No plans to invalidate save data
No plans to invalidate save data
I will say this has been greatly improved since the last closed testing. You had no idea if your Luna auto attack heals were actually landing or healing. They added sounds and the green outline on health bars so they are improving. If you want more give them that feedback!
Nope. It’s fine.
Yes. 7950X3D and a 7900 XTX
It's good that you can find games. But the game now urgently needs the possibility to set to "solo" and "friends only". It really is no fun if somebody with more than double your power level suddenly drops into your game, rushes ahead and clears all the dungeon.
Their intentions may be good, but the result is that they take all the fun out of the game.
It does this. Check the party settings.
FWIW last time I stayed at cabana bay we had no issue finding a tube that someone just left in the river.
No.
I would upgrade the CPU before the GPU.
I lost so much time to Phantasy Star Online. My first introductions to mmo like worlds and I’ve been chasing that first high ever since.
Originally posted by Pineapplelord9k: the custom gives me MAD darksiders 1 and 2 vibes for some reason...And our founders made the original 2 :)
that being said AS did make a darksiders game and its a pretty cool one at that
Originally posted by Yenii: I'm sure there's a marketing term for the perception of a games longevity but I don't know what it is.
I want to give this game a chance, but the impending "gloom" of no new content makes a game based on progression a very hard sell for me.
A side note, my god the production value of the art in this game is insane. It looks amazing. No wonder they ran out of money if they were paying their artists a proper wage.
I miss wildstar.
There is no way this is a serious post right?
First of all: thanks for replying. I appreciate taking the time to come to reddit and reading through people's complaints.
I've been following the Steam discussions and it is true some of the crashes seem to be fixed, but not completely eliminated for what I can gather. It also scares me to put the SD over this level of stress to the point it randomly crashes.
I have no doubt these issues will be fixed with time, but what I can't agree with is the current verified tag. I've never played a verified game on SD with this level of issues, or where the recommendation is to tune down the resolution below the recommended profile.
Again, no doubt you guys will get there. Its just this first impression really left a very bad taste on my mouth.
It also scares me to put the SD over this level of stress to the point it randomly crashes.
To be blunt I feel this way about just about every game I have on my deck that does a lot of reading and writing to a device like Wayfinder does, that really isn't specific to us as the NVME will give you 3x the speed as the SD Card and will outlast just about any SD card.
The default profile of the deck (all settings medium, 85% res scale) should perform well within 30fps across all locations (and occasional bumps to 60+ in smaller areas like Lost Zones). In the past we had an issue with settings not applying and besides hardware that might be struggling due to age or heat I'm not sure what else you'd want to try bedsides manually adjusting settings or deleting local user settings and trying to restore the defaults.
Had the same experience as you had. I wanted to support the devs after the switch to offline and I bought the game because they said over a stream that "people in the office regularly played on Steam Deck and it was great". I refunded after an hour and a half of fiddling with settings, having crashes and looking online. I understand the switch to offline is tough and some things are hard to control, but the least you can do is be honest about your product. I hope the game gets optimized enough to warrant the verification. If so, I'll buy it again. But right now I feel lied to.
The issues you're referencing were introduced at launch after a patch and we have since fixed those crashes.
Those are all fair points. I understand it's early access, but my problem is that the game is basically unplayable on steamdeck, and it is being advertised as a steamdeck verified game. I know that might be more valve's decision that than airship syndicate, but it still shouldn't be steamdeck verified. If Airship syndicate is aware of the steamdeck problems, they should contact valve about removing it's steamdeck verified status.
Also about it being in early access, I don't expect an early access game to run flawlessly, but it needs to still be a playable game, especially at low settings. I probably will wait for 1.0 and then maybe try again.
Hello.
I understand it's early access, but my problem is that the game is basically unplayable on steamdeck,
We've done extensive testing on the Steam Deck for verification purposes and also have a default profile just for that device. The performance will change based on if you're in Highlands or Skylight or a Lost Zone. We've released 4 performance hotfixes for the deck itself and will continue to optimize the game on all platforms. As others have mentioned if you're running into issues with your deck suggest trying lower settings, especially the resolution to 720 since that'll make the biggest impact.
so mythic expedition are confirmed? during the AMA it sounded more like a "maybe" idea. Alot of what the game needs seemed to be "up in the air" during the AMA. I would like to see wayfinders be that "3rd person diablo" that the ARPG scene is missing. The options are either first person looter or isometric hack n slash. There is some prime real estate for a 3rd person ARPG and I want to see the best for wayfinder as a replayable action game.
This doesn't address the issue of the inconsistent spectra drop rate and the invalid implementation of jobs, bounties, and patrols. Do you plan to improve jobs? will bounties introduce random imbuements instead of cycling a static table? Will chests drop something more than cosmetics and housing items? chests currently drop a surplus of gloomstone, useless trinkets, and excess potions.
I understand you had unfinished content in the tank and would like to not see wasted production, but the systems under the hood don't seem entire...
Alot of what the game needs seemed to be "up in the air" during the AMA.
It is. We've been 100% transparent about that in the AMA and our announce and our messaging. A lot rides on how 1.0 does. If it doesn't make financial sense to continue supporting the game, we won't be able to do so.
Hey there, thanks for typing this up. Wanted to point out a few things!
We are currently working on the next zone and Wayfinder which will be designed for 31+. The content that is in the game now is not the final content players will see in 1.0. As such, scaling everything to what is essentially not the "end" of the game doesn't make a ton of sense at this point. We'll be doing that post 1.0 with mythic expeditions and open world areas scaling to 30+. We shared more info during our AMA which you can find here: https://www.reddit.com/r/PlayWayfinder/comments/1di0gv6/ama_with_the_wayfinder_team_wednesday_619_2pm_ct/