wotc_Cromulous

wotc_Cromulous



02 Feb

Comment

Originally posted by DeeBoFour20

We are trying to provide an experience that resembles (to the best degree that our system allows) drafting with the other players in the event

Then you should have your bots act like players in Premiere draft. There's less rare drafting there and that would more closely resemble drafting with other players.

I don't see any benefit for the players to have your bots be rare drafting. It makes it harder to read signals and harder to acquire rares for our collection (though I'm thinking that's probably the point.)

But player behavior is different in Premier and Quick drafts, in part because of the price difference. If the bots allowed players in Quick Draft to end up with all of the rares, and every deck you play against contains six or seven rare cards, that wouldn't resemble drafting with other players either.

The benefit is that it results in your draft opponents having realistic draft decks. When players change their behavior, whether by favoring certain colors or drafting rares at a drastically different rate, we try to adjust to keep things in line.

Comment

Originally posted by DeeBoFour20

So your bots just rare draft cards that aren't in their colors? Nice way to squeeze us...

Only to about the same degree as the players do. Why should they act differently? We are trying to provide an experience that resembles (to the best degree that our system allows) drafting with the other players in the event, so the behavior of other players in this event seems like the most reasonable thing to base it off of, no?

Comment

Originally posted by Setirb

Wishful thinking but once I've finished my midweek magic phantom drafts I'll be drafting as much as I can and passing up the rares all the time, just in case Devs decide to use this data to train the bots for the regular Bot Draft.

We are well aware that players treat rares differently in normal Quick Drafts, compared to a phantom draft or Premier Draft. We account for that difference in the bot behaviors and do not blindly copy the behaviors from other modes.

Basically, Quick Draft bots are set up to treat rares the same way that Quick Draft players do, on average. Don't burn too much energy trying to manipulate the system. :)


25 Jan

Comment

This was definitely unintentional. We've also taken note of the failure to save edits, which is doubly frustrating. I'm sorry to say that, due to being focused on Kamigawa right now, this is unlikely to have a fix pushed before the event would end anyway. :(


09 Jan

Comment

Originally posted by EmTeeEm

My guess is they went for a narrow window because they wanted to be sure the queue was active enough. It would be difficult to know how popular decathalon was going to be, or how many people were going to get to the finals at all (let alone with multiple tokens).

If it turns out there was lots of interest and lots of people who couldn't finish in time, maybe they'll extend it the next time they do something like this.

This is exactly correct. For any event with finite allowed entries, queue health is potentially at risk, especially for the final hours when most entries have been played out. We really weren't sure what to expect with the Decathlon, so the setup was on the conservative side. But the feedback about the length of play vs the event window has certainly been heard.


30 Dec

Comment

Originally posted by quillypen

Thanks for the information on how this works on the backend! It's always interesting to hear about why things work or don't work.

By the way, do we have an expected date on the next bugfix patch? There are a lot of threads about not being able to remove nerfed cards from Historic decks. I would expect the 6th but sooner would be nice...

It will not be the 6th. The issue about removing wrong versions of cards is definitely on the radar, but we aren't going to push an update from a cold start right after returning from the holidays.


29 Dec

Comment

Originally posted by Umbrella_merc

I'm just disappointed that even with 3 entries you can only get 1 set of kamigawa. How many people did they expect would not only win 8 decathlon events but would then do 2 or 3 7win finishes in a format you can't practice? Would rewarding those people with a 2nd or 3rd set of kamigawa really impact the bottom line enough that inducing preemptive feel bads was worth it?

It actually came from tech limitations. There is an object that you actually win from the Finals and that stays on your account so that you get the cards when the time comes - but this type of object doesn't "stack" in your inventory in a way that would work here.

That said, I consider it a positive of the design that you can still "win it all" with only a single entry. Players don't have to force every different event, even if they don't like them, just because they feel the need to win multiple sets - everyone already has the ability to win the top prize just by showing up at all. Of course, getting multiple attempts is still worthwhile if you feel the competitive urge or love lots of different formats, but it's also totally okay to choose only the few that speak to you.


21 Dec

Comment

Originally posted by Drunken_Vike

That's fine, but the timeframes to enter and participate in these events is pretty tight. Will this event be extended by a day to allow for that?

Thanks!

I honestly wish we could, but unfortunately not given the specifics of the issue and the timing.

Comment

Unfortunately, the issue wasn't simple enough to fix on the fly, so the event will be back tomorrow morning. :( Support is on hand to resolve lost entry fees.


08 Dec

Comment

That's a fair piece of feedback. I'll tell you now that 100% Alchemy packs isn't going to happen - as you say, there are other formats on the platform that we want to be represented here, that's the whole point of the Decathlon - but a bit more of the new thing could be appropriate. I can't make any promises, but we'll see if we can do a quick adjustment.


29 Nov

Comment

And we are thankful for you and for all of our players - without you, there is no game! I'm especially thankful that you and so many others care enough about the game to tell us how you feel. I'm also thankful that I get the chance to bring new and fun experiences to people who love Magic, and to bring new players into our world where they can ultimately find the part of the game that they love and that fits them just right (whether that's on Arena or not).

I hope your weekend has been great, and that you're feeling good as we head into the final stretch of the year. We'll be here trying to bring you the fastest, funnest, most convenient digital Magic experience that we can.


19 Nov

Comment

Originally posted by Skruggzy1

I’m inclined to agree with you. One bug that is affecting some shouldn’t stop them from fixing bugs that are affecting others. It’s just so incredibly frustrating to see the developers lack of any response towards this issue. Even just a timeline for potential fixing or even just letting us know they are looking into it would be so much better than simply ignoring it. For the longest time they simply denied it was a problem until a post on the forum got over 1000 votes. Countless customer support inquires have led to nothing. My wife is just getting into to magic and this is a huge bummer for her not getting those new standard decks.

We are looking into it.

However, you will basically never hear about timelines or progress updates on specific bugs until they are fixed, because until they are actually fixed (and sometimes even after), it's always possible that the problem is much bigger or deeper than you think. It doesn't mean it's been forgotten - it means that, when we speak on it, we want to actually have something to say.

Is your wife's account new? If that account was created after the August 24 update and is experiencing this issue, I would like more details. So far, all of our indications show that only a few specific accounts from before that time are affected.

Comment

We reluctantly shelved the usual Cube event for Midnight Hunt when the delay of our set release cut a week out of the schedule. But have no fear - it will be back during Crimson Vow!


09 Nov

Comment

Oh hey, cube events will for sure be back during Crimson Vow! It might not be exactly during the holidays, but I promise we'll have some good stuff then to keep you busy too. :)


05 Nov

Comment

Originally posted by Scythic

This should've been in the state of the game article. Please give us more updates like these.

Frankly, that's just not very likely. "We're still working on some things that you won't be seeing for a while" isn't a very good inclusion in a "here's the major stuff coming to the game right now" article. Plus, stuff like this can change literally by the day, and it doesn't really help the conversation to have people citing an old article as gospel.


04 Nov

Comment

Originally posted by blazekick08

u/WotC_jay u/WotC_cromulous Any words about the Play Blade? This menu is tiny and super confusing!!

It's on the way. Client navigation has been in a tough spot during pandemic, as it works just well enough to not require critical attention while more urgent stuff got sorted out. But some very large must-dos have recently been checked off, so we can put the attention on it that it deserves.

Nothing is ever guaranteed until it goes live, but hopefully you'll see some of the first changes "soon."

Comment

Originally posted by Equivalent_Ad_8413

I'm a little confused about the update to Jump In! Are they replacing the existing half packs or are they just adding additional half packs? If the later, that's not helpful. The majority of the half packs are probably not providing that many new cards at this point.

Well, we'll find out soon.

The VOW packets will be added to the existing ones. The intent is for Jump In to provide a variety of different mechanics and play experiences that represent all of Standard.


26 Oct

Comment

Originally posted by Eric_The_Human_

When I try to add this by copying it and importing it I’m getting a bunch of error messages

I've tried fixing it a couple times, but reddit formatting is not playing nicely with the list for some reason. I'd recommend copying the list into a notepad document to strip the formatting, then coping from there to import.

Comment

Originally posted by oldman_fingers

Hey can you post the other lists? If it isn’t too much trouble

I think these all look up to date:

Commander
1 Oko, the Trickster (ELD) 309

Deck
1 Roalesk, Apex Hybrid (WAR) 213
1 Merfolk Skydiver (WAR) 205
1 Counterspell (STA) 15
1 Contentious Plan (WAR) 46
1 Flux Channeler (WAR) 52
1 Tezzeret's Gambit (STA) 21
1 Inexorable Tide (SOM) 35
1 Pollenbright Druid (WAR) 173
1 Smell Fear (MH2) 173
1 Evolution Sage (WAR) 159
1 Abundant Harvest (STA) 48
1 Branching Evolution (JMP) 29
1 Hardened Scales (J21) 99
1 Swarm Shambler (ZNR) 207
1 Dragonsguard Elite (STX) 127
1 Emergent Sequence (STX) 129
1 Turntimber Symbiosis (ZNR) 215
1 Incubation Druid (RNA) 131
1 Growth Spiral (STA) 61
1 Invigorating Surge (M21) 190
1 Champion of Lambholt (JMP) 383
1 Hydra's Growth (THB) 172
1 Oran-Rief Ooze (ZNR) 198
1 Rishkar, Peema Renegade (KLR) 179
1 Scurry Oak (MH2) 172
1 Mowu, Loyal Companion (WAR) 167
1 Armorc...

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Comment

Originally posted by Laxxium

Any chance on the other ones? I'd like Hofri.

Commander
1 Hofri Ghostforge (STX) 192

Deck
1 Usher of the Fallen (KHM) 35
1 Returned Pastcaller (STX) 224
1 Quintorius, Field Historian (STX) 220
1 Skyclave Apparition (ZNR) 39
1 Pilgrim of the Ages (STX) 22
1 Clarion Spirit (KHM) 6
1 Stonebinder's Familiar (STX) 31
1 Pillardrop Rescuer (STX) 23
1 Spiritual Guardian (ANB) 21
1 Venerable Warsinger (STX) 246
1 Arcane Signet (ELD) 331
1 Sacred Fire (MID) 239
1 Angelfire Ignition (MID) 209
1 Devil's Play (ISD) 140
1 Homestead Courage (MID) 24
1 Alseid of Life's Bounty (THB) 1
1 Dauntless Bodyguard (DAR) 14
1 Selfless Savior (M21) 36
1 Cathar Commando (MID) 10
1 Daxos, Blessed by the Sun (THB) 9
1 Tiger-Tribe Hunter (AFR) 163
1 Goblin Cratermaker (GRN) 103
1 Surtland Flinger (KHM) 377
1 Solemn Simulacrum (M21) 239
1 Anax, Hardened in the Forge (THB) 125
1 Hero of the Nyxborn (THB) 219
1 B...

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