RiotRayYonggi

RiotRayYonggi



16 Oct

Comment

Originally posted by bz6

Oh crap I forgot one point. Why is BORK now not an active but a 3 hit passive? Having it as an active I feel would be better suited in big team-fights where you want to selectively slow down a person. A target you may not be auto'ing.

/u/RiotRayYonggi

I'm fairly sure it's meant to specifically/sharply be a split-push item.

Comment

Originally posted by bz6

/u/RiotScruffy

Hello boss, hope you're doing well today. Thought it would be an appropriate place to shoutout Morello and New001 for the legacy they have left at Riot. They will be missed <3.

As we move to (a hopefully 2nd decade of LoL) I have a few pieces of feedback and questions regarding pre-season. Overhauling items is exciting and brings big changes to what has been very slow cadence of change in past couple of years.

1) Do you think the meta will devolve into a race to complete Mythics? Completely removing come backs, strategy, and just making snowball insane.

2) Speaking of snowball, you and team have stated multiple times that power creep is NOT the goal. Yet effects and (legendary extention) stats on mythics have true damage and tons of pen.

3) Apart from power creep, how are you going to battle a potential ability haste creep? The stat is too abundant on items.

4) Why has the item system over...

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These are all cool questions, and since I have the day off I'll drop some quick thoughts on them. For context I work on Game Analysis team, responsible for identifying and triaging some of the potential issues you outlined and helping designers work through them.

  1. While first item spikes on S11 are certainly some % more efficient than live, legendaries that follow are paying a cost to efficiency that should balance it out. The goal is that with fine tuning in the next month, we can ensure that coming back is still just as viable because having an additional Legendary won't be as heavily weighted as it is on live. That's a great call-out though.
  2. Power-creep is a really complex idea in a game like League, as it can manifest in higher % efficiencies on items, earlier access to more powerful actives/passives, or higher access to stats than you previous had (i.e, Pen, movespeed, etc). Our goals coming up to launch are pretty heavily skewed towards identifying "powe...
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13 Oct

Comment

August is awesome, excited to keep working with him and delivering bad news about how his new champ(s) are OP.


08 Oct

Comment

Originally posted by [deleted]

tbh on paper it looks strong on sona soraka lulu lux rakan Morgana nami karma [alistar as joke]

maybe make it only that the support/person who buys this item gets the bonus damage and insteal od dealingndamage to the marked champ it heals for × + y max health (like font of life)

It's meant to fill an offensive niche, I think with healing it would be too similar to Moonstone Renewer

Comment

Originally posted by Masterfulidea

Does mandate work with sona e power chord, bard passive, and nami e?

I believe so, yes. Bard Passive is the one that I'm least sure about.

Comment

Originally posted by [deleted]

[removed]

I think it already does, not 100% sure though.


07 Oct

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Be advised people, the tuning of the items is extremely variable, but appreciate that feedback regardless :)


22 Aug


19 Aug

Comment

Originally posted by Apprehensive_File

He will not be.

This is correct.

Comment

Originally posted by -Gaka-

Is Lillia performing as expected? I feel like her playstyle is different enough that there might be some irregularities players don't quite see.

More-or-less. We predicted her to be a difficult-to-optimize and slow-burn champion win-rate wise, so her being only ~46% isn't unexpected. Pro play is our main head-scratcher, leaving us watching whether she is just a new champion fad, a nice alternative to Nidalee and meta pick, or just plain better in pro play than we anticipated. Unfortunately predicting these things when balancing a new champ is a toughie 😂

Comment

Originally posted by Maloonyy

Yone nerfs but no Lillia buffs seems strange. I guess they don't want to touch Lillia since she's available at worlds. Well now it doesn't seem strange at all, and my comment is useless.

I love the roller coaster of emotions on this one.

But yeah, gonna give Lillia some more time to see how she performs in playoffs (if she shows up). Asia gave her some games this past few weeks, so erring on the side of caution at the moment until we can feel confident we have room to buff :)


14 Aug

Comment

Known bug, thanks for the report :)


04 Aug

Comment

Originally posted by Outfox3D

Hey, right on FFXIV patch day. Works out well for me!

Good work Rito, you deserve some time off. Thanks for keeping the game running even through a global pandemic.

I can't wait for FFXIV 5.3, the timing is so awesome.


03 Aug

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Hey I appreciate the analysis! We are keeping an eye on Lillia and evaluating what to do, if anything :) So far she is trending mostly as predicted.


31 Jul


23 Jul

Comment

Originally posted by gazow

for only 3250 riot points

Worth


22 Jul

Comment

Originally posted by DarkKnight9731

Its in the description of the youtube vid.

Oh sweet, I'm dumb and watched the video in Reddit 🤦‍♂️

Comment

This is incredible! Is there somewhere I can get the final version? I’d love to add this to my Wallpaper engine.