Rovient

Rovient



07 Oct

Comment

Originally posted by The1andonlygogoman64

Im a little mad the wiki came so late and isnt corret/have everything listed. But i really appreciate you in the comments giving correct info.

Actually I checked the FAQ and it does actually say that there's over 10,000xp in missions

Comment

Originally posted by Germlol

And that isn't a scam to you? Most battlepasses in other games give you all the rewards. They don't make you pick and choose rewards.

There's 160+ champs and most people play around 4-5 tops. We allow players to choose what they want with the tokens they earn. It's not a scam, it's a shop. You DO get all the stuff in the rewards track which is worth FAR more than 1650 RP alone.

Comment

There's a mission that repeats infinitely: 200 points from playing and winning games (TFT counts here, too) earns you 200 event XP. Along with that, there's 25 missions over the event that grant 10,000 XP in total.

Comment

Originally posted by SpumInMyBum

A bit humorous that you had to do the math and no one from Riot provided it for us.

Thank you for trying harder than Riot 😁

His math is incorrect.

Comment

Originally posted by GdLancelot

In worlds they usually give more stuff. In fact, looking at the rewards it's indeed a buff. But if you're sniping for tokens, it's a nerf.

Token earn is identical to before.

Comment

Originally posted by Germlol

And you dont even unlock all the content with that. You pay $15 to have to pick and choose the rewards you would want more since you cant possibly afford everything.

Correct, it's a shop. You buy the chromas or item you want. Stuff you don't get a choice on is on the rewards track. Plenty of value there too.

Comment

Originally posted by OSRS_4Nick8

how so? you need 400 xp to get a level up in the ¨pass¨ which is double of 200 points for 20 tokens

I get that the pass usually gives more tokens than just 20 per milestone because its inside of the pass

Is there anywhere where we can see the exact maths? I feel like we´re getting wayyyyy less base tokens with the pass considering the weekly missions are gone

Also, to get to level 50 we have to invest a ton of time so IDK if its really worth the trade

After level 50, do we still need to get 400 xp per level or 200? if its 400 the pass rates are nerfed almost twice

I'm not really sure its exactly the same being honest. The company has failed to communicate well how the model will be and how it will compare to the old model

It's identical. Used to be 200 pts for 10 tokens. Now 400 pts for 20 tokens.

Comment

Originally posted by TheGoofySage

The repeat mission or bank was 10 or 20 tokens for 200 points before, so the new one is the same or more but I'm not sure if it starts until you complete 50 levels 1st.

It's exactly the same as before

Comment

Originally posted by NectarineNo8425

You don't know what you're talking about.

You have to pay $15 for the pass

PLUS grind 2 hours a day for 30 days just to get one prestige skin.

$15+(2x30)=$15+60 hrs.

Assuming you get paid minimum wage $10/hr you're actually paying a total of $15+(60hrsx$10)=$15+$600=

$615 for the pass.

Still think the pass is worth $615?

It's 2.1 games of SR per day on average to get 2000 tokens, but this Worlds event is actually longer so you can play fewer games per day and gather the 2000 tokens.

Comment

Originally posted by GdLancelot

I did the math because no one answered my previous post with the exact same question.

Last event you needed to get 700 tokens to get the 2200 tokens for the mythic essence, by obtaining 700 tokens (35 missions) you completed all the (free and pass) missions which gave you 1500 tokens.

Now, according to this page https://support-leagueoflegends.riotgames.com/hc/en-us/articles/9716138458771-League-of-Legends-Worlds-2022 if I added correctly you get 5850 experience points from missions, that is 14 "levels", almost 15. So in order to reach level 55 you need to grind 40 extra levels.

In conclusion, you need to grind an extra 5 and a half levels. So in the end the token gains were nerfed.

That linked FAQ does state that the final unrevealed batch of missions takes the player over the 10,000 XP mark from missions.

Comment

You get 10,000 XP from missions.

Comment

Originally posted by Final-Evening-9606

I won like 3 arams totalling 60min in game but I only got XP from the missions…

The story missions but surely also the General Repeating mission?

Comment

Originally posted by Joris_Joestar

How much XP do you have to earn between infinite milestones? Because that's where the real grinding starts!

Same 400XP every time.

Comment

There's 10,000XP available from missions. Apologies if the FAQ doesn't show all of these yet (some more missions come later).

Comment

There's 10,000XP available from Missions.

Comment

It should be identical Tokens/hour gameplay as before. The goal is to be literally the same tuning.


06 Oct

Comment

Originally posted by NectarineNo8425

I want to know how exp is earned per game/per minute/per win/per loss.

Same as all previous events. 4pts per min for losing, 6 for winning. We've accidentally made the repeating mission invisible, but it's still there and working.


31 Jul

Comment

Originally posted by gametail

i have a question a couple of weeks ago i saw someone with a red glowing mastery emote i asked that guy what that is and he said its from eternals, but i cant find anything in the wiki or images of it?

Ahh this meant he'd 'rekindled' a set of Eternals and he was only mastery 5 with the champ.

Comment

Originally posted by JoshQuest1

Without promising anything, are Series 2 eternals still on track to release by the end of the year?

I got in an argument recently about eternals series 2 coming, and would love another reference point to add in there, as the last reference to them (I could find) was in May.

I'm also wondering where best to leave feedback regarding integration of eternals in the challenges system.
I'd love once you've unlocked a mastery upgrade if you could get a champion's title as your title from challenges.

Series 2 is nearly 100% implemented! Then, we need to go through and NAME them all, check their data to ensure they're working as we want them to and finally QA and bugfix them. On track before end of year certainly.

Comment

Originally posted by mystireon

So who's the easiest?

Hmm, it doesn't really work out that way. Once an eternal has a fairly consistent number of increments per game, then it's easy to map their milestones to 2, 4, 6 games etc. At that point, they're all the same difficulty so to speak.