Honestly, I think the improved report feedback is probably the most important change. Finally getting visibility on the impact of your reports is huge for the perception that the system actually do its job.
We think it'll be impactful yeah, though not enough by itself. The way I'm currently thinking about this issue is there are three elements that all need to be working well:
- Detection of players ruining games
- Appropriate penalties (ideally applied quickly) for those actions
- Visibility into that process for others so it's understood action is being taken and that that sort of behavior has consequences
The improved notifications should help a lot with #3 there. As per the original post our next focus is on better detection.