faatal

faatal



03 Jul

Comment
    faatal on Forums - Thread - Direct

Fun.


1 Years ago...make small bear because I can, but ragdoll broken by scaling, so commented out.

2 I fixed ragdoll scaling for 1.0.

3 Allan says "why do we have small bear?". I say "because why not". Allan enables because it now works.

4 You see in game.

Comment
    faatal on Forums - Thread - Direct

I don't work on stats/perks on armor or items. That is mostly Allan. Balance is ongoing as we continue testing.

The order is currently by sorting the biome percents, so if you change the default percents to not be forest low to wasteland high, you will get a different order. The sorting may be removed in the future.

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    faatal on Forums - Thread - Direct

FSR Ultra is native. I use that, but drop screen res from 4k to 1440 as it looks better and get higher FPS than 4k with FSR high.

Sharpness does work with FSR, but 100% for FSR just does not do that much sharpening and that is as high as it allows.

Shadow quality high is using contact shadows, which is not cheap, but fixes light leaks on players and through blocks.

SSAO is now using 3rd party code and I don't know if it can run faster, but still look fine.

Gfx jobs crashed on some people's computers the last time we enabled it, so we are not yet supporting it.

Comment
    faatal on Forums - Thread - Direct

1. I don't know. Books is Allan.

2. Correct. I did not add it as the model was done in 2 separate pieces, which code does not support and I think bicycles with armor is weird.

3. Punted to the future as no time for coding that.

Technically a bug from changes to the new player models/anims. There were actually many jumping bugs and it finally got to the state it is in now. It may be changed at some point, but I just adjusted to pressing the space bar and quickly letting go.

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    faatal on Forums - Thread - Direct

I have considered that, but have had no time for it. I actually have more bug tickets now, than before experimental and they keep coming in. There is always more ideas than time, so not everything can be done.

Comment
    faatal on Forums - Thread - Direct

There is no way to activate it. The image generated often freaks out and is a mess, so it is NOT usable.


02 Jul

Comment
    faatal on Forums - Thread - Direct

That should work.


29 Jun

Comment
    faatal on Forums - Thread - Direct

Any POI set as a trader on the server is added to a list. That list of traders is sent to clients. The clients no longer generate the list from their own files.


POI's xml:


28 Jun

Comment
    faatal on Forums - Thread - Direct

Trader quests progress from lower difficulty biome to highest. If the next biome is missing, you will have no destination. You will also not have the type of trader that goes with that biome. You can always wander around and find traders yourself. My daughter and I are are playing together and we only did the dig quest at Rekt, then just left the forest for the burnt forest, as I wanted something different, and just searched around until we found the big town and Jen. I had a basic memory of how RWG laid out the map. We did not even place a storage chest until day 5.

Play the game how you want, but as we add more biome progression (hazards/weather), story and end game content, it will require playing in a way where those features can chain together if you want that content to fully work.


27 Jun

Comment
    faatal on Forums - Thread - Direct

Fixed: Trader protection is removed for clients without the POI data (changed clients to receive trader data from server).


Will be in a future update.

Comment
    faatal on Forums - Thread - Direct

I could not repro the issue. Tested on Win 10, using a 3070 ti with latest drivers (same as yours).


Have you rebooted recently? I shutdown my PC every night, so fresh the next day.


25 Jun

Comment
    faatal on Forums - Thread - Direct

Ladder attach code was not changed. There was a bug fix with jumping vs falling causing differing amounts of damage, so maybe that effected it. I use jump ladders all the time, so I certainly don't want them nerfed and if they were, it would not be to work half the time.


22 Jun

Comment
    faatal on Forums - Thread - Direct

Oh, we have watched plenty of streamers. Answer the occasional questions.

My daughter and I played about 3 hours last night. The plan was to go to the burnt forest based on my vague recollection of the RWG map. Not gotten there yet. Did the dig quest at Rekt and hit the road. Total nomads. No chests. Carry the basics and make the hard choices on what to keep. Made wasteland be the middle.

We did the tier 4 Aranea Caverns, which was a lot of fun having to be careful and outwit the zombies (nice job Earl). My usual agility build and she strength. We will make a base in either burnt forest or maybe move on through to desert. First horde will be on the roof of some building.

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    faatal on Forums - Thread - Direct

It defaults to DX11. DX12 is not useful in our limited testing. The mention of DX12 should not even be in the notes.

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    faatal on Forums - Thread - Direct

Simple. Time. Steve and I did work on them early A21, but on the schedule for A21 and then 1.0, there was no time to get them to the quality level desired, so delayed.


21 Jun

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    faatal on Forums - Thread - Direct

Probably. On Windows, settings are in registry under the game name and the game name is the same.

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    faatal on Forums - Thread - Direct

Sleeper volumes now have a basic scripting system called Min Script. It is just a list of commands. There are commands to spawn, wait x amount of seconds or wait for a zed count and play a sound. At some point i would like to add looping with a count and reuse of sleeper spawn points.

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    faatal on Forums - Thread - Direct

That is exactly how I play games. Generally getting bored at 30-40 hours. I will make it to 60 if they keep me entertained enough. I come back to No Man's Sky like once a year to try the new updates. A new World of Warcraft expansion will hold me for maybe 2 months, then 6 month break and back for 1 or 2 months and repeat. Maybe once a year for Terraria or Avorion. Every 2 years for some others. Too many games to play.

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    faatal on Forums - Thread - Direct

I don't know if that is an area we would want to focus on. The roadmap is full. End of year of coming fast.


20 Jun

Comment
    faatal on Forums - Thread - Direct

AI has had little changes in the last year.

Maybe. It is being looked at right now.