SOLIDAge

SOLIDAge



13 Dec

Comment

Originally posted by Ludamister

How did it end up for ya?

It worked! I did notice it pop up if the camera zoomed allll the way in say when inside but the game is actually playable now. Thank you!


11 Dec

Comment

Originally posted by Ludamister

So with a 7900XTX, I changed my settings for Volumetric Fog to low and kept everything else as is, including using DX12. Issue finally went away.

Thanks! look forward to trying this tonight when I get home.

Comment

Originally posted by MrParan0rmal

I had the same issue with the latest drivers update, i just rolled back to the previous version and works with no glare.

This is annoying as I JUST updated them the day of arggg

Comment

Originally posted by Helldiver_of_Mars

Do you have HDR enabled? Try turning it off in windows settings.

I do not.

Comment

Originally posted by TofslaReddit

RX 7900XT , no issues here

Hmmm I’m using a 7900 XTX. You doing DX11 or 12?

Post

I remember this happening with Wild Hearts, but it's pretty annoying in TL. The only way I can get this not to happen is by zooming all the way out. Does anyone know which setting might be causing this and how I can change it?

https://imgur.com/a/LxZk9ar

External link →

10 Dec

Comment

Originally posted by jyutani

Helper queue dead in OCE

We're looking into this. It should default to another region if there isn't any active near you.

Comment

Originally posted by Bisexual-Bee

No, that was not a temp change. That is staying. It may be adjusted slightly, but it was not an event, it was a fix.

We are slightly adjusting the XP amount down to account for the XP caches being introduced like we said we were going to do when we made the 300% buff last month.


02 Dec

Comment

The Twitter schedule was posses by the gloom for some reason so look for preview 8 next week WITH a video!


29 Nov

Comment

Originally posted by JJ_Kazuhira

Kinda Crazy that they are holding this changes for season 2, 2 thounsand fix is insane to be honest.

The issue is that at times in dev fixing one thing leads to fixing another and another. In our case we branched the game after launch and started working on our season 2 content with the intent of releasing a regular season. Once we started to prepare for the transition and shift and moved over to faster more iterative patches it’s almost impossible for us to cherry pick as one fix might have 15 dependencies.


27 Nov

Comment

Originally posted by fizz0o_2pointoh

Is there anyway for us on PSN to transfer our saves to PC?

If you previously linked your PSN + Steam accounts you can continue to play and access your character across devices. If you did not do so before we disabled the linking a few weeks back then unfortunately right now there is not a way. We'll be looking to reenable this in the future once we have fully transitioned service.

Comment

Originally posted by Hiero_Glyph

Hopefully they can get the Playstation certification issue resolved quickly because it never feels good to alienate half of your players. And yes, I'm aware that this is not totally under their control but it just feels bad to see the community being forcibly divided.

Yup, we're right there with you. As a player you don't care WHO is responsible and you just want to get back to playing cross-play with friends and having the latest patch. We're working on it nonstop and as soon as we known more, we'll share it.

Post

11/27 Update

It’s an exciting time here as we are both publisher and developer! While this major transition continues to be smooth, it is a massive undertaking that takes time and we will continue to tackle it with our awesome crew.

 

We had originally messaged that we’d be doing a stream to answer some burning questions and talk about the situation, but there has been a slight delay as we believe in sharing actual concrete info + news instead of “we don’t know, and we’ll let you know soon”. Once we feel that we have adequate info to answer your questions and speak more openly on the matter we’ll set a date for this stream and communicate it out. Speaking of burning questions… we know many are wondering about patching the game on PlayStation. We still have no update to share at this point and are awaiting to hear from the applicable parties.

 

We’ve been talking about our December update for a while and 'tis the season to pull back the curt...

Read more External link →

23 Nov

Comment

Would love the chords to be shared!


20 Nov

Comment

Originally posted by Mental_Connection132

This is really what I’m hoping for. They can transfer it back to some other publisher if they deem it necessary moving forward, but I don’t really understand the intricacies of it

We have submitted all the necessary documentation and requests to PlayStation and to DE to have these rights moved over to AS. We are still sadly waiting for an update.


17 Nov

Comment

Originally posted by Hiero_Glyph

Nothing. When it eventually releases the appropriate founder's will receive it.

Correct. You’d still get the pass and Grendel.


14 Nov

Comment

When was the last time you played? What you’re describing was an issue we solved a few patches back where it reduces strain on the client and be server due to inventory bloat.

We also have a fix for small stuttering in lost zones going into an upcoming patch.


13 Nov

Comment

This is something we are investigating.


11 Nov

Comment

Originally posted by SyFyFan93

A lot of PR sounding responses that basically means they have no clue how much things are impacted just yet

We actually have a great idea about what support looks like. We have a great crew and have been supporting this game since day one.