RiotMeddler

RiotMeddler



14 May

Comment

Originally posted by Icylock

Alright so they went full bruiser on him. Sustain in lane will be nice, seems like he'll go tiamat into cleaver (or some variant of that) now due to the fact that his AD ratios are down or gone across the board. The clone doing damage obviously seems strong, especially when paired with the fact he gets a 20% damage boost if he gets 5 hits off, which i think in the immediate confusion of all the clones is basically guaranteed. overall probably gives him a few more positive matchups in top, now that he'll have more sustain. Assassin Wukong was fun to play but when it was strong it was not fun to play against, so i'm glad as a whole they went in this direction.

Edit: removed the first part about ulti knockup tick rate, feel pretty stupid that I complained about it without checking if damage and knockup were still tied together, just assumed because of the complaints back when I actively played wukong more oftern. Been long since fixed which means my only real complaint isn't ...

Knockup already checks extremely quickly and has done so for at least a year at this point from memory. Damage ticks and knockup ticks are no longer on the same timer.


09 May

Comment

Originally posted by superzpurez

Hey Meddler just wanted to clarify that the Yi changes are still being shipped and aren't covered by the "not doing compensation changes" bit.

Thanks!

Yes, they're shipping. It does make it a bit harder to assess where he'll end up because they're happening at the same time as the Rageblade changes. We'd want to do them even if Rageblade work wasn't being done however so they're not in response to Rageblade.

Comment

Originally posted by Aldonall12

Ooooh Wukong changes. That's very exciting

Hope so. Looking forward to feedback, expecting some things people will like, some that will probably be disliked (some shifts in power) and some people fixating on numbers that just haven't been balanced yet.

Comment

Originally posted by EpicHuggles

We're not doing compensation changes to champs who might be affected until it's clear what sort of changes are or aren't necessary. Expectation is there'll likely be at least one champ who needs a bit of work, given the number of current Rageblade users.

I sincerely hope this is specifically referring to Kog'Maw. He's sitting on a 2% P+B rate and relies heavily on Rage Blade + BotRK, both of which will have been recently nerfed as of 9.10.

He's one we'll look at yeah. Can't guarantee any changes, but putting time aside to assess.


03 May

Comment

Originally posted by Caenen_

Woa, been a while to see the Ziggs icon on a post here! Welcome back, Meddler!

Thank you!