!sticky
!sticky
Thank you for responding!
It's reassuring to hear from the CMs that these issues are being explored and that they will be addressed. Two days after the update dropped though... :\
I think what we're all looking for, though, is some insight on how, why, and for what reason the game changed so fundamentally and drastically with one update. Bugs that had been patched out ages ago are back, and tons of new ones have crept in. The physics are wrecked, and the servers seem buggy again. It's really frustrating and "we'll fix it again" isn't so comforting.
So once again you're using the whole playerbase to playtest this new update and it's up to us to submit bug reports to get it all back to where it should be. Not how it should work.
I understand. It's really disappointing that it feels that way - that you're playtesting when the update is live. It's been really bumpy and I can easily see how that feeling has manifested though. Sorry that's happened.
Returning bugs are very frustrating - next week I'll put an update out with the active bugs (mentioned earlier - linked to the Trello) and try to answer those questions for you, like why these things changed if I can. I am sorry there isn't much I can do in the meantime, we just need to monitor over the next few days and get things as accurate as possible.
That is crazy, I am so sorry! I've sent this onto the team - OP could you kindly send over your Support ID to me in a DM as well? Or a chat, either one is fine, let me know if possible.
We made a post focusing on that because it was a big wave of info for us, actually made it hard to see past that for a few hours. We're also compiling and working on the other feedback we see coming in as well on physics, grabbing, teleporting/bodyblock, and other bugs. I'll have Trello updated next week with the new issues and start sharing progress where possible, sorry that the update has brought you these issues!
This is definitely a bug, the team are investigating it. Now that the LTM is over we'll look to take the final out temporarily whilst we work on a fix.
Really sorry it lost you some wins, hate to see that, we'll get it remedied.
This is definitely a bug, the team are investigating it. Now that the LTM is over we'll look to take the final out temporarily whilst we work on a fix.
This is a bug! It's been logged and is being investigated, we never wanted that function to disappear.
This is being investigated now, really sorry that you had these issues and that they're happening during this LTM.
Please tone down the jungle maps in rotation. Some maps I only see once a month. Jungle maps are there 99% of the time, especially lily leapers and treetop tumble
We will take a look at this soon, alongside Final weighting!
When will you add Cross-platform parties? I wanna play with my buddies :(
It's definitely a goal for the future!
I know this has probably been asked a ton, but at some point, are there any plans for costumes to be saved like you can with cars in Rocket League?
That wardrobe is getting to be a hassle to scroll through.
This is super requested and the team are aware, we definitely hope to see it in the future.
I had a game of Power Trip, where my team (blue) lost on points, but it said "Qualified" and then one player from each team got eliminated: https://i.imgur.com/Jw6fAYR.jpg
On Freezy Peak the sliding fists are all "doubled", shooting out slightly offset from each other.
The Freezy Peak bug has now been logged, would you mind reporting the Power Trip one into our Support team? I will also raise it separately, but they would like to look at logs for the game etc!
Can we please have a toggle to choose which menu layout we wanna have? The old one was perfect the way it was and this one just looks weird.
Unfortunately that isn't going to be possible, but we are going to keep improving this so feedback is appreciated for sure!
Please just do something for Halloween/October. Anything. Please.
👀
I just got a 5v4 Fall Ball team game after only 9 players qual'd in Hoverboard Heroes. Please fix this! We haven't had uneven team games since, uhm, Squad Celebration. And season 1 before that.
This has now been logged as a bug and will be fixed soon, sorry that it happened because it's definitely not intended.
Store is still missing items for me, but I know this update doesn't say it's going to fix it.
Gris and Bulletkin are still missing for me, even though they were in rotation before and I didn't buy them. My store is all coming soon still.
I already raised with support when it was first an issue for me. 5.fun only fixed Alyx being missing for me.
Just relayed to another poster, but I'll definitely chase on this!
fix the skins of the games (doom, cuphead, etc) that do not appear in the rotation of the store !! The "cyberdemon" came out the bottom part, and the top part never came out!
I will still check for this progress soon, sorry that you only have the bottom half at the moment as well! Next week I'll give another bigger bug update in here once this release has settled :)
My controller no longer vibrates at the start when I'm tabbed out. Is this removed or a bug, because I'm really missing it
I don't believe this was intended, it is best to report this bug into Support and I will also flag it!
Please let it be optional. I love it.
Haha unfortunately making a custom option just for that is going to be a lot of work! It seems a lot of people are finding it really bothersome at the moment, so though we'll keep an eye, it is likely that we'll need to patch soon!
Why are you liking it, it helps you keep an eye on who has or hasn't qualified? Always good to know these things for us!
Hey all!
All feedback on the UI will be noted, we know it is a big change as well but I will pass things on to the team!
I will also pass bugs here on but it is really important that you log the bugs properly with our Support Team: https://support.fallguys.com/hc/en-us/requests/new
Even if you aren't sure it is a bug! I will make time to reply to as many of you as I can during the day today as well but please do the above to make the process smooth :D