Rovient

Rovient



13 Dec

Comment

Originally posted by NoLongerAGame

GG elder soul riot is bad at balancing

He had: infernal dragon soul, Baron AND elder by 31 mins. I suspect it was not just Elder...


09 Dec

Comment

Lazy? We just built 4 different elemental themed map variants and your first thought was that we were too lazy to do a snowy version of each of them at the same time?

Sometimes, Reddit...

Comment

Originally posted by Lame_Night

It's hardly tank meta. It's just dragon meta right now. Whoever gets 4 dragons first wins game.

Or... Whoever's winning the game takes 4 dragons first.


07 Dec

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Apparently I can only upvote this post once? What's that all about.

I wanted at least 8 upvotes on this one.


05 Dec

Comment

Originally posted by tranzfat

not at all, if two teams are evenly matched and one decides to focus rift herald or taking top lane turrets or something instead of drag, you lose. it is disproportionately powerful compared to every other objective in the game. baron and elder are strong but last for 3 minutes. souls are very strong and last forever...

And those are the 10% of games the Dragon Soul team loses.


04 Dec

Comment

Originally posted by cavecricket49

You're operating off very dated information. Gold has become the top of the bell curve.

What's your source on this?

Comment

Originally posted by Yunavers

Gold is average? I’m in my gold promos currently, waiting to get home to finish them, and I feel kinda bad now. I have over 700 games in Silver and I feel like shit now :/

Edit : I came home, lost my final promo game, then won 4 GAMES IN A ROW AND FINALLY AFTER OVER 700 GAMES, 4 LOST PROMOTIONAL SERIES, I AM FINALLY IN GOLD. It’s been a long 5 months... but I finally made it

UN : Cold Peach Tea / NA

I'm not sure they're right and I'm also not sure they're wrong. I'd be wary of where Reddit collects their data.

Comment

These are a bit on the basic side but I bet everyone finds 1 or 2 things in this list they didn't know:

Towers deal physical damage so only armour offers increased protection from their shots.

Minions push slightly harder and take less damage when their enemy towers are destroyed in that Lane. The more towers are down, the harder they push.

Killing only the caster (ranged) minions in a wave, leaving the melee ones alive, sets that wave up for a big counter push in a few minutes' time, without anyone even being there.

Junglers can smite while stunned/rooted etc but NOT when suppressed. Suppression cannot be removed by summoner spell Cleanse, but it can by using a Quicksilver Sash.

Lethality is essentially flat armour penetration per champion level. As the lethality owner levels up, they negate more armour from their target.

Everyone benefits from the armour shred on Black Cleaver. Use it to enhance your AD allies' damage on an ene...

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Comment

Originally posted by spirashun

Ocean soul has the highest win rate, Cloud soul has the lowest winrate. Tbh this doesn’t surprise me ocean feels so powerful, both the drag and the soul

Where are you getting your data?


03 Dec

Comment

This is epic! Wp!


02 Dec

Comment

Originally posted by bornhat

When the only other notably big game in the genre gives out every hero for free, I think it's pretty silly to pretend that League has a generous system

I don't think that's all that relevant. You can get all champions in League for free, all you need do is have fun playing the game over a period of time.

I'm sure DotA has content they DON'T give you for free, and that's their chosen business model.

Comment

Originally posted by PreztoElite

Ok but it's still not generous enough

The game is legitimately free. You can play for 365 days of the year and never give over a cent if you don't want. You can even get skins for free from chests just for playing well (or with friends who play well), yet, it's not generous enough?

I don't think you really believe that, do you?

Comment

Originally posted by [deleted]

[deleted]

Yup! It's a bug where Shaco clone kills a dragon. Will be fixed in 9.24.


01 Dec

Comment

Originally posted by noeventroIIing

I had a different kind of bug happen in one of my game, we lost the first two drakes, got 3 ocean drakes in a row and the 4th drake was another infernal, but we had a shaco on our team so it might be related.

http://prntscr.com/q1efj0

https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4293960801/230078126?tab=overview

Yup, it's the same. If shaco clone ever kills a dragon, it is not counted by any dragon counting script! Apologies.

Comment

Originally posted by smokiebacon

What kinda tech stack do you guys use at Riot?

Riot: Yes

Comment

Cannot wait to see Elder in Pro (since they'll be rare and the fights around it will be hype!). Don't forget that pros will play around that 20% threshold and pull off some amazing stuff.

Comment

Originally posted by DeWolx03

It's alright. Here's what I think from my experience so far...

Pros:

-Dragons are important

-Botlane Alcove seems alright, though I prefer a little bit less of the bushes creeping into it as it looks off visually

-Item changes

Cons:

-Terrain changes seem cheesy/corny. Like, "oh that's cute." Okay okay... I just wanted a river of Lava when the infernal dragon takes the map.

-I think the dragons are overloaded. We get passive buffs and then a special ability unique to the dragon that takes over the map. Kinda too much if you ask me, especially if you add the elder dragon(even though it's rare and I've only seen it twice so far).

-Rift Herald changes seem off. This was a good opportunity to bring Vile Maw into Summoner's Rift as well.

-Toplane Alcove. Do we really need one up there? It irks me that the map is trying to mirror itself by design with such an iffy addition. It's like they just copy+pasted it up there ...

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Please don't use the word lazy. The development team at Riot are anything but lazy.

Totally respect your post content otherwise!

Comment

Originally posted by PidarBlyatt

Idk dude. Mid lane feels absolute ass to play rn. Its literally 100% decided by junglers. And not in the Hashinshin way.

With the new spawn timers junglers can just spam gank mid until one of the midlaners f**king flips and disconnects. Its actually insane.

"Literally 100%" =/= 100%

Comment

Originally posted by Talonoscopy

If Shaco's (or any) clone is the one to deal the killing blow to a drake, it doesn't count towards a soul. This is a bug and is reportedly being fixed next patch.

This is correct. We have a fix in for 9.24.

Comment

Originally posted by SteviaSteve

10k AFTER this fight so I'm assuming it wasn't a huge gap before this lol should have clarified.

Oh right! Apologies. 😊