?
Yes
No news about the essence emporium?
Coming back mid year, we haven't announced exact dates just yet though
When can I change my client to Korean or Japanese though?
We'll get an update on timing for language selection in one of the upcoming videos (I suspect not the next one, but the one after, but that's a rough guess)
So like Heimerdinger
Oh true, it's been long enough I'd forgotten he followed that same path
So I thought we said we were going to "focus on more modes and cool stuff, and that we would be getting LESS new champs." Is this what qualifies as less? I dunno I feel like that part was just said for fun, and they continue the champ development as usual. I love the ASUs, love the small client update, but I want this game to be better. I'm not fiending for a new champion to play lmao, I'm fiending for a menu that looks like Valorant. Make me feel something when I load up League.
Changes we make to development priorities take a while to get reflected in what ships in the game, given content and features are made well in advance of when they actually ship. Moving people off the new champion team as a result has reduced the expected number of champions for 2024 (since that's what that team works on in 2023), but doesn't have much affect on 2023 content (which was worked on a lot in 2022).
Similarly, moving people on to the modes team takes a while to have visible effect on what we're shipping. Adding people to the team in January speeds up work meaningfully, but doesn't mean we can immediately start shipping things that weren't already in progress. The summer game mode (2v2v2v2) is the first thing that has benefited significantly from that reprioritization.
And regarding your comment "make me feel something when I load up League" - love that way of describing it. I think we lost something meaningful when login screens went away for example. I...
Read moreNot a Rioter, however they're working on updating the anti-cheat system for LoL. This isn't something they will publicly speak about tho, given its nature. I know at least one of the Vanguard devs (probably more tbh) are working on tackling botting and scripting in LoL.
Can confirm we're working on improved anti-cheat, for obvious reasons it's something we're vague about publicly though
I think the issue with Jack at least is that he feels just like fish Sett.
Agreed. Given the sort of game it is LoR needs a lot more characters than LoL does (or can feasibly have), so more overlap there makes a lot of sense but is a downside when considering potential translation over to LoL
If not friend then why friend-shaped?
Don't have to convince me!