Any plans to let SR camera perspective be side-agnostic?
It's something we'd like to offer, hence inclusion in Wild Rift for example. With the way Summoner's Rift was built it would require some pretty substantial overhaul's to the map's art unfortunately. Whenever's the right time to update the map as a whole we'll definitely do camera stuff like that.
I think the current version of SR has held up really well visually, but it's certainly going to hit a point sometime where the amount of stuff, both overall appearance and opportunities like that one, makes the case for another full update