Hey Joel. Sorry for another hijacking of a comment.
Can you talk about tech aspects of Xbox One X version of the game? Right now, game runs not as well as it could in MP on Piccadilly and on every GW map.
There is tech analysis of the issues by Eurogamer’s DigitalFoundry. But the gist of it is that game render targets dynamic 1600p on PS4 Pro and dynamic 4K on Xbox One X. While on Pro it’s fine and stable 60FPS in MP, on Xbox One X in GW game frequently drops to mid 50FPS. In 6v6 and 10v10 it’s mostly fine except for Piccadilly where it also suffers.
Any chance a patch will come that will at least in MP make performance on Xbox One X more stable? Maybe make dynamic resolution scaling more aggressive towards targeting 60FPS or just lock the resolution in MP to 1440p? I would take 60FPS any day over higher resolution or 4K.
Here is full Eurogamer DF analysis of the retail version of MP on all platforms, frame rate analysis starts at 7:21: ...