At the risk of diving into a minefield here, I do want to separate the difference between idea and execution.
Chemtech Soul we definitely took as a point of comparison of things we want to avoid. The question is, do we think the concept of a "revive" to be a concept that is completely off-limits in League.
I think the answer to that is no. And given that one of Atakhan's [the LoR card] main thing is about reviving people we wanted to pay that off. But I do think the execution matters a lot. Chemsoul being permanent, having pretty minimal counterplay (you can't really do anything differently) made it notably different from Voracious buff in our mind.
For Voracious, we expect a lot more gameplay around waiting the buff out as it's one time, perhaps prioritizing trading objectives more than straight up fighting the opponents, etc. At the end of the day though, taking Atakhan is meant to give an advantage for the team that takes it and it's a new set of gamep...
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