SOLIDAge

SOLIDAge



20 Jun

Comment

Originally posted by babygothix

Game is still unplayable on low settings, highlands is causing constant crashes

Did you try the command above?

Comment

Originally posted by Prowler790

So it looks like the recent update for Steam deck has improved performance a tiny bit, but the game still crashes if you pause in the highlands open area to many times.

We believe we have found one of the root causes of this. We're working on 2 fixes. One is another that will reduce this further, while the second will eliminate it.

In the meantime, you can add the following to your Launch Commands in Steam to help reduce it even more.

-ExecCmds="r.MaxCharacterRenderSize=0"

Comment

Originally posted by KaidaStorm

How does that match up with the screenshot they provided?

Specifically, that 10AM pdt and 12am pst do not match? Though I suppose the real question is where they got that screenshot.

Alternatively they might just release it on steam a day or so earlier for preloads then they can control the time it “starts” aka they are enabling the servers independently of all the other platforms.


19 Jun

Comment

Originally posted by Bouunc

Works better but still not very enjoyable. The lowest possible graphics, fps locked to 50 and falls to 25-30 all the time. The graphics look poorly at the lowest so that’s weird that it’s so unstable. I think the dungeons got a bit better too, recently I had lags even there but tested it quickly now and worked better.

Yes, you will not be hitting 50+ in the Highlands on the Deck. It'll be closer to 30.

Comment

Originally posted by Hoylegu

So tired of us PS5 users being treated like redheaded stepchildren.

We understand the frustration, but it's entirely out of our hand. As soon as we have an update with PlayStation transferring rights and have news to share we will.

Comment
    SOLIDAge on Steam Forums - Thread - Direct
Did you restart your game after language selection?
Post

Patch Out now

  • Performance optimizations when in Highlands

  • Fixed crash related to the pause menu when on the Steam Deck.

PLEASE NOTE:

We’ll continue to make Steam Deck optimizations and investigate rare crashes that players still might see. While this fix should dramatically reduce them, in some edge cases the Deck could run out of memory and crash.

You can read more about the other changes here: https://steamcommunity.com/games/1171690/announcements/detail/4185613970206088543

EDIT 6/21/2024

We believe we have found one of the root cause...

Read more External link →
Post
    SOLIDAge on Steam Forums - Thread - Direct
EDIT 6/27/2024

We pushed another hotfix today that will address the crashing on the deck and should eliminate it almost entirely.

PLEASE NOTE: In rare instances you may crash on the quest "Tangled Webs" the first time you see the Gloom Wall. You should not crash again, and we'll release a final fix for this soon.
Post
Patch Notes
  • Fixed an issue blocking players from completing the quest “A New Wayfinder” if they’ve already completed “Epilogue”.
  • Fixed an issue causing a save rollback during the “After Despair and Hope” quest.
  • Fixed an issue where “The Hollow Heart” quest would not complete if the player failed to defeat the encounter on the first attempt.
  • Marrow should now properly appear frozen during the “The Lost Colony” quest.
  • Fixed an issue causing a waypoint marker to persist after completing the “Spare Blades” job
  • Fixed an issue causing Silo Bombs to sometimes fire in the wrong direction.


    Steam Deck
  • Performance optimizations when in Highlands
  • Fixed crash related to the pause menu when on the Steam Deck.

    PLEASE NOTE: We’ll continue to make Steam Deck optimizations and investigate rare crashes that players still might see. While this fix sho...
Read more
Comment

Can you please post your DXDiag so we can see your machine?


18 Jun

Comment

Originally posted by briggaman

When are you expecting movement on the PS5 launch for Echoes? Seems to be dragging on now...

Jumping in to say this before the AMA. We’re still waiting for PlayStation to transfer all rights over to Airship. The minute that is approved we’ll update everyone with a rough timeline. It is unfortunately entirely out of our hands.


17 Jun

Comment

Steam is issuing refunds if eligible. Those who purchased the original product and have less than 12 hours played are eligible.

Unfortunately with over 200 hours, you are outside that eligibility.

Comment
    SOLIDAge on Steam Forums - Thread - Direct
Originally posted by PCLetsPlay: I also keep crashing. i just finished the tutorial in the gloom and enter the great hall, crashes every time.
This sounds like a different issue we saw where players can't write to the AppLocal directory to store their save file. Can you try running the game as admin at least once, then seeing if that helps?
Comment
    SOLIDAge on Steam Forums - Thread - Direct
Originally posted by ShineOnYouCrazyDiamond: cant start the game, for each time it crashes and states:
-----
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

D3D12
D3D12
D3D12
D3D12
D3D12
WayfinderClient
WayfinderClient
WayfinderClient
WayfinderClient

-----
Anyone can help?
Tried update UE4, reinstall the game, update the graphic card driver. none of them worked.
Can you share your DXDiag file with me so I can take a look?
Comment

Originally posted by vergris_zzz

do you plan to do some Steam Deck optimizations? I hava 100hours+ before the Echoes update, the game ran pretty good, but i noticed HARD fps dips after the new update :(
Love you guys !

I'll jump in BEFORE the ama to say this is known and we're working on it as we speak. This happened after an update and we believe we know why. Stay tuned.

Post

Now that launch is behind us, let's take a breather to answer your burning questions about Wayfinder past, present and future! So ask away about in-game combat, lore, new systems... whatever you want!

Feel free to start posting your questions, and on Wednesday the team will begin answering old posts and new posts between 2pm-3pm CT. See you then!

Featuring!

  • Steve Mad: Game Director
  • AJ: Executive Producer
  • Cam: Combat and world Producer
  • Joe F: Narrative Lead

https://imgur.com/a/009MRXP

... Read more External link →

16 Jun

Comment

Originally posted by receptionitis1

This has been an issue for years. They'll never fix it. Use something else

What is the issue? The modules that were installed?