Vaknar

Vaknar



08 Apr

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    Vaknar on Forums - Thread - Direct
I can't wait to make myself in the character creator! I'm going to try to make it as accurate as possible ^_^

07 Apr

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Ozijak

Awww man hahaha that armour and the hood look sick, and the mount looks so badass. I still want a black and green set, a dragon set, but I think I've finally found an A2 pack I like enough to get haha. Its not in the shop yet tho? Still lists the old one



I hear ya! Dragon stuff is always super cool <3
Glad to hear that you enjoy this set!
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felwinter

Very cool stuff. I really like this aesthetic.

Noob question. Does the costume work for every race? i.e. Dwarf themed costume works on an Orc?



Cosmetics can be used by all races but there may be slight variations to make them work with the body builds of each race. ^_^
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Lithion

Can i ask a maybe dumb question? What can the freehold building skin go on? Is it a specific building type on a freehold or any building on a freehold, or maybe just the main house building itself? If it is a specific building type is there a way to know? I have seen like a lighthouse and stuff so idk if it would make sense to be able to make that your house but i honestly have no idea lol.



We're continuing to work with our design team to provide details on what type of freehold building each cosmetic would cover, for both past and future items!

05 Apr

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It is difficult to comprehend why some would settle in the badlands of Desolation. Life is harsh, foul, and fleeting, but with the great risk comes the potential for great reward.

The Road To Desolation cosmetic add-ons will be available in the Ashes of Creation shop from ... Read more

04 Apr

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    Vaknar on Forums - Thread - Direct
Can't wait to battle big monsters while I'm out at sea >:)

What other monsters/sea creatures do you hope to see in Ashes of Creation?
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    Vaknar on Forums - Thread - Direct
The endgame loop in Ashes of Creation is player-driven. This will make it quite different than some other popular MMOs, such as the one you (OP) are familiar with :) You can take a deeper dive into the endgame loop here!

Another thing I'd love to introduce you to is the node system of Ashes of Creation. This is one of the central focuses of player endgame and progression. The server and world of Verra is living, much like a character. This means i... Read more

02 Apr

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    Vaknar on Forums - Thread - Direct
At the moment, the plan is for players to not lose gold upon death, no matter their corruption level.

01 Apr

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    Vaknar on Forums - Thread - Direct
An interesting and unique idea, for sure!

I've never seen anything like that in a game before. I wonder if such technology exists in another game?!
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    Vaknar on Forums - Thread - Direct
These are super cool! :O

We'd love to have epic Ashes of Creation gamer thrones one day ^_^
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    Vaknar on Forums - Thread - Direct
I appreciate the largely positive and constructive conversing happening in this thread. Obviously, this topic is going to be a little spicy here on the forums.

With that said, I'll stick this here as well. Disappointment is defined as "sadness or displeasure caused by the nonfulfillment of one's hopes or expectations."

I highly encourage you to stay tuned to our socials if you're excited about the game we're making, as we often try to help people when it comes to understanding what to expect from our development updates ^_^

31 Mar

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    Vaknar on Forums - Thread - Direct
Hello glorious community,

It was awesome seeing all of your reactions to the current WIP for the Ashes of Creation Alpha Two Character Creator during the March 2022 Development Update livestream! We’d like you to provide any feedback you might have, and let us know what other features you’d like to see for our Character Creator in the future.

https://youtu.be/z_PasE-_W6M

NOTE: The goal of our Character Creator isn’t to just help you customize your character. You’ll also ... Read more
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    Vaknar on Forums - Thread - Direct
Interesting discussion so far, everyone! ^_^

What are some creative ways you can think of to reimagine the XP bar?

29 Mar

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    Vaknar on Forums - Thread - Direct
TheDarkSorcerer

I would really like the same WOAH vibe as the scene with Dumbledore and Voldemort fighting in Order of the Phoenix. Sound design is also extremely important. It can make a single small spell feel very powerful.

Something i think you can take from video below is that Dumbledore is responding to whatever spells Voldemort is trying to cast on him. The glass turning into sand etc. Love that!

v=eAHDS5Rn4kg"]https://youtube.com/watch?v=eAHDS5Rn4kg[/url]



I loved this scene so so much. You're SO right about sound design. This is actually the first time I've watched that with headphones rather than speakers and it was epic!

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I'm loving this thread everyone. Keep these great ideas coming! What other spells would you love to see imagined in the world of Verra?
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    Vaknar on Forums - Thread - Direct
As fun as currency exchanging is IRL, I'd be afraid to have to think of it in a game as well (╯ ͡ಥ ͜ʖ ͡ಥ)╯┻━┻
Could you imagine a Verra where each region, race, or node has its own currency?
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    Vaknar on Forums - Thread - Direct


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!

Dev Discussion - Enemy Indicators
When it comes to enemy “conning” (indication) systems in-game, what features do you like? If you do like indicators, to what extent or delineation?

Below are some examples of these systems, what they mean, and how they work. Let us know which you prefer, or if you have any new ide... Read more
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    Vaknar on Forums - Thread - Direct
We plan on keeping some content, especially lore, under wraps for the sake of surprise, mystery, and fun!

Open development can be bittersweet in the sense that, while we get to show off all this cool stuff as we complete it, it also means there may not be heaps of mystery and surprise. So it's all about balance so we can maintain that element when the time for release comes, but still show off all the cool things we make as we make em'! :)

For example, nodes won't be in their final locations during some of the testing phases. ( ͡^ ‿‿ ͡^)
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    Vaknar on Forums - Thread - Direct
Caww

my head hurts from all that analysis.... but I like it!



My thoughts exactly ^_^ This was an intense but nevertheless very interesting read! I love the thought and effort you put into this post, @Goalid !!

Math impresses me because I suck at math ( ͡^ ͜ʖ ͡^)

28 Mar

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    Vaknar on Forums - Thread - Direct
In theory, some of what you're looking for in your pirate node concept can be done with Military nodes!

There will also be some forms of PvP that are lower risk and opt-in, such as arenas!

It is interesting to theorycraft other node types besides the four (Divine, ... Read more
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    Vaknar on Forums - Thread - Direct
Caww

the wiki has about as much as we know

https://ashesofcreation.wiki/Environments

I think they are working to ensure there aren't any egregious mismatches, like my personal favorite, an igloo in the desert...



Well said! ^_^
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The wiki has a lot of very interesting and relevant information! I highly recommend going and parsing through it @NodeStone :)

Also, welcome to the forums and the glorious Ashes of Creation community!