Quite a lot of messages, let summarize a bit
Indeed, the map is only on TestLive, so you will not be able to access it on Live, and obviously the game client version needs also to be available
Read moreQuite a lot of messages, let summarize a bit
Indeed, the map is only on TestLive, so you will not be able to access it on Live, and obviously the game client version needs also to be available
Read moreCould you also share your server ini files (server, game, engine) as well as the matching DedicatedServerLauncher log files (they are in the /logs subfolder) ?
Read moreI just noticed in the server path at the top that there are spaces in the folder “Conan Exiles”.
Just to test, could you try to deploy a server in a simple path like “C:\Test” or something like that?
Basically to capture the output of SteamCMD I had to do something horrible involving spawning a batch file from CMD.EXE, which itself launches Steam and then wait a bit, I may have been missing some double quoting here and there, if that’s the case, should be easy to fix.
Read moreSo many questions, it’s almost like if a big reveal event happened and people had unanswered questions!
So, let see:
Kind of
I did not know the actual name of the map so I could not give more information, but I asked this morning about how to ACTUALLY doing it, and I got two suggestions:
Add the information in the Engine.ini file:
[/Script/EngineSettings.GameMapsSettings]
ServerDefaultMap=/Game/DLC_E...
Right now, the idea is to add the name of the map in “additional command line parameters”, that’s one of the changes from version 1.1.2:
I’m not quite sure if there’s an easy (generic) way to fetch the list of possible maps from the installed data?
New version for you (and that means that 1.1.2 is now the new official version), this time, no really new features, mostly quality of life improvements in the UI:
Here is what it looks like:
I guess at this point I need to see the logs for the server, as well as your ini files, else it’s just going to be guess work.
You should consider joining the server admins discord, there are experienced people there who could probably also help and have ideas about that the problem could be: Admins United: Conan - Discord for Server Admins!
Have you checked that the “Test Ports” gives you all green lights on all ports?
So you had a running server, and you overwrote it with the content of another server, and it stopped working?
Did you keep a backup of the earlier server (you should have proper backups of your ini files at least)?
It’s hard to diagnose this type of thing, but I would suggest first to try to recreate a new clean server from scratch (keep the other one but don’t run it), with the same ports, and see if it runs.
If it runs, then copy the ini files of the server that does not run over the new server, and see if that still runs.
... Read moreDamn, that’s a shame: As a general rule of thumb, when you are in a bug reporting/qa process, always make a copy of all the relevant files, specially when it’s a rare bug.
I’ve managed to reproduce the issue, but my problem is that I don’t see how this can even happen in normal use if it’s only the server launcher writing the value (it just write a number), so knowing what the value was would have been a useful information possibly pointing to something else corrupting ini files.
Read moreSomething don’t remember the launcher doing (all the times I ha...
Actually it’s probably this particular line:
m_ServerSettingsIni.GetEntry("[ServerSettings]", “DedicatedServerLauncherServerAffinityMask”)
in theory you should have something like that in your ServerSettings.ini:
DedicatedServerLauncherServerAffinityMask=508
obviously the tool should not fail on that, but I really wonder how you managed to get the code to fail, so if you can give me the value, that would be easy to check
That’s fine.
Another player had the same issue, he sent me his logs.
Thanks
Team viewer???
In general this type of problem can be caused by:
What I suggest in general is to:
I see, that could be a problem with the server, but also with the back-end system that registers which server is up and running.
What would be interesting is to see two complete server logs:
Maybe in the logs there are things like error messages about co...
Read moreSo, with the team now using the tool, I get some change requests, so here is a new version for you (and I’ll push 1.1.1 as the new official version since I got no negative feedback about it).
IMPORTANT: This version was built differently from the previous versions (which I...
Read moreHello again Chinese private server owner who does not know English
(If that can make you feel better, there are many German, Russian and French people who do the same, and that’s fine, but it works better for them because their language is closer to English than asian languages)
Recently, I found that my server often can’t find keywords.
That’s where automatic translation becomes a problem: I’m pretty sure it’s not what you were actually asking, so just to be sure, are you talking about “My server cannot ...
Read moreDid the router replacement reliably helped, or do you still have the issue happening?
Thanks for the feedback, always appreciated. Regardi...
Read moreWhat would help is if you could do a fresh start of the server and provide three log files: