Sarno

Sarno



07 May

Post
    Sarno on Forums - Thread - Direct

We previously announced that we recruited an Animations Lead. Patch 0.7.8 will feature some updated animations for the Mage, and today we’ve prepared some examples to show you!

This post is about animations (e.g. the Mage ‘pulling’), not skill effects (e.g. the actual meteor). However, as animations are seen in the context of skill effects, the previews show both. Where the skill effect occurs close to the character, we zoomed in to better show the animation.

The effect of Ice Barrage was cut for brevity.

 
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06 May

Comment
    Sarno on Forums - Thread - Direct

Most of them are done by Sergey.

I’m a huge fan of his work! I’ll pass on your kind comments to him tomorrow. :smile:


05 May

Comment
    Sarno on Forums - Thread - Direct

I just did what was asked of me. It isn’t my fault! :cry:

Comment
    Sarno on Forums - Thread - Direct

We’re replacing the skeletons used in Last Epoch!

The skeletons our Art Team are working on will not just look better than the dated models we currently use, they will also perform better due to having lower poly counts.

We’re creating new models for both summoned minions and enemies, so this will bring performance improvements when large numbers of skeletons are on the screen, regardless of whether they’re your army or the sinister forces of the Immortal Empire.

 

Concept Art

Skeleton Archer.jpg6165×2524 1.43 MB

Skeletal Archers

 

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04 May

Post
    Sarno on Forums - Thread - Direct

With new zones come new enemies! We’ve prepared previews of two enemies coming in Patch 0.7.8 which consist of lore snippets, design sheets, screenshots, and short videos.

The enemies featuring in today’s post are the Meruna Siren and the Winged Fire.

Table of Contents
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Comment
    Sarno on Forums - Thread - Direct

There is no correlation between game features and our launcher’s update procedure.


03 May

Comment
    Sarno on Forums - Thread - Direct

Unfortunately, we are still waiting on an update to our sound system that corrects the issue.

As we need to be able to QA patches prior to them being released, and Patch 0.7.8 is getting closer, it is starting to look possible that on Linux we’ll be going directly from 0.7.6c to 0.7.8.

Comment
    Sarno on Forums - Thread - Direct

Usually we don’t… I honestly thought this one was fun, though. :stuck_out_tongue_winking_eye:

Post
    Sarno on Forums - Thread - Direct

Greetings, Travelers!

As you know, our content patches include targeted optimizations. Patch 0.7.6 removed a few sources of stutter and fixed specific skills not being performant, and Patch 0.7.7 significantly improved framerates in many instances. Patch 0.7.8 will be continuing this trend.

One of the focuses of our efforts for Patch 0.7.8 is reducing the size of a Last Epoch install. I use Windows, Linux, and macOS regularly. On Windows 10 my Last Epoch folder is about 47.5 GB in size, on Ubuntu 20.04 it is around 50 GB, and on Catalina 10.15.4 it is approximately 51 GB.

Internally, we have Windows builds just over 12 GB in size. In Patch 0.7.8 we will be adding another ...

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Comment
    Sarno on Forums - Thread - Direct

Even working on a social pos-

oh wait I probably shouldn’t leak that.

Comment
    Sarno on Forums - Thread - Direct

Heyo!

Hope you’re enjoying your weekend. :smile:

We do plan to improve chat - and in most cases these improvements shouldn’t need to wait for multiplayer. One of the first changes we’ll be ready to implement is a complete rewrite of the system that filters profanity, but we’re actively working on other improvements for chat.

Comment
    Sarno on Forums - Thread - Direct

‘Traveler’ is the American spelling.

Eleventh Hour Games are based in Texas.


02 May

Comment
    Sarno on Forums - Thread - Direct

Hi Travelers!

As you know, the upcoming Patch 0.7.8 includes Chapter 8 of our campaign.

Today we’ve prepared some screenshots showing both zones visited previously during other Eras, and all-new zones never seen before. While we’re excited to show these to you, we ask that you remember they remain works in progress - Patch 0.7.8 is still weeks away.

Filename.jpg2559×1266 491 KB

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Comment
    Sarno on Forums - Thread - Direct

Heyo,

So, to clarify, it’s not the game engine itself that has been problematic for us. The sound system we use is currently preventing us from successfully building clients for Linux. I’m not currently able to offer an ETA, but we hope to have this situation resolved in the near future.

Regarding the crashes, could you please give us a bit more information? It would help a lot if you could post a log file, which you can attach to a forum post using the button. Do they happen at any particular time (e.g. during combat, when loading zones, something like that?)


01 May

Comment
    Sarno on Forums - Thread - Direct

Hey there!

You can click here for a list of forum posts from Eleventh Hour Games staff. I’ll speak with the team next week about ways we might be able to make this more discoverable.

There’s also third-party resources - for example, this one tracks Reddit activity in addition to posts on our forum. I don’t know of any which monitor messages on Discord - though if you’re specifically interested in bugs, you’d only be looking at for...

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29 Apr

Comment
    Sarno on Forums - Thread - Direct

Hi there,

This is intentional - the Rogue is not yet available.

She’ll be included as part of Phase 3 of our Early Access Forecast. We’re currently in Phase 2.


25 Apr

Comment
    Sarno on Forums - Thread - Direct

Hi there,

I’m not seeing any purchases associated with this Last Epoch account.

Could I ask where you bought the game?

Comment
    Sarno on Forums - Thread - Direct

Sorry about that!

I’ve fixed this up for you now. You may need to restart the client for them to be available.


24 Apr

Comment
    Sarno on Forums - Thread - Direct

We agree. :slightly_smiling_face:

This is a technical limiation rather than a design decision; it’ll be changed in future.