Vaknar

Vaknar



17 May

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    Vaknar on Forums - Thread - Direct
My thoughts on hijacking ships ARRR πŸ΄β€β˜ οΈ as follows 😜:

Y'all better watch your backs out there because I'll be hunting for booty and I'll hijack whoever I need to for it 😈
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    Vaknar on Forums - Thread - Direct
While we have decided not to talk about our security measures publicly for security reasons, I can assure you that we will have robust systems and plans in place to combat bots, hackers, and other security concerns :)

You can read more on it here, on the wiki!
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    Vaknar on Forums - Thread - Direct
I can't wait to see Alpha-Two PvP and combat tests! I'll be watching you from the shadows 😈

What kind of combat scenarios do you plan on doing? πŸ€”

16 May

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    Vaknar on Forums - Thread - Direct
@Lex to the rescue! πŸ‘
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    Vaknar on Forums - Thread - Direct
I'm excited to see people who love PvP experience open-world PvP for the first time when Ashes of Creation releases!

Do you all have any fun or interesting open-world PvP stories to share?
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    Vaknar on Forums - Thread - Direct
Hello glorious community,

Let’s start a discussion on the Enchanting system! If you haven’t heard of it yet, feel free to read more about the mechanics we’ve shared so far here: https://ashesofcreation.wiki/Enchanting

In a nutshell, Enchanting in Ashes of Creation allows for the vertical and horizontal progression of items. Vertical progression is an increase in power like more damage or increased mitigation for example. Horizontal progression is your situational advantage for instance doing force damage instead of holy damage because the monsters you're fighting are weaker to one over the other. Enchanting is one of the services that a player can provide at a player stall. One final thing to note is t... Read more

10 May

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Hello!

Some folks in Discord were wondering whether the mount in this cosmetic add-on can fly or glide. The answer is no! Because of its broken wing, it can no longer fly and cannot glide.

Just wanted to clarify here as well in case people were wondering ^_^
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When the mortal races fled Verra, they brought with them what they could carry to start fresh in the world of Sanctus. Sadly, many of the crafts and creations they left behind fell to ruin, or were ground down to their component parts and carried off by wind and rain. Fortunately, enough of their traditional crafting methods were enhanced by magic, and perfected by many generations of master artisans, and consequently, some fine pieces still endure. Many artifacts survived the ravages of time and still await rediscovery for those willing to brave the dangers of the crumbling ruins in which they were entombed.

The Windswept Wonders cosmetic add-ons will be available in the ... Read more

06 May

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    Vaknar on Forums - Thread - Direct
Nothing beats finding good treasure or a hidden path where you least expect it (or perhaps in this case, where you expect it most πŸ€”πŸ˜Š

In addition to secret waterfall passages, what else do you hope to find and where would you hope to find it in Verra? ^_^
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    Vaknar on Forums - Thread - Direct
Very neat idea! I especially liked some of the examples you provided!

This is a feature I had always hoped to see in Sea of Thieves :sweat_smile:

What ship names can you all think of for your ships in Verra?

05 May

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    Vaknar on Forums - Thread - Direct
Neurath

Yeah, in Everquest 2 I used Monk. Loved Monk. It would be nice for both versions especially while combat revamp is underway (no pressure IS lol).



I'm generally a monk player in MMOs that offer it, as well!

Seeing martial arts in Ashes of Creation would certainly be cool! However, I can assure you that nothing in that image, between my exposed armpits or Margaret's fistful of fingers, has any hints or confirmations for Ashes of Creation πŸ˜…

04 May

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    Vaknar on Forums - Thread - Direct
The corruption system and designing a system around player intent certainly poses quite the challenge for our design team.

This thread has been a great deep dive into an interesting interpretation of how this system could work! Great conversation, everyone πŸ˜ƒ

03 May

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    Vaknar on Forums - Thread - Direct
I like where your head is at with this idea! We know immersion is important to our players but I wonder how this would work! I'm no game designer, but I wonder if this would go too far in the direction of anti-"game-y" gameplay πŸ€”

It's so cool to think about persistence and making long-lasting impacts on the world of Verra. It's something I look forward to when placing my freehold :) I wonder what other unique and immersive gameplay ideas you can think of!
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    Vaknar on Forums - Thread - Direct
Dygz


... But, it doesn't make or break TableTop RPGs.



This is SO true! I didn't even think of this! Funny enough, combat is actually one of my least favorite things about playing D&D haha! I think that's such a good observation.
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    Vaknar on Forums - Thread - Direct
I agree with the general sentiment that combat is a major, if not THE defining factor of a good MMORPG. That's why our team is working so hard on it after receiving quite a bit of feedback after Alpha One!

What about combat do you think makes or breaks it in an MMORPG (or even any RPG!)?
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    Vaknar on Forums - Thread - Direct
Neat idea and good conversation happening here :) Certainly an idea worth thinking about! I do like Dygz suggestion of that feature being tied into max-level adventurer game loops as well.

Either way, I can't wait to see what the design team has planned and what they're going to show us! I think the event system will be an awesome, organic, and fun way to make Verra feel everchanging and real!
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    Vaknar on Forums - Thread - Direct
The wiki is a great place to take a deep dive into the many planned systems and features of Ashes of Creation. For example, you can read up on some of the planned features of our crafting systems ... Read more
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    Vaknar on Forums - Thread - Direct
Very neat and interesting idea. I could imagine so many different ways this would work. Sounds like a monumental task for a design team to figure out. Would love to see it in Ashes one day!

What other features would you like to see in Ashes, perhaps after the game launches?
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    Vaknar on Forums - Thread - Direct
I think once all the races are complete and customizable in the character creator, people may find themselves more intrigued about the ones that are planned to be in AoC at release!

If you were to add other races to Verra, what would you add?
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    Vaknar on Forums - Thread - Direct
Very neat!

What other cool armor sets would you like to inspire our artists with?