Will it be fixed by you personally Monday morning?
Nope, should be fixed by people much smarter than me this patch or the next. It's the weekend so can't really collect any more details for you at the moment.
Will it be fixed by you personally Monday morning?
Nope, should be fixed by people much smarter than me this patch or the next. It's the weekend so can't really collect any more details for you at the moment.
Junglers are often enablers (unless you're Graves or Shyvana or something similar). so you actually succeed most by enabling your teammates to do more damage by ganking their lanes, securing objectives, and defending them in fights. Damage dealt is not always a great measure of how you're performing game-to-game. For jungle, kill participation % and objectives secured are good measures of performance!
Calling people idiots isn't cool man. Take an opportunity to cool off.
lee sin invades
"this scarecrow can't stop me because i can't read!"
Reading is pretty spooky I agree
Kogmaw overall has higher winrate than Taliyah, but you never mentioned which skill bracket you exist in. I would imagine Taliyah would be a good pick if you like influencing games heavily from minute 1, and Kog'Maw would be a good pick if you enjoy closing out games yourself.
Dodging games doesn't change your MMR at all, so artificially lowering your rank by dodging does not actually change your position on the ladder in the long run. Certainly not recommended.
Try to give yourself a break for a week or more. You'll be able to reset your mental and really evaluate whether you miss League enough to come back and grind again. You should always value your own mental health over climbing the ranked ladder.
The enemy has to face their fears to conquer Fiddle
There's a fix in the works, sorry about that!
I'd give a big +1 to path of exile. The mechanics of character movement are pretty similar to league (also top-down view), but it's purely solo PvE.
Senna, personally
In addition to the points /u/EsterWithPants made, some champions just have higher winrates at lower elo than higher elos. For example, Aphelios is 50% winrate at masters and only 46% winrate at silver. This is due not only to the difficulty of the champion, but also the coordination burden of their playstyle. Taliyah is another example, her winrate at silver in mid-lane is 49% but goes up to 52% as you get to higher elos.
Inversely, Annie, a simpler champion, is higher winrate at lower elos than higher ones. That tends to make a compelling argument for why simpler champions should be played if you're intending to climb from bronze, silver, etc.
If you want to check these stats for yourself, check sites like ...
Read moreThe power difference isn't that large, but toplane champions are generally useful regardless of the situation. Whereas ADC's are forced to rely upon your team to actually be useful.
Marksmen is the biggest coinflip role & there is nothing to compliment that as not only do you have no agency on the map or hardly any in the lane - you also have a random person in your lane who is 30% of the time autofilled.
'marksmen scale best off gold over gametime' Games don't last long enough for marksmen to get 3+ items
Not to mention the limited amount of marksmen viable right now.
D2 EUW btw
In Elite play (Diamond+) there are currently 9 Marksmen above the 50% winrate line, with all of the rest (except Kai'Sa) being above 48%. I'm not sure if you're conflating viability with playrate? Or maybe just their feel? But if your goal is to win games, you aren't losing them by picking marksmen.
Yeah, but when does that ever come up? I have a million points on anivia and can’t think of a single time where I was like “aw man, if the window for empowered e after being affected by my r was one second longer I would’ve gotten more damage!”
This feels like a placebo that doesn’t address Anivias real problems in that she’s too weak early and never gets to her strong points in most games. Perhaps giving her more roam capabilities or easing her mana issues early so she’s not gated into seraphs+rod of ages?
I don’t know a perfect solution, and maybe this was too much, but I’d like to see some more power given to her so she could have a presence in pro play besides just froggen once a split.
Appreciate the passionate response. I agree Anivia needs some wider work done (maybe QoL, power curve, or power budget shift), but that would require some more due diligence from us that we aren't ready to commit just yet (we swung too far with the CC immunity and were rightly called out for it). We will see what this change does for Anivia (if anything), and reassess after.
How is that pronounced?
Yohn-gi
1 lvl is almost 1k golds so if an Adc is underleveled by 4 lvl + They have bad base stats, can you explain how it’s not as large as we ( all adc players on this planet ) think????
Because the primary output of a marksman is damage (secondary being utility on some marksmen), neither of which are heavily impacted by level scaling, and are instead influenced by gold and base kit utility. Despite being down in levels, marksmen almost always serve their purpose of having the highest damage in the game, which is their most sought after output.
Is anivia going to get a different buff in 10.7 or is she just going to get the 1 second window that won’t affect anything.
She is getting the 1 second window increase on R for 10.6.
Statistically Amumu's best items are Abyssal Mask, Thornmail, and Liandries, however if you find yourself struggling to stay in range then Rylai's provides a lot of sticking power given that you land your first Q.
As for pathing, Amumu does pretty well when level 3 ganking (especially mid), so I tend to stick to the 3 camp->gank strategy.
Marksmen as a class are less dependent on levels (between stat scaling and skill point scaling) than other classes, and scale best off gold over gametime. So while it may be jarring to see you at a level disadvantage, the actual power difference between you and a toplaner is not as large as you'd think.
Hey! I'd love to give you some pointers sometime. If you're on NA, add me: Riot Ray Yonggi