RiotMeddler

RiotMeddler



17 Jan

Comment

Originally posted by StunningPlatypus7

The thing is, they never really address any big issues in the game in these posts. It's not really the function of these posts to announce big changes though - It's "quick gameplay thoughts" not "here's the AP bruiser rework guys"/"jungle is OP again guys" type of stuff, we would at best see a small footnote about them in posts like this.

Pretty much. Big announcements we'll do through more formal and polished approaches like Dev Videos, Nexus articles, Riot Pls etc. My hope with these posts is to cover things that we don't get to in those places, or to provide additional context/rationale on things we do cover there that some people want to dig deeper into.


15 Jan

Comment

Originally posted by [deleted]

hello i like your video game

Hi, it makes me happy to hear that :)

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If you earned everything from this point on you'd get around 9000 more points. The last reward is at 16000, so you'd have a bit of time to spare even.


13 Jan

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Originally posted by CookieMisha

Wasn't the emote enough? /s

Yeah honestly where are the rewards for set1

Not forgotten about. Plan is to talk about ranked rewards, both for the initial set and going forwards later this set.


15 Nov

Comment

Originally posted by DepressiveMicrodick

Yes please /u/RiotMeddler

I'd genuinely appreciate some more insight on the thought process behind these changes, no flame. They seem to come completely out of left field and only serve to worsen what everyone's issue with bot laners seems to be right now, but I am fully aware that I might be missing something here so I would love to hear a Rioter comment on them

Lemme check with the SR team, see if they've got something planned already or would like to jump into that discussion themselves. If not I'll get something into an upcoming post.

I assume support item changes and duo lane XP changes are things you're interested in here. Anything else I'm missing?

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Originally posted by dirtypuerhiding

Lucian and Senna, you heard it here first

Piggybacking on top comment - I got my dates wrong here, forgot that 9.23 was a 3 week patch instead of a two week one. New units should be on PBE around the 25th of November instead as a result, apologies for getting that wrong.

Comment

Originally posted by ToxicSummoner

When does preseason patch hit? Anyone know?

Next week on the 19th or 20th depending on which region you're in.


12 Nov

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Yep, our goal is to have a main set that's always available in normals/ranked with older sets brought back temporarily at times. Not sure on exact format for that yet (a weekend tournament? a 2 week mini ranked season? etc). Also not sure when we'll start doing so. Definitely want to give people the chance to replay older sets though.


08 Nov

Comment

Originally posted by paranormal_penguin

Any hope of seeing Illaoi in a future set, or perhaps an addition to this one? She's my favorite SR champion and she seems like she'd have a lot of potential in TFT!

I expect we'll see her at some point, not sure when yet though

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Originally posted by xLifeTime

Thanks for the ama.

When I have a Jax on a mountain field (+30hp each turn). Then upgrade it to a 2* Jax. Will the Jax keep the +30hp he got the past turn/turns ?

He will yes.

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Originally posted by silentkarma

Are the numbers of players still strong? When tft came out twitch had over 100k viewers, now it’s less than 15k. Could this lead to Riot dropping the game in the future like URF?

We'll be in it for the long term. Playerbase numbers do fluctuate, especially when there hasn't been new content for a bit. As Jag mentions even towards the end of Set 1 they were still in a good spot though and Twitch isn't very reflective of playerbase size. The addition of the mobile client next year is also expected to increase the playerbase significantly.

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Originally posted by RiotWittrock

We tested Bard casting Tempered Fate, but didn't like how he fit into the Trait structure (and his spell needed work).

Second time we tried out Bard with his R as well - he was a champ in the original prototype set we build before set 1 for a while. That set had similar traits to set 1, though meaningfully different content (e.g. Illaoi as a low cost Pirate Brawler).


05 Nov

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Originally posted by AfrostLord

What about the mage cap?

Yeah, my bad here, I forgot we'd swapped Rod of Mages out :(

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Originally posted by Logorythmic

After doing absolutely no research on his comment, my best guess is that this was at a time in development when the mage item would build out of the Needlessly Large Rod before they decided to switch it to the Tear

Yep

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Originally posted by Anthan

It changes them into... Mountain!

Uh, sure, nailed it.

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Originally posted by TriAsian

I see a RoA on Malphite. New items perhaps

That's a Rod of Mages, not a Rod of Ages. I'll give you one guess what it does to the unit it's put on!

Edit: Apologies folks, I'd forgotten we'd swapped Rod of Mages out as the Mage spatula item :(

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Originally posted by Houle66

Haha I’m a dumbass I meant legends of runeterra not TFT... oops

Ah, I'm not the person to answer then, will have to leave that to the LoR team :)


17 Oct

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Originally posted by KasumiGotoTriss

If you don't play for the next 10 days, can you just play 10 games one after another in one day when you come back? Or will you still have to wait 24 hours between each one.

Yeah, you could burn through them all in one day once they're all released.

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Originally posted by Shrengar

So it doesn't have to be 10 days in a row?

For the first 10 days every day a new reward becomes available. You can then play a game to claim a reward any time during the 4 weeks.

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One game per reward. You just need to play 10 games over the next 4 weeks, with a limit of 1 reward per day that's passed during the first 10 days.